Phantasmal biome
Do key art
More vanilla+ drops
Pets like partner fish from Friendly Fishing
Pets like Teacup pets from the belles
Make a bunch of models, textures, and features. Then ask AI to add them all.
Goals: A new Forest biome. 3 new mobs in the forest, A wood Blockset and also a new decorative blockset. 2 new items and a new structure within the Forest. 2 new mobs in the structure. New Blockset for the structure.
Geology add-on stuff by Z:
- Camera to take pictures of fossils
- Display cases to hold rocks and fossils
- Dig down and find giant fossil natural formations
- Jewelry, jewelry table
- By K:
- Item fossils
- Chisel tool
Stuff:
- Chatbot and helpful AI-like utility. Ask questions in a specific category and it will give you comments for those categories in the chat. Interactions: Ignoring it makes it angry for example. Listening to it makes it say you've been good or something like that. It will give you rewards/punishments based on how you interact with it, like negative effects or treasures. Not a horror add-on, also not inspired by anything
- More utilities/mechanics like Adventure Hub
- More battle passes and items
- Guidebooks, renders, icons
- Baby dragon pets for pet pals, inspired by teacup dragons from the belles
- Journal: overhaul, rolling inside, Jiu jitsu stuff, cat smelling sage
- Claim chaos cubed character stuff, as well as participate in the challenge
- Kyle Clover stuff: NPC with trading, new items, quests, and friendship, more drawings, more outfits, Render, chibi form drawings. Trade him clovers, let him give you magic stuff or cook you stuff, gives you lucky charms, more stuff based on his personality/appearance/stuff he likes
Cubical Chaos add-on
Lots of cubes and caves. All cubes have different faces and outer textures from the Sulfur Cube. Each cube has different pathfinding, but can walk and jump exactly the same as the Sulfur Cube, but some will be slower or jump higher. Huge work in progress, there will be so many more features.
Bucketing
All cubes can be put in buckets.
Goo
The New cubes drop goo when moving/jumping/sliding 20% of the time.
Ice Cube stuff
Move from Fresh Air. Ice Cube is like the Icy sulfur Cube. It spawns in Glacier Caves. Free roam too
New cubes
Wind Cube
Spawns in the Windy Peaks. When led to a fence, it acts like a balloon. It is very floaty. Can also free roam, but has a higher jump. Inner part: Breeze color palette. Outer part: White like a wind charge
Earth Cube
Has free-roam, and spawns in Earthen Crags. Its goo is good for composting and growing plants. When free-roaming on crops, it speeds up their growth. Appearance: Inner part looks like the Earth Dragon color palette from DML. It is like the sulfur cube, because certain blocks can be put inside. Each block does something different. When hit, it will barely move because it is so heavy. It will leave Caked Dirt behind as its goo. When free-roaming, it is slower and jumps very low
Cavern Cube
All move slower than other cubes, but are not as slow as Earthen Cube. All spawn within big caves beneath y-level 16.
- Coal: Items thrown at it will turn into its smelted counterpart. Leaves soot as its goo behind. Free-roam
- Iron: ?
- Copper: Can free-roam and oxidize. Oxidized versions move slower, and can turn into a statue.
- Lapis: ?
- Redstone: Has free-roam and will activate Redstone when moving/jumping on it.
- Emerald: ?
- Diamond: ?
- Gold: Free-roam. Will run from Piglins, but the Piglins will follow it and can be lured by it.
- Quartz: ? Inner part: Re-created texture of its ore. Outer part: Light grey.
Sea Cube
Spawns in Sunken Caves. Makes water sloshing sounds. Can deform into water and turn back into a cube.
Clay Cube
Spawns in Lush Caves and Lush Oases.
DRIPSTONE
Crystal Cube
Spawns in Crystalline Caves. Amethyst.
DEEP DARK
MCD cubes, separate from Bridge the Gap
Redstone Cube, Copper Cube, Conjured Slime, Tropical Slime
Frog eating mechanic
Frogs can eat all the New cubes.
New biomes
Glacier Caves
The opening will be a new natural generation: A glacier. Open glaciers can lead into Glacier Caves. The exact same blocks as sulfur for the Blockset (besides potent) but also spike
Windy Peaks
A new mountain variant. Very high in the sky and has new mountain caps and blocks for the mountain caps. Also has Weathervanes. It is a one block structure, consisting of only a weathervane.
