Minecraft

Dump 13

Journal

July 31, 2026, August 1, 2026, August 2, 2026
August 15, 2026

For breakfast I had x2 chocolate sprinkle donut holes, x2 blueberry donut holes, x1 banana nut small muffin, x1 double chocolate chip big muffin, and string cheese

Move

Donut notebook to donut idea dump

Green notebook pages to ???

Papers to Dump 12 upper section

3DS video x2 to here

Stuff/Project: Antiquity

Make a bunch of random and unique new blocks, mobs, biomes, and items and make tables for them in this page. Image, name, and details for the headers. Biome pixel art, item icons, mob renders, and block inventory icons for the images. Also do normal block renders, mob textures and face icons, biome screenshots, and items held elsewhere, not in the tables

Make each thing vanilla+ and unique

Mobs
Blocks
Biomes
Items

x15 new biomes, x30 new mobs, x160 new blocks, x40 new items

Bridge the Gap, Brave the Unknown, Sifter Legends

Models, textures, and visions

Bridge the Gap: Exact vision from MCD/MCD2, with a model that fits with the texture from the game.

Brave the Unknown: My own models/textures, and my own vision

Sifter Legends: Basing off of what they (the thing/mob/item) do in MCD2, and adding my own stuff/expanding on it. My own models/textures, separate from Brave the Unknown

Twisted Chicken

Bridge the Gap: Exact model/texture

Brave the Unknown: The twisted Chicken looks more scary, with sharper claws and more eerie and unique designs. To get it, do something with a chicken and souls

To-do

Add details, behaviors, and info to everything within Brave the Unknown and Sifter Legends and put it here.

  • Fix blub details and things that need fixing
  • Add blub feeding
  • Add twisted warden
  • Fix/add new sprout behavior
  • Add details for warden heart turning warden to twisted warden
work on
ADD MORE

Make all dimension legends add-ons huge!

Add way more to Sifter Legends

Add more to Brave the Unknown

Work on twisted bosses, Undertone details, and other stuff for Brave the Unknown

Details needed
Brave the Unknown
  • Details for everything within the Undertone; biomes, mobs, structures, blocks
Sprout -- brave the unknown

Add a whole new behavior instead of the rushing/firing

Add

Addon trailers and key art

Reveal trailers: Like Minecraft Live trailers, for a specific feature/features

Add-on trailers: For an entire addon

Key art: Draw digitally. Draw concepts first

Metaplex

Lee is my skin on this world.

  • Add Sifter Legends + Brave the Unknown onto this world
  • Builds:
    • Boss arenas
      • Echo Arena (echo monstrosity)
      • Abyssal Arena (twisted sprout)
      • Warded Arena (twisted warden)
      • Blubgod Arena (twisted blub)
    • My house
      • Very very big blub-shaped and colored house
      • Has many utilities and chests
      • Built in creative
      • Has a blub sanctuary attached to it

Brave the Unknown to-do list

  • Twisted Warden
    • Model/texture it
    • Add into the game
    • Add behaviors and boss details
    • How to get it with Warden Heart
    • Rewards + drops
    • Compose boss music
  • Blub
    • Fix from the list (ex. walking speed, sitting pose)
    • Add feeding
    • Add spawning for the Undertone (not in game yet, but where it will spawn)
  • Sprout
    • Add into the game
    • Add behaviors
    • Fix behaviors/add new behaviors/replace the rush/fire stuff
  • Undertone
    • Mob spawning within
    • Blocks
    • All the biomes
    • How to enter
    • Items
    • Structures
    • Music

Textures and models for Sifter Legends/Brave the Unknown/Bridge the Gap

Add separation/differences between textures and models between these three add-ons

Twisted Chicken:

  • Bridge the Gap: Exact replica of the model/texture
  • Brave the Unknown: More scarier and eerie
  • Sifter Legends: N/A (not in this addon)

Echo Golem:

  • Bridge the Gap: Exact replica of the model/texture
  • Brave the Unknown: Very similar to Bridge the Gap
  • Sifter Legends: Very similar to Bridge the Gap, differing texture from Brave the Unknown

MCW

Make a subpage of my userpage that describes everything I have added to MC, and only things that are actually in MC.

Melody of the Ages

New mobs:

  • Beaver
  • Lobster
  • ?
  • ?
  • ?

Do mob face icons: main to-do list

  • Bountiful Blubs blub
  • Astroblub
  • Brave the Unknown: Sprout, Echo Golem, Twisted Nester, Nester, Blub
  • Primal Sifter
  • Rustling
  • Sashibee

List of models/textures that must be finished

  • Tiny Rex
  • Caver
  • Twisted Nester
  • Brave the Unknown Echo Golem

Addon-inspired skins

Make these skins in MC and use them when I like, also turn them into NPCs in a different add-on.

