Journal
July 31, 2026, August 1, 2026, August 2, 2026
August 15, 2026
For breakfast I had x2 chocolate sprinkle donut holes, x2 blueberry donut holes, x1 banana nut small muffin, x1 double chocolate chip big muffin, and string cheese
Move
Donut notebook to donut idea dump
Green notebook pages to ???
Papers to Dump 12 upper section
3DS video x2 to here
Stuff/Project: Antiquity
Make a bunch of random and unique new blocks, mobs, biomes, and items and make tables for them in this page. Image, name, and details for the headers. Biome pixel art, item icons, mob renders, and block inventory icons for the images. Also do normal block renders, mob textures and face icons, biome screenshots, and items held elsewhere, not in the tables
Make each thing vanilla+ and unique
Mobs
Blocks
Biomes
Items
x15 new biomes, x30 new mobs, x160 new blocks, x40 new items
Bridge the Gap, Brave the Unknown, Sifter Legends
Models, textures, and visions
Bridge the Gap: Exact vision from MCD/MCD2, with a model that fits with the texture from the game.
Brave the Unknown: My own models/textures, and my own vision
Sifter Legends: Basing off of what they (the thing/mob/item) do in MCD2, and adding my own stuff/expanding on it. My own models/textures, separate from Brave the Unknown
Twisted Chicken
Bridge the Gap: Exact model/texture
Brave the Unknown: The twisted Chicken looks more scary, with sharper claws and more eerie and unique designs. To get it, do something with a chicken and souls
To-do
Add details, behaviors, and info to everything within Brave the Unknown and Sifter Legends and put it here.
- Fix blub details and things that need fixing
- Add blub feeding
- Add twisted warden
- Fix/add new sprout behavior
- Add details for warden heart turning warden to twisted warden
work on
ADD MORE
Make all dimension legends add-ons huge!
Add way more to Sifter Legends
Add more to Brave the Unknown
Work on twisted bosses, Undertone details, and other stuff for Brave the Unknown
Details needed
Brave the Unknown
- Details for everything within the Undertone; biomes, mobs, structures, blocks
Sprout -- brave the unknown
Add a whole new behavior instead of the rushing/firing
Add
Addon trailers and key art
Reveal trailers: Like Minecraft Live trailers, for a specific feature/features
Add-on trailers: For an entire addon
Key art: Draw digitally. Draw concepts first
Metaplex
Lee is my skin on this world.
- Add Sifter Legends + Brave the Unknown onto this world
- Builds:
- Boss arenas
- Echo Arena (echo monstrosity)
- Abyssal Arena (twisted sprout)
- Warded Arena (twisted warden)
- Blubgod Arena (twisted blub)
- My house
- Very very big blub-shaped and colored house
- Has many utilities and chests
- Built in creative
- Has a blub sanctuary attached to it
- Boss arenas
Brave the Unknown to-do list
- Twisted Warden
- Model/texture it
- Add into the game
- Add behaviors and boss details
- How to get it with Warden Heart
- Rewards + drops
- Compose boss music
- Blub
- Fix from the list (ex. walking speed, sitting pose)
- Add feeding
- Add spawning for the Undertone (not in game yet, but where it will spawn)
- Sprout
- Add into the game
- Add behaviors
- Fix behaviors/add new behaviors/replace the rush/fire stuff
- Undertone
- Mob spawning within
- Blocks
- All the biomes
- How to enter
- Items
- Structures
- Music
Textures and models for Sifter Legends/Brave the Unknown/Bridge the Gap
Add separation/differences between textures and models between these three add-ons
Twisted Chicken:
- Bridge the Gap: Exact replica of the model/texture
- Brave the Unknown: More scarier and eerie
- Sifter Legends: N/A (not in this addon)
Echo Golem:
- Bridge the Gap: Exact replica of the