Earthen Crags
Giant sprawling caves with huge spikes made of blocks or new Earth Spikes. Has lots of pitfalls, grass, crops, and new types of dirt.
Sunken Caves
Caves that are almost entirely underwater. Always have coral, as well as new lights, fish, and natural formations. Always has at least one ocean ruins.
Crystalline Caves
Lots of amethyst + new amethyst blocks, like Amethyst Spikes. Basalt Basins generate here.
Lush Oasis
Similar to Lush Caves, only there are pools that generate like Sulfur Pools, lots of new vines, and new types of azalea. Is found from the surface from a Lush Pool, which is similar to a Sulfur Pool.
Blocksets
Glacier Blockset -- Glacier Caves.
Fun stuff
Things like rings, point rings, goals, and lots of other utilities/blocks/items/mechanics to make minigames
Music Discs
Only chances, not guaranteed. Mineshaft in Sulfur Caves: Bounce. Ocean Ruins in Sunken Caves: Leap
Ice Cube again
Moved from Fresh Air. Variant of the Sulfur Cube. I had to re-create the non-melting ice block texture (forgot what it was called) and I made some mistakes but it still looks amazing. Unfinished because I cannot find out where opacity is
Conjured Slime
Helps with potions?
Tropical Slime
Use its goo to make Tropical Drinks, which give random positive effects and stop you from drowning for a bit longer
Redstone Cube
Hostile, spawns in Forges (new caves with lots of Redstone, resembles where Redstone monstrosity is fought + fiery forge)
Copper Cube
Hostile, spawns in ??? (new caves resembling where copper monstrosity is fought)
Sulfur Cube archetypes
13 new
Puffer Cube
Resembles a pufferfish, can inflate and has a tail fin and two front fins. Can be hit around and poisons any mob it touches
Quest for Knowledge add-on
RPG classes, quest system, lots of new items and biomes and mobs, discover a mob/biome/item/etc to get info on it. Hence the name
MORE SKINS
MORE MUSIC
Tower structures
New dimension with a specific theme, like Nether being dangerous life and End being a barren wasteland
More vanilla-style dungeons stuff for Sinister Shadows
Glass shards and more glass, like the glass we got for the rock tumbler
Draw all Minecraft/Minecraft Dungeons mobs digitally
Pet versions of all vanilla/mine/MCD mobs
MCD trading cards -- sinister shadows
Tokens for Sinister Shadows
Many more characters for Runic
- A character with a mechanical arm
- A character with two minds
- A character who is a merciless hunter and has been trained to be that since the character was little
Character Challenges for Runic:
- Making characters with randomly-chosen colors or palettes
- Making characters with a fancy name first, then drawing them based on their name without any details besides the name
Runic involves the stuff from my notebook with the * symbol.
Dungeon Distortion: Use season passes + events as add-ons and expand on them
Add more stuff to Minecraft!!!!!!!!!!!!!!!
- More MCD-style skins for Sinister Shadows
- Lots more Runic characters, lore, lyric songs, and worldbuilding
- A new big vanilla+ add-on. Some things: Lemons, Lemonade, Lemonade Stand. Two new biomes w/ villages in both. Flower Bush, guidebook
Adventure!
Build an aboveground trial chamber using trials of treasure
Block palette, size of the levels, each level has many rooms 17 floors, huge underground build like the one I built on a server behind water. There are spiral staircases leading to each floor. First level is pet room. Huge stairs leading to the surface. Whole thing built out of sulfur, cinnabar, mangrove, and other stuff First floor: Pet room. Second floor: Zombie Horse stables. Third floor: Smelting. 9 segments, 3 filled with all furnace variants Fourth floor: Bedroom. Also has pet sulfur cubes. Also has crafting table and crafters, Fifth floor: Wooden chest and copper chest/copper golem rooms. Also shelves/display and music disc room. Many chest rooms, each filled with random stuff that doesn't belong to other rooms Sixth floor: Garden and farm. Lots of crops and plants. Seventh floor: Enchanting library. Lectern, lots of bookshelves, all books go here, all enchanting stuff, lots of book and quills Eighth floor: Armor floor. Stands, smithing table, all armor/weapons goes here Ninth floor: Potion, loom, stonecutter, and cartography table. Tenth floor: Alycia's Dungeons floor Eleventh floor: Nether portal and nether loot Twelfth floor: End portal and end loot Thirteenth-sixteenth floor: Stuff from my add-ons. Thirteenth is mob sanctuary, fourteenth is utilities, fifteenth is display, sixteenth is storage Seventeenth floor: Phantom frames floor Eighteenth floor: Aquarium Nineteenth-Twenty-first floor: Craftymon sanctuaries Twenty-second floor: Arena Twenty-third floor: Furniture room and another mob sanctuary
Soul Maw and feeding souls, Twisted Tales
New craftable vaults and spawner
Trials of Treasure: Ancient Metal
- Ancient Metal tools, armor, urn, ingots, Blockset, Nugget, lantern, chain, ancient metal/ancestral golem.