Brave the Unknown
  • Snarlix (means twisted)
    • Male
    • Represents the twisted bosses
    • Personality: Uncanny, unhinged, very creepy, mysterious
    • Can communicate to the twisted bosses
    • Came from the Undertone and can mysteriously disappear randomly

Lee

  • My other main Minecraft skin for when I cannot use Kyle or when I simply choose to be Lee.
  • My skin for Metaplex since Kyle has pride flags on his skin and I do not want meta kids/meta kids' parents to see that and then the kids could get in trouble
  • Full name: Lee Arborite
  • Make the Lee skin.

Paper concepts/Project: Tome

An entire new paper concept project.

8/15/26
  • x3 new wood sets
  • +6 more things

twisted concepts needed for brave the unknown

Twisted Sifter, twisted Sprout, twisted Mourner, and any other twisteds

To-Do

Other stuff: Learn how to animate in Blockbench, add my stuff to MC + coding with AI + model/textures, make more navboxes, expand on and work on all add-ons, make pages for stuff, do key art concepts and actual key art, add more to Brave the Unknown and Sifter Legends

  • Work on Brave the Unknown and Sifter Legends
  • Add stuff, expand stuff, and fix stuff from/for Brave the Unknown + Sifter Legends
  • Make mob face icons
  • Move papers, green notebook pages, donut notebook, and 3ds videos
  • Make stuff for Project: Antiquity (model mobs, detail mobs, make blocks, detail blocks, pixel art biomes, detail biomes, pixel art items, detail items)
  • Expand on Metaplex stuff for me on here and the Metaplex doc. Move my stuff from the Lee tab into this wiki, and detail the stuff in the Lee tab on the doc
  • Make the Lee skin
  • Finish models, textures, and renders that need to be done (ex. Caver, tiny rex, primal Sifter, a lot of things in my drive)
  • Clean up this wiki + make pages for things + make those pages good
  • Draw concepts for Project: Tome and Brave the Unknown and Sifter Legends

MCW Page: User: Kyle Clover/Additions

A page showing all the things I have added to MC + their details

Sulfur Maw
Renewable Vaults
Trial Chamber quests
Honeycomb Hollow (did not work)
Chiseled Oak Planks + Dripstone Bricks blockset
Agate blocksets
Resonant wood and planks
Azure Grove/Blueblossom wood set (did not work really)
Golden Grove/Cornelian Cherry wood set
Brave the Unknown Blub

???

Zeke helps me with MC stuff. But, does he think of them himself or do I help or do we do it together? Idk

Music

Do music on:

  • Garageband smart piano
  • Make very good music on MIDI device

Also work on addon soundtracks, project soundtracks, ambient biome music, and music discs + boss music for Brave the Unknown

Save up for

  • MCD2 pre-order deluxe (~50$)
  • Plushie material (minky, fabric, cotton + minky colors and sizes)
  • MIDI device for making good music (~60-75$)
  • MCD2 figures and plushies (~9-21$, depending on the thing)
  • MC Creaking action figure (~26$)

Squeekybeans

Add navboxes like on the MCW. They are for addons.

Mobs, structures, biomes, etc categories, with the categories listing what is in each category. Also images beside the listed things too

brave the unknown: twisted blub

Meant to not have much pixel shading/diversity since it is based on the brave the unknown blub

A centipede made of blub-like segments

Made on chromebook

How to fight: Doing a ritual with 30 blub plushes, souls, and other stuff. Once this ritual is complete, it teleports you to a medium-sized boss arena where the Twisted Blub will appear from the ground. There is no way to leave this boss arena until you beat it or you lose. If you beat it, you will get your rewards and then you can step on a teleporter that brings you back to where you did the ritual. The things/items you used for the ritual will have disappeared, meaning you must gather them again if you want to fight the Twisted Blub again.

The boss arena is built by me and is placed somewhere in the world where players in survival cannot access it. It can only be accessed through the ritual. This boss arena is built out of soul-related blocks. You are teleported to it when the ritual is complete. You cannot break the boss arena in survival

Two other twisted bosses can be fought by doing a ritual and being teleported to a boss arena. These bosses are the Twisted NEW MOB and the Twisted EXISTING MOB.

Also make 3 new mobs that also have twisted variants

Navboxes

Make Navboxes out of tables. Make Blockbench icons, one big one small for each icon. The big version of those icons are for the pages, the small version of those icons are for the navboxes.

