Collaborative + AI help drop. Lots of collectible creatures.
Features
- Creature battle system
- Creature naming
- Shinies
- Creature mechanics like grow a garden
- Evolution
- Lots of items
- Merchants and trainers
- How to carry and catch: Nets
- Over 200 creatures
- A creature book like Craftymon
- Sit, stand, roam, follow, and sleep modes for creatures
- The creatures never die, they will fall asleep and need to be healed
- Placeable structures and homes for them
- Evolution Lock item
- Smoldrake
- Infernight
- Marshlug (Swamp slug)
- Mushroom creature
- New biomes
- PVP Beast Battles
- Healing
- Bonding, friendship
- Stats
- Creature trading
- Ascension: like mega evolution
- Lots of elements
- Shinies + special Variants/reskins
- Items to tempt creatures with
- Creature foods: can be put in a Cooking Pot, fed to the creatures, or eaten to gain effects, they can also be put into new farms
- Creature enrichment: toys, entertainment, walks, hunts
- Creature plushies
- Staffs harnessing powers of the creatures
- New blocks
- Guidebook
- Naming
- Creatures have helpful mechanics: mounts, harvesting, farming, etc
- New weapons
- Legendaries
- Each creature of the same species will have different stats. Two Marshlugs, for example, could have 90 speed and 50 speed respectively. I want each creature to be different, like Pokemon. Each creature will also come with 5 moves, and the moves are randomly pulled from a pool of 20 possible moves