Minecraft

Bauble Beasts

Collaborative + AI help drop. Lots of collectible creatures.

Features

  • Creature battle system
  • Creature naming
  • Shinies
  • Creature mechanics like grow a garden
  • Evolution
  • Lots of items
  • Merchants and trainers
  • How to carry and catch: Nets
  • Over 200 creatures
  • A creature book like Craftymon
  • Sit, stand, roam, follow, and sleep modes for creatures
  • The creatures never die, they will fall asleep and need to be healed
  • Placeable structures and homes for them
  • Evolution Lock item
  • Smoldrake
  • Infernight
  • Marshlug (Swamp slug)
  • Mushroom creature
  • New biomes
  • PVP Beast Battles
  • Healing
  • Bonding, friendship
  • Stats
  • Creature trading
  • Ascension: like mega evolution
  • Lots of elements
  • Shinies + special Variants/reskins
  • Items to tempt creatures with
  • Creature foods: can be put in a Cooking Pot, fed to the creatures, or eaten to gain effects, they can also be put into new farms
  • Creature enrichment: toys, entertainment, walks, hunts
  • Creature plushies
  • Staffs harnessing powers of the creatures
  • New blocks
  • Guidebook
  • Naming
  • Creatures have helpful mechanics: mounts, harvesting, farming, etc
  • New weapons
  • Legendaries
  • Each creature of the same species will have different stats. Two Marshlugs, for example, could have 90 speed and 50 speed respectively. I want each creature to be different, like Pokemon. Each creature will also come with 5 moves, and the moves are randomly pulled from a pool of 20 possible moves