Icons:

  • Biome: Small pixel art of the biome
  • Mob: Mob face
  • Block: Inventory icon
Brave the Unknown
Name List
Mobs Twisted Chicken, BraveTheUnknownBlubIconNavigationBox.pngBlub, Baby Sifter, BraveTheUnknownNesterNavigationIcon.pngNester, SproutIconBraveTheUnknownNavigationBox.pngSprout, Sproutling, Echo Golem, Mourner, Emberfade, The Lull, Shrieker, Soul Merchants, Blubber, Slog
Bosses Twisted Warden, Twisted Blub, Twisted Sifter, Twisted Nester, Twisted Sprout, Twisted Mourner, Twisted Emberfade, Shadow Shifter
Blocks Blub Plush, Warden Heart, Corruption Core, Echo Golem Statue, Soul Block
Items Soul Amber, Echoplast, Soul Corruptor, Music Disc Heartbeat
Biomes
Structures Echo Temple, Twisted Blub Boss Arena
Generation Features Sculk Patch, Echo Ruins
Dimensions The Undertone
Mechanics/Features Soul Corruption, Souls
Changes
Music Heartbeat, Twisted Takeover
Other
Sifter Legends

The Siftral Wood set and Echostone blockset pages are pages that show every block in those sets in a gallery, similar to the Agate blockset page.

Name List
Mobs Blub, Baby Sifter, Nester, Primal Sifter, Delver, Concealer, Soilsifter, Sprout, Verdant Sprout, Echo Golem, Ebone Golem, Singer, The Sifting, Conjurer, Sculptor, Soulceror, Snifter, Siftbeetle, Sift Spider, Seedling, Growthspurt, Otherarbor, Sprout Mooshroom, Soul Shifter, Echo Ministrosity, Echo Keeper, Barbarian
Bosses Echo Monstrosity, High Council (Prime Enchanter, Grand Illusioner, Supreme Evoker)
Blocks Soul Block, Siftral Woodset (Siftral Log, add all other Siftral Wood set blocks), Sift Soil, Sift Moss, Sproutshroom, Sproutshroom Stem, Sproutshroom Block, Abyss blockset (Abyss, Polished Abyss, Abyss Bricks, Chiseled Abyss, add all other abyss blocks), Block of Ebone, Echostone blockset (add all Echostone blocks here), Echo Gate, Echo Eye, Reinforced Echostone blockset (add all reinforced Echostone blocks here), Dimensional Doorway
Items Soul Tome, Rift Staff, Placeholder: New fruit, Ebone Helmet, Ebone Chestplate, Ebone Leggings, Ebone Boots, Ebone Sword, Ebone Axe, Ebone Spear, Ebone Shovel, Ebone Hoe, Soul Blood, Shifter Sediment, Music Disc UNL OCK THE KEY, Echo Keeper Helmet, Hourglass Sand, Hourglass, Abyssal Eye, Dark Fire Charge
Biomes The Otherwoods, New echo biome placeholder
Structures Echo Shrine
Generation Features Siftral Tree, Echo Fragment, Echo Deposit
Dimensions The Sift
Mechanics/Features Dimensional Rifts, Souls, Infusing, Possession
Changes
Music UNL OCK THE KEY
Other

Brave the Unknown

Make pages for everything in the navbox

Work on everything in this addon

Compose music

Work on icons for navbox

Add more to this addon!!!

Animations

Either learn how to do animations for my MC stuff or commission someone.

Key art

Draw concepts for key art + do key art digitally

Sifter Legends: Sift mobs, souls, stuff

Brave the Unknown: Twisted Warden in the style of the first MCD2 image, more twisted mobs, in the deep dark

Zeke brainstorming me stuff

August 15, 2026

Zeke brainstorms stuff for me, in exchange we do squirt guns in the backyard.

3 blocksets:

2 mobs:

1 biome:

1 structure:

2 enchantments:

1 boss:

4 items:

Lee

Dimensional magic. He does something with dimension travel.

Sifter Legends

Otherarbor

Hostile

Concealer

Moves/acts/animated like a dinosaur. Roams around when disturbed from its camouflage, and once it spots someone, it runs at them and starts attacking by biting rapidly.

Another to-do

Z draws zenith, then I draw Zenith on paper then model it when I get my computer back

Stuff

  • Do key art concepts for brave the unknown
  • Work on Brave the Unknown new Sprout behavior
  • More paper concepts
  • Make pages for stuff

Brave the Unknown

Sprout details

ADD TO IT

Blub stuff

Emissive, moves by hopping, can squeak, when hurt they flee, drop nothing on death

Echo Golem details

ADD TO IT

Slog

A very slow Sculk snail-like mob

Sifter Legends

Echo Golem details

Has lots of health

Sift Spider mob

A very creepy hostile spider mob

Blub details/behavior
The Echo Keeper

Draw concepts + record myself doing its walk, run, attack x3, and resummon animations A new mob that spawns when:

  • A blub is killed 100% of the time
  • When an Echo Golem is hurt 3-6 times, 75% of the time
  • When a singer is killed/hurt, 50% of the time

When it spawns in, a Dimensional rift will open on the ground, they will hover a bit, a few inches above the ground, above it, and then go to the ground. They can also teleport to players who hurt listed mobs, by sinking into a Dimensional rift that opens and then doing their spawn animation closer to the player(s).

Has lots and lots of health

When they lose sight of the player, right before doing their track behavior, they will resummon any listed mobs that were killed

Echo Keeper armor (how is this gotten?)

They are hostile towards players who hurt/kill the listen mobs, and they have many behaviors:

  • Chase: They will chase down the player throughout the sift until the player dies, leaves, or they lose sight of the player. It will do its run animation
  • Track: They will attempt to locate the player by scanning. It will do its walk animation
  • Attacks: Attack 1: slamming the ground. Attack 2: punching the player away. Attack 3: Opening its fingers to unleash a beam

Lee

Artwork (digital)

Icon, Pride Icon, Render, Pride Render, More renders, more icons

Carries a very-enhanced rift staff

Details

A super-gay male 40-feet bipedal jackal, who can shrink down to ~6 feet. Also has a MC skin

Other stuff
  • Carries a very-enhanced rift staff
  • Can open and close rifts at will
  • Can cross into dimensional mobs' minds and nudge them to do what he wants them to do
  • Can open rifts for those dimensional mobs, and when they need to go home, he lets them through the rifts, and the mobs envision their home in their mind and the rift teleports them there
  • Likes to travel with rifts
  • Cares for + has pets of cute dimensional mobs
  • Holding open rifts for mobs so they do not close and leave mobs behind + crossing into minds takes a lot out of him

Prodigy treasure track renames + expansions

August 2026 treasure track: Showtime Stars

Journal August 16 2026

We went to get water, cinnamon rolls from Lowes, and then recycling

Make codex make a change log when it codes

Brave the Unknown nester

Add it to MC

Hostile mob found in the Sift, will not spawn naturally yet

Sounds: Snarls, grunts, and chomping sounds, all slightly distorted

Nester drops:

  • 50% of the time: Unknown1
  • 10% of the time: Unknown2

Dimensional Doorways

Zeke's idea, he originally wanted it just for metaplex but we agreed it will be in Sifter Legends.

Place down two of these doors, and go through one, you will go out the other. The texture will be different from other doors too, and it will work in dimensions, but not across.

Example: place one door at your dirt hut and place another 500 blocks away. Now you can travel there!

It can work in the nether, end, and sift, but not across dimensions, meaning you cannot link one from the Overworld and one in the nether.

When you look into a linked door, it will show you what the other door sees on the other side

Recipe: Surround 1 door by 8 of a new item from the sift. This item is hard to get. This new item is called Hourglass Sand. You can also craft Hourglasses too out of Hourglass Sand, which act as stasis chambers. This fits in the Sifter Legends add-on because I feel like it does. Hourglass Sand is obtained from ???.

Brave the Unknown

  • Twisted Rituals: Find a ritual building in the deep dark and set up the ritual. Also, make sure to give a sacrifice too. The sacrifice must be good. Then after the ritual and sacrifice are done, you can fight the boss. Remember, only Twisted Blub, Twisted ???, and twisted ??? can be fought this way
  • Special spawn egg designs
  • Do boss fight details and music, boss drops, and start with twisted warden music, details, and drops (it drops a new material, a music disc, and something else too)

Make share folder for Z + K on PC

Make more skins/capes to replace MCD skins

Sprout (Brave the Unknown)

To-do list for today:

  • Sounds and animations
  • Spawn egg texture
  • New behavior
  • Drops
  • Does not spawn naturally yet

Behavior: It should swoop down to attack. Also it has 70 health

It flies high in the sky at a medium pace to chase the player, and then it can swoop down to attack

The right tentacles on its .geo.json are moved by one pixel. The one in drive has this error, but I asked the AI to fix this for the in-game sprout

Emissive eye.

another attack it has is firing fire charges from its eye

It will use free sound screeching, firing, flying, and other sounds.

The Sprout will try to attack back if you attack it.

Sprout drops: Abyssal Eye (10% drop chance) and Darkness Clump (50% drop chance). It is possible for both to drop from the same kill.