Ancient Metal tools and armor: Craft them with Ancient Metal ingots, which are gotten from vaults.
Ancient Metal blocks are crafted from: top 3 iron ingots, 1 copper block in center, 2 tuff blocks on middle sides, and bottom 3 copper ingots. This will craft 3 Ancient Metal blocks. Copper ingots are now obtainable from vaults, and tuff is obtainable from trial spawners.
Urn: Craft it with a decorated pot in the center and 8 ancient metal ingots. Break it to get exclusive rewards, and it will not be given back to you. Can only be broken with a sword, so you can use it as decoration, storage, or for decorating them like decorated pots
Lantern is crafted from soul torch and 8 ancient metal nuggets. Chain is crafted from ancient metal ingot in the center, and 2 ancient metal nuggets on top and on bottom.
The Blockset is simply copying from copper: Each block in the set is just a variant of copper, but also adding Ancient Metal Pillars, Bricks, Rusted, and Reinforced.
How to craft trial spawner: The mob item in the center, with ancient metal ingots on top and on bottom. Ancient Metal blocks on right and left middle, and then in the corners, put what is next to the spawners in the trial chambers (last one is Zeke's idea) Possible mob items: Rotten Flesh (zombie), Bone (skeleton), Slowness Arrow (stray), Poison Arrow (bogged), Sand (husk), Stone (silverfish), Wind Charge (breeze), Spider Eye (spider), Slimeball (slime), String (cave spider), Weakness Arrow (parched), Copper Ingot (drowned), Fire Charge (blaze), Ender Pearl (endermite), Cooked Pork (hoglin), Magma Cream (magma cube), Any potion (witch)
How to craft vault: Trial key in center, surrounded by reinforced ancient metal blocks.
Ancient Metal was made at first for just crafting Vaults/Trial Spawners
Ancient Metal Horse Armor/Nautilus Armor
Blockset:
Will show the name of the Ancient Metal block + the block of copper it copies
Ancient Metal (Block of Copper)
Chiseled Ancient Metal (Chiseled Copper)
Ancient Metal Lamp (Copper Bulb)
Ancient Metal Door (Copper Door)
Ancient Metal Lattice (Copper Grate)
Ancient Metal Trapdoor (Copper Trapdoor)
Cut Ancient Metal (Cut Copper)
Cut Ancient Metal Slab (Cut Copper Slab)
Cut Ancient Metal Stairs (Cut Copper Stairs)
Ancient Metal Bars (Copper Bars)
Ancestral Golem Statue (Copper Golem Statue)
Ancient Metal Slab (based on the base ancient metal block)
Ancient Metal Stairs (based on the base ancient metal block)
Ancient Metal Pillar
Ancient Metal Bricks
Ancient Metal Brick Slab
Ancient Metal Brick Stairs
Rusted Ancient Metal
Rusted Ancient Metal Slab
Rusted Ancient Metal Stairs
Reinforced Ancient Metal
Reinforced Ancient Metal Slab
Reinforced Ancient Metal Stairs
Ancestral Golem: Built from 1 Ancient Metal, 1 Reinforced Ancient Metal, and a Carved Pumpkin. Its use is unknown.
use my remaining 4 dollars for something minecraft
Another cosmetic add-on, with a shop like character creator + challenges and lots of cosmetics
MORE SKINS
More armor trims and pottery sherds
Fix trial chamber visit quest for Trials of Treasure
MAPS
Runic Pride Stuff
LGBTQ+ character pride renders: With their flag in the background. Holding pride flags and having pride outfits. Digital
Lots of pride stuff
Sulfur Sniffer mob
More Runic characters
- Crimmerian: Something about darkness
- The Gatekeeper:
- New Villain:
- Lumi: Same colors/similar colors to Shiny Twilit. A glowing character
- The Fallen Angel:
- The Weeping Angel:
- The Lost Angel:
- The Tattered Angel:
- The Moonlight Angel:
- The Dark Angel:
- The Heaven-Render, The Chosen One:
- Solace:
Shadoe
A new creature for Minecraft, shadow + doe, deer
More Runic stuff
RPG classes?
Mob pets
They look different from their mobs
Water breathing pedestals for bridge the gap
Clockwork Labyrinth
A Mechanical Marvel is the quest
Narrator beginning quest stuff for Sinister Shadows
new sinister shadows dungeon: Arcane Archives
Do pixel art, bridge the Gap entity textures, and build battles
Find textures for Minecraft Dungeons blocks, use for Build & Battle + for build battles
New build battles: For MCD DLCs.
Lyrics, lore, world building, and more for Runic
Runic
- Another world: Lost Hope. Like a new dimension. Called that due to literal lost hope
- The Haven: A sentry and caregiver built to reinforce safety...reduced to a monster, an amalgam, nothing but a whisper of what the past was and what could've been...
- Ruined Sanctum: Where The Haven tended to the Lost ones...ruined beyond repair.
- The Gatekeeper: The guardian of the two worlds, built on pain, suffering, and remorse.
- Gatekeeper lore: It was life created by four necromancers. They revived a vessel, and experimented and created life for the keeper of the gates of the two worlds. Made after the discovery of Lost Hope. The Gatekeeper was made of the necromancers' pain, and it suffered through major abuse, damage, and insanity. The necromancers had lost hope trying to be accepted by their families, their friends, and the world about their discoveries. So they took it out on the Gatekeeper. But the Gatekeeper retaliated after 30 years of this abuse, all the hatred from its heart unleashing as it gave the necromancers a fate worse than death. It fused their now-empty bodies to its now-imperfect vessel body, and sealed the dimension. It stayed dormant, the portal and it, until the Catalyst Clan re-opened it to unleash chaos on the world. The Gatekeeper learned from the necromancers, learning their hatred and their insanity. Now it learns everything about its enemies. And currently, the necromancers are caught in limbo between life and death.
- Catalyst Clan: A cult causing chaos, wishing to bring about the ruin of this world.
- Roleplay section: Into Lost Hope. About venturing into Lost Hope. Bring a team and fight for your life.
- New song about the Gatekeeper: Shattered
Sinister Shadows: Moobloom Monstrosity
Sinister Shadows: The mobpedia
Everytime a mob is encountered for the first time, its entry will be added. Fighting mobs and encountering them more adds to the research and entries
More vanilla+ stuff, Meteor Cavern
Battle passes, passes, and replayability for passes
Sinister Shadows: Lots of quest stuff
Build a variant for every structure (besides buried treasure). Yes, I must make 2 new dimensions. I will make them a map like the Aether dimension for Bedrock
New creature add-on, with shinies, 200+ creatures, legendaries, battle arena structures, re-summoning, hunts, and elements
Runic 1
LGBTQ+
Runic 2
Levi: A giant god
Runic 3
Sylas: He/they, shopkeeper. New mechanic where he will give you items for a new currency
Runic 4
Work on personalities and details for characters
Runic 5
Annabelle: banana
Sinister Shadows: Treacherous Tides DLC
- Ocean DLC
- Dungeons: Rainbow Reef, Tidal Ridge, Sunken Ship, Purity Temple, Lost City, Dreaded Den, Core of Corruption, Hadal Bastion + a bunch more
- Story: There are 3 gems, each guarded by a guardian variant (Gem of Treasure, found in Sunken Ship, Golden Guardian) [Gem of Tides, Tidal Ridge, Seafar Guardian] {Gem of Purity, Purity Temple, Lightfall Guardian}. The corruption King seeks to find and control these gems to rule over the entire underwater world
- The king of corruption has taken over the lands and resides in the Lost City's castle. When you reach the end of the level, he will summon the Primordial Darkness, a giant dark shark that was sealed away long ago, along with the 5 small corruption cores. The king released them and took control of them
- Coral Monstrosity is found in Rainbow Reef
- After Lost City, Dreaded Den is unlocked. It leads directly to Core of Corruption, where the Corruption King is fought
- During the Primordial Darkness fight, fakes of the three gems will be in the fight and can damage you
- Lost City = atlantis rip-off
- Lost City quest: Hidden in the Depths
- Defeat the King of Corruption to save this realm, before everything is washed away in the waves of darkness.
- The Core of Corruption is the "final" stage of Treacherous Tides. It houses the true Corruption Core. Fight the Corruption King, an ambush of guardians, an elder guardian, and then the Corruption Core. You fight the king at the middle of the level, then you continue walking down a dangerous bridge while fighting Guardians, and then the core is fought
- The true final stage is Hadal Bastion (separate from nether bastion). This houses the true and overarching antagonist of this DLC, the Abyss Dweller, a giant beast awakened from the deep to destroy everything, and it made the Primordial Darkness, Corruption Cores, and locked the true soul of the Corruption King away. This stage was made to not make it seem like Corruption King/Core of Corruption was too similar to the Arch-Illager arc
Use and rename all MCD skins that need renaming
More Sinister Shadows stuff
More gear, skins, and a new golem based on a monstrosity
More brainstorming
Sinister Shadows decor + coral decor for ocean DLC
More sulfur cube archetypes + all my blocks can be put in one
Build and Battle: Redstone golem front texture on a block, more dungeons and enemies
New Runic character
Theo: A giant, the god of fun and games, throws parties, gives gifts, and more
Lots more blocks, lots more dungeons
Echoes of the Past
A new huge dungeons project. New namespace. Reuse from documents. 12 merchants. A bunch of pets. Lots and lots of quests. New enchantment that is used for multiplayer: Battle Bond. New collectible like Souls: Echoes. There are also souls in this game too. Java edition? Or bedrock dynamic world? Lots of cool dungeons. Poster with title, souls, Echoes, and mobs
Echoes of the Past
Ancient echoed dinosaur pets. Not related to Twisted Tales. Work on distinguishing it from soul stuff. Jurassic Jungle level. Ancient city level. Echoed Crossbow. Lots of skins
Runic
Characters, to fight, have skills and runes.
Runic
Sylas sells/lets you adopt mystical pets. To obtain these pets, he needs Scorched Fruit. To level up these pets to different tiers, he needs Blackened Bark.
Runic
There are new transport portals that let you get to sub-dimensions
Runic
Fill out personalities and traits for characters
Runic
The Scorched Forest: A sub-dimension, full of a burned forest. There is blackened bark and scorched fruit here. Bark is gotten from scraping Scorched Trees, while fruit is gotten from shaking Scorched Trees. There are 8 different monsters encountered here, and they can/will chase you, trick you, or steal from you. There are 3 different exit portals, each buried within the forest. Both the entry/exit portal are right next to Sylas's merchant cart.
New dungeon builds
New add-on: Build & Battle II/Block Brawl
- Lots of dungeons
- Lots of gear
- Lots of enemies
- Lots of blocks
- Lots of dungeons-like decorations
Dungeon Structures
- Emerald Mines
Gear
- Fancy Teacup (artifact) [Will give you a random positive effect when consumed, each positive effect lasts for 7 seconds. 11-second cooldown.] {This unique teacup was hand-crafted as a set many years ago. Careful, the tea could be hot!}
Enemies
Blocks
- Emerald Bricks
- Emerald Brick Stairs
- Emerald Brick Slab
- Emerald Brick Pillar
- Cut Emerald Block
- Cut Emerald Stairs
- Cut Emerald Slab
- Emerald Minecart
- Jasper Blockset
- Verawood Log (green-colored wood for the mines for the wood part)
- Stripped Verawood Log
- Verawood
- Stripped Verawood
- Verawood Planks
- Verawood Stairs
- Verawood Door
- Verawood Trapdoor
- Verawood Slab
- Verawood Shelf
- Verawood Boat
- Verawood Button
- Verawood Leaves
- Verawood Sign
- Verawood Hanging Sign
- Chiseled Emerald Block
Decor
New stuff to make in Minecraft: Buzzy Bees
A new tameable mob, a new passive mob, a new biome, and a new blockset
The biome: Honeycomb Hollow
It is a cave biome that is made of giant NEW HONEY BLOCK hexagons. You can find it from the surface by finding a Giant Hive, just a giant beehive cluster. Inside, three new mobs spawn.
The tameable mob: Buzzy Bee
It is tamed with honeycombs. It is passive and acts like a pet, so it can also sit down. It has a baby variant too.
The bucket-able mob: Honey Cube
The honey cube is a free-roaming cube mob. It is passive, and will follow bees. Mobs can get stuck to it if they get too close, and players too. Feeding it enough honey bottles, blocks, or honeycombs will make it immobile, like a sulfur cube. When immobile, it can be punched around like a sulfur cube, you can harvest honey off of it using bottles, mobs can get stuck to it more commonly, bees can pollinate it, fruit can be fed to it to make the fruit its honey variant, and it can ward off hostile mobs. To make it not immobile, put water near it, and it will become free-roaming again. Once it has been picked up in a bucket, it will never despawn
The hostile mob: Beehemoth
Bee + Behemoth
The blocksets
New structure: Honey House
Possible loot: Bricks, Decorated Pot, Buzzy Pottery Sherd (resembles a bee), Honey Bottles, more real life honey stuff, Honey Jars (glass jars with honey in them, separate from bottle), Smoker, Beehive. More honey production and honey-obtaining methods like in real life
New structure: Bee Hotel
A bunch of more passive bees
AI thing
This is for the new add-on Buzzy Bees. Within this add-on, there are currently two new things.
Honeycomb Hollow:
It is partly made of giant hexagons. These giant hexagons have a honey block outline and are full of honeycomb blocks inside. The other blocks that are not hexagons replace all the stone. These blocks are yellow terracotta, yellow glazed terracotta, and yellow wool. Yellow terracotta makes up most of this palette, and then yellow wool and yellow glazed terracotta are less common for the palette. On the surface above this biome, there is a cluster of 10-30 beehives. This biome is also kind of rare, but is usually very big. List of music that can play in this biome:
- Broken Clocks
- Aria Math
- Comforting Memories
- Floating Dream
Honey Cube:
This mob can be found within the Honeycomb Hollow. It uses the Sulfur Cube animations and also spawns like the Sulfur Cube. It can be picked up in a bucket. Once it is picked up in a bucket, it will never despawn. It free-roams and uses the Sulfur Cube pathfinding. It has a baby variant that appears when it dies. Once it dies, it will split into two baby versions. These baby versions grow up into adult Honey Cubes after 20 minutes. The baby Honey Cubes can also have Golden Dandelions used on them. Honey Cubes spawn in groups of 3-5 within Honeycomb Hollows. When fed 10 Honey Blocks, 20 Honeycombs, 20 Honey Bottles, or 10 Honeycomb Blocks, it will become immobile. You can make it move again by putting a bucket of water near it. When immobile, it can do these things:
- It can be hit by a sword to hit it far, like a Sulfur Cube
- By using glass bottles on it, you can fill up those bottles with honey to turn them into Honey Bottles.
- Mobs that come near it, including players, will be stuck to it until the Honey Cube is hit with a sword.
- It will attract bees, and the bees have a 30% chance to pollinate it
- It will attract any passive mob within a 20-block radius, and the passive mob has a chance to get stuck to it as well
- Feeding it fruit will turn that fruit into its honey variant (ex. Watermelon Slice --> Honey Watermelon Slice)
- Hostile Mobs will attempt to avoid it, but hitting the Honey Cube towards those hostile mobs will cause the hostile mobs to be stuck to the Honey Cube
- When hit by a sword, it has a 20% chance to drop honey as it is travelling
- Using 10-15 Honeycombs on it will cause 3-7 Bees to spawn
- When hit with a sword, it has a 10% chance to stick to the block it lands on/hits against. You can unstick it by hitting it again
The blocks the hexagons are made of will change later, and maybe the stone-replacing blocks might change too.
More smallish-big vanilla+ add-ons/drops
Another big dungeons project/Project Salt Lake
- DLCs that already exist + new ones
- More Chests
- More endersent
- A bunch of vanilla-style biomes, enemies, etc
Longhorn mob
A guidebook to everything in vanilla MC + z-a style icons
Baby dragon pets
Crystal Dragonling
Runic
More LGBTQ+ characters. Trials (not trial chambers), Beach Day era, new beach outfits, Destiny character
More ancient mobs for Project Salt Lake
More urns for Project Salt Lake
Islands for new and reimagined DLCs for Project Salt Lake
Lots more skins/heroes for Project Salt Lake
More stuff for Project Salt Lake
More vanilla+
Honeycomb Hollow details
Jungle trees with beehives generate, as well as stacks of honey. Yellow wool/terracotta/glazed terracotta generate randomly, replacing stone
Sulfur Sniffer
Made before Cursed Cubes, so it is not stealing from that