Make different textures for both Abyssal Eye and Darkness Clump.

Darkness Clump: Can be crafted into Blocks of Somber, which have stairs, slab, and wall variants. Can also be used for crafting Dark Fire charges and other items.

Abyssal Eye: Can be thrown at any entity, which will teleport said entity 2x, 3x, 4x, 5x, or 6x closer than where it was originally to the player who threw it. [[The closing distance is random, choosing between 2, 3, 4, 5, and 6 times closer.]] Putting Abyssal Eyes into the new Abyssal Seer (a new block) will allow for ???. Up to 3 Abyssal Eyes can be put inside the Abyssal Seer.

Fixes that need to be done:

Add sprout swooping attack

Remove fleeing into the sky

Fix movement speed

Add animations

Add Nester animations too

Add sounds + Nester sounds too

Abyssal Eye should not move bosses

Abyssal Eye can pull groups of mobs, but only if said group are mobs clustering together. Each mob in that group will have the same 2x to 6x pull. Currently it is a 4-block radius for mob group pulls, but this might change.

Sprouts fire Dark Fire Charges, which light you on fire with new Dark Fire, and also gives you slowness. to craft these new fire charges, you need darkness clumps and a fire charge.

Stuff

  • Work on key art concepts for Sifter Legends and Brave the Unknown
  • Make Lee skin + shade it
  • Another very good dimension addon + lots of very good and unique mobs
  • More very unique mobs for Sifter Legends
  • Bountiful Blubs: Blubs for all colors of the rainbow, pride Blubs, and also Blub Club: complete requests to get blub merch and join the blub club

New Sifter Legends mob: Barbarian

Named by Khalen, with Zeke trying to find words meaning weird and finding barbaric.

Made on PC, on Blockbench, with nothing in mind. I just created something random.

Legs made of soil, and this mob is a really weird plant-like mob that does something

Supposed to be really weird

New biome for something: Moonglade

My skins in MCD

Make them java and then convert to MCD, not bedrock

No new namespace, just use MC namespace?

Kyle Clover (MCD ver)

Lee Arborite (MCD ver)

Blubbster

Finn (shark)

Blub Cape

Banana Cape

Navbox:

Name List
Skins
Capes

Portfolios

For Kyle and Lee

Work on

Mob face icons

Brave the Unknown

Sifter Legends

Mob skins from unknown project

Project: Antiquity

New stuff

  • Toxic Waste
    • A new fluid/liquid-like item that can poison
    • Can be put in Toxic Barrels
  • Toxic Barrel
    • A 2-block tall block that can store Toxic Waste
    • Made of iron, not related to a wooden Barrel
  • Hearth Bricks
  • The Loch

Better new stuff

Full list:

  • Toxic Waste
  • Bucket of Toxic Waste
  • Polluted Water
  • Polluted Water Bucket
  • Skeleton Salmon
  • Skeleton Cod
  • Skeleton Tropical Fish
  • Skeleton Pufferfish
  • Toxolotl
  • Bucket of Skeleton Salmon/Cod/Tropical Fish/Pufferfish
  • Bucket of Toxolotl
  • Skeleton Squid
  • Glow Skeleton Squid
  • Toxic Barrel
  • Hearth Bricks/Soul Hearth Bricks
  • Hearth Brick Slab/Soul Hearth Brick Slab
  • Hearth Brick Stairs/Soul Hearth Brick Stairs
  • Hearth Brick Wall/Soul Hearth Brick Wall
  • Fire Altar
  • Altar Torch
  • Altar Soul Torch
  • Altar Copper Torch
  • Offering Table
  • Ritual
  • The Loch
  • Highlands

What they do:

Toxic Waste is a new liquid-like/fluid-like item that can be bucketed. It can be used to poison entities, or to pollute water. Polluting water allows you to obtain new skeletal aquatic mobs. It also has many other uses too.

Polluted Water can be obtained by poisoning water using Toxic Waste or throwing enough items into the water. This allows you to get skeleton fish, skeleton squids, and toxolotls (axolotls that absorb the polluted water). Nautiluses and frogs will die in polluted water. Polluted Water will start to poison the player if said player is underneath/in polluted water enough.

Skeleton fish and toxolotls will become hostile and will attack the player whenever they go into the water.

Toxic Barrels are crafted out of barrels and iron, and have no relation to normal barrels. They are two blocks tall, and they allow safe storage of toxic waste, and also can hold a stack of toxic waste.

Hearth Bricks/blockset are new bricks that are reddish-brown, and are used for building, and are meant to be used for fireplaces. They also stop the spread of fire. They can generate at the Fire Altar structure.

Fire Altars are rare structures that generate in the Nether with Hearth Bricks, Red Nether Bricks, and Altar Torches.

Soul Fire Altars are even rarer structures that only generate in Soul Sand Valleys, and they generate with Soul Hearth Bricks, Nether Bricks, and Soul Altar Torches.

Altar Torches are new two block tall torches that are a great light source and resemble the wooden torches from Alola. They also have soul and copper variants. They are crafted with torches, logs, and charcoal.

Offering Tables allows you to submit offerings to summon new minibosses to fight. These fights are called rituals. The fights are harder when you do a ritual at the Soul Fire Altar

The Loch is a new neutral mob that resembles the Loch Ness monster. They generate rarely in lakes in the Highland biome.

Highland biomes are new biomes that are based on the Scottish Highlands, as well as normal Highlands too. They have lakes, meadows, and hills.

Stuff

  • Expand on above (Must be done August 18 evening)
  • Move + expand on 8/16/26 idea dump paper (Must be done August 17 evening)
  • Do journal for July 31 -- August 17 (Must be done August 17 evening)
  • Beauty of Nature:
    • Do music for all biomes
    • More beautiful biomes
  • Work on key art for Sifter Legends

Sifter Legends and Brave the Unknown stuff

Add to navboxes.

Sifter Legends:

  1. Rift Generator

A new block/item that can be found deactivated in a ruined structure. Power it using Soulblood, and it can open special rifts that do something. Rift Generators can lose charge over time too. The ruined structures are made of new blocks. Rift Generators cannot be obtained/moved in survival

  1. An ultimate boss

The final boss of Sifter Legends.

  1. Work on stuff from navbox

Details for stuff like Echo Ministrosity, High Council, new fruit, and New echo biome

  1. Shifter Armor

Crafted from Shifter Sediment, dropped by Soul Shifters. This new armor allows for blending/adapting into environments. Also Soul Shifters are a rare mob. Shifter Sediment can be used for many other things too.

  1. New ore/armor
  2. Primordial Tendencies

Use a Primordial Key to unlock primordial tendencies within Sifter mobs. This will change their behaviors, and make them look more like dinosaurs. To use the key, do something, and parts of the sift will turn into primordial forms. The sifters have animations instead of simply popping into their primordial forms

  1. New plants/flowers

Resonate: Eerie plants that sing back when Singers sing to them. Take their Resonate Petals and use them in brewing to make Harmony Potions, which do something. pronounced reso-nit, not reso-nate

  1. Slitherift

A giant wyrm-like mob that can slither, burrow, or fly through rifts. It can open rifts at will, and it can be found within caves.

Brave the Unknown:

  1. Runes

Runes are very powerful artifacts, crafted from souls and rune fragments. Runes such as Silent Rune, Melody Rune, Keeper Rune, and Watcher Rune. Their uses are very powerful, and they awaken the hidden soul stories. Soul stories are the souls speaking to players about their lore, with sayings such as Follow...the...path and Awaken...the...warden.

  1. Dark Fire stuff

Dark Fire: Flint & Steel, Campfire, Torch, Lantern, Fire, Lava, Lamp

  1. Sprout family + purification

Work on the Sprout family. We have hostile Ghasts, dried Ghasts, and passive Ghasts. Slumbering Sproutlings can be found, and Sproutlings can grow into hostile Sprouts or passive Galesprouts. Galesprouts can help with transporting and also attacking mobs. You can also purify the sprout family. The sprout family is a dark mob, but purifying members of the sprout family can turn them into members of the blossom family.

Sproutlings are similar to baby Ghasts/ghastlings, but were not made as a parallel to those. However, the Slumbering Sproutling is similar to the dried ghast and was made that way, and you can wake up the Sproutling by feeding them ???.

Work on the other members of the Sprout family, you can find empty slots in Dump 12.

The light sprouts/blossoms cannot use fire at all.

Lore: The sprouts are the original form, but they have DNA that allows them to convert into purified forms.

Purify item: Angelic Eye?

Dark. Light.

Sprout --Purify--> Blossom

Sproutling --Purify--> Blossomling

Galesprout --Purify--> Gustblossom

Journal

July 31, 2026, August 1, 2026, and August 2, 2026

Grandma and granddad's

Idea dump paper

Sieges:

  • When a naturally-spawning Dimensional rift opens near a village, a Siege can begin
  • A siege is when Sifter mobs start attacking the village
  • The reason for the attack is: The sifters are confused in this environment, and the rift pulled them out of their home, and they are also scared of Illagers, so they attack villagers since villagers look like illagers

Sifter Legends: more very good, unique, and vanilla+ mobs and stuff

Work on Brave the Unknown panorama

Nester Brave the Unknown

18 hearts (change to 25 later)

More Blockbench + add more to MC + do mob face icons

More paper concepts

Lee

Draw Lee on paper, then make the skin, then draw a bunch on digital

Brave the Unknown purple blub

???

Pages and icons to make

Icons: Purple blub

Pages: Purple blub, Stellith, Abyssal Eye, Darkness Clump, Trudge, Trudge Shell, Sifter Dragon, Sifter Cube, Sift Gel, Crypt Bricks blockset, Cryptic Bricks blockset, all Crypts, all other crypts stuff (key, spawner, vault, casket, urns)

Upload to pages: Blub spawn egg

New Brave the Unknown mob: Stellith

A giant cosmic-like mob.

Shaggy hair covering its face, smooth brush markings on its body, head and two main body segments are emissive, feet made of stars, very big, made with nothing in mind on PC, meant to have not much shading/pixel diversity

New brave the unknown blocks

New stone set

2 other

1/2 other: Murmur

  • A very weird block
  • Finish the stairs/slab/wall, plus Murmur Bricks too
  • Not stone

Brave the Unknown Blub

Zekes idea

Shift + interact + no item in hand to have a special animation. This animation/action is petting the blub.

Watermelon shark mob

More Brave the Unknown

Add Twisted Blub as hostile without boss details.

Health: 2050/Hearts: 1025

Drops: ??, ??, ??, or ??

Add many new blocks so I can build boss arenas for the twisted boss arenas in the add-on + in Metaplex

Make successful survival worlds with good builds

Blub Is Best

A new creative/survival world like Metaplex with some of my add-ons on it.

For me, Zeke, and other people maybe

Build brave the unknown arenas:

  • Sprout
  • Twisted Blub
  • Nester

Pet versions of all my, vanilla, and MCD mobs for new add-on: Mob Pets

Stuff

new add-on: CRITTERS

A creature collector addon.

Biomes

Critters spawn in biomes, as well as in other dimensions.

There are many new biomes as well, for all Dimensions.

Care

You can clean, care for, and more care stuff for your Critters.

Variants

Shinies, glitches, etc

Battles

Player vs player w/ critters, NPC battles w/ critters, training battles w/ critters

Specials

To make this a good and special add-on, there will be special features to distinguish it from a normal and basic creature add-on.

Crates

Critter Crates are how to transport critters.

Table

Make a table with ID, Icon/Render, Name, Details, and Spawning.

Decor

Plushies + chairs and stuff, other decor too

Ascension

Ascend your Critters for a short time

Actions

Sit, Roam, Follow, etc

Other stuff

Expeditions (critters find stuff for you)

Training

Traits

Like Pokemon abilities.

Skills

Like Pokemon moves.

Shops & currency & merchants

Currency: Critter Coins

Examples

Creature No. 86: Humbug (a icy ghost bug that spawns in ice biomes).

Trait: Christmas Spirit (turns from mortal/ice bug form to ghostly/ghost bug form)

Evolutions: ??, ??

Lee details

Remember, Lee = bipedal jackal.

Paper art: Lee render with his flag and his staff, plus one of his clothing sets.

Appearance details:

  • Lee has a mohawk
  • Lee's clothing:
  • Lee likes to hold his special rift staff + his mini gay flag

Art:

  • Draw Lee on paper, then make skin, then draw digitally a lot
  • Lee skin is 128x128
  • Lee outfits: Pride, Camper, Beach
  • Digital art: Pride, Normal, Camper renders, Pride, Normal, Camper icons, Beach render + icon
Project: Antiquity

Make the tables. For the images:

Biome: Biome pixel art for icon, biome screenshot for image

Mob: big Mob icon for icon, Mob render for image

Item: Icon for both

Block: Inv. icon for icon, render for image

New stuff:

Item: Magic Broom

Mob: Zephyr, Enchanted Maw, Moa [not related to aether addons]

Enchanted Maw: A new maw-like mob. Feed it any enchanting Book, and it will gain that enchantment + change its appearance. Also 10 new enchants too. Its base form has an enchanting table head. Each new form uses textures of existing blocks to make its texture, ex Soul Speed = soul sand, Frost Walker = icy water

Horror addon

Critter table

ID Image Name Details Spawning
86 ??? Humbug ??? - New biome
- Snowy Slopes

Woodland Trial Chambers

A new structure, built on the world Structure building for addons.

Special spawners, special keys, special (renewable) vaults, special rewards, and new mobs/mob variants.

Woodland Spawner, Woodland Key, Woodland Vault

Woodland Skeleton, Zombie, Spider

Made out of wood and other woodland-related blocks, such as mud/mud bricks, moss, and amethyst.

Vault Room 1:

Have a world with my home in a trial chamber

More replacement skins and capes for MCD

Lee (MCD ver)

New dungeons project

Built in MC.

Namespace needed.

Project name: Creeping Darkness

  • Custom cameras, so you can have overhead or first person views
  • Borders so you do not stray away
  • Procedurally generated dungeons somehow
  • Mobs have differing behaviors on this world/project
  • Special drops from mobs
  • Gear and durability
  • AMAZING BUILDS
  • Like 200 new blocks to make dungeons out of
  • Very fun and replayable, with many other things to do besides dungeon crawling, like quests, village tending, and minigames
  • Pets
  • Special screen UI for current mission/task, modifiers, etc
  • Make very unique mobs, like blub-level unique
  • Lots of stuff to make this project unique
  • New mobs, gear, bosses, etc
  • Unique dungeon layouts and rooms
  • Make a new tool thing: This allows for me to set spawn blocks, special drop chances, and mob group spawning, to make spawning/dropping similar to MCD
  • Puzzles
  • Adapt blocks and enemies into vanilla MC. Blocks will have recipes and stuff, while mobs will spawn in certain locations.
  • For namespace background, take a screenshot of the village hub
  • For the world, use a non-superflat seed that the game will generate.
  • All the blocks, enemies, and stuff will be in Creeping Darkness (map). The MC-adapted stuff will be in Creeping Darkness (add-on). Everything will share the same model, but have different pages, details, spawn rules, obtainability, etc

Locations:

Autumn Meadow (village hub)

New very good dimension legends addon

Adds a new dimension that is very good and vanilla+

More themed addons

Instead of making random/random additions-style add-ons, make add-ons that have a theme to them, like ice or ocean

Beat the Heat

Summer theme.

Navbox:

Name List
Mobs Crawfish, Simmer
Bosses N/A
Blocks Sand Spur, Sunny Sand, Sunny Sandstone (add full blockset)
Items Hot Dog, Parasol
Biomes Sandy Crags, Sunny Shore
Structures
Generation Features Sand Spike
Dimensions
Mechanics/Features
Changes
Music
Other Hot Flash

Stuff:

  • Sandy Spur is like a Dripstone spike and generates in the new Sandy Crags biome.
  • Sunny Sand/Sandstone is for the new summer beach biome, Sunny Shore
  • Sand Spike is like a Dripstone spike generation feature (the giant ones from Dripstone caves)
  • Hot Dog is food
  • Hot Flash is an effect, caused when you get overheated, separate from Heat Stroke and Sun Rays.
  • Simmer is a variant of the Sprout

Inspired thing

PPT spark universe hands-inspired thing

Sifter Legends

New mob: Trudge. It resembles a snail with lots of patterns and markings, it has pink frills, it is kind of snail-like, but its main snail body is connected to a long tail, and it moves kind of slow. It is large, however, and can be ridden on when a saddle is used on it. When it is ridden, it goes faster. When it moves without being ridden on, it leaves behind a trail of goo. This goo is called Soul Sludge. When attacked, it attacks back by firing goo balls at the enemy and then fleeing very quickly. Before you can ride it, it must be tamed with a new item, which is dropped by Sifter Cubes. Make page for it + add to navbox. Has 50 health.

Emissive eyes, add health, change size, does not spawn naturally yet, mob takes no fall damage, saddle is rendered on it. Sounds are me gurgling(?), has a baby variant, fix hitbox and saddle texture

Drops: Trudge Shell (it looks like a snail shell)

Sifter Cubes: Hostile cube mobs that drop Sift Gel, which is required for taming a Trudge. They are colored like Sifters.

Sifter Dragon mob, with sift scales? Not related to Ender Dragon, is much smaller, and is a mount

Vials of Virtue modes

Classic: Every 5 levels, gain a heart. Every 10 levels, gain a heart + an effect.

New: Mob hunting, a bar at the right, will be filled out later

Lee art

Concepts - 8/19/26

Paper drawing/render 1 - ??

Skin - ??

Digital art 1 - ??

Finished thumbnail list for worlds 2

Catbean Paradise

3DS videos

Move these ideas dump videos:

  • x2 from Zeke's 3ds, around the hour of joy stuff
  • x2 from my 3ds on August 19 2026

Stuff

  • Build more structures in creative + make lots of blocks
  • Do more Blockbench and adding into MC
  • More paper concepts
  • Move all papers, green NB pages, and donut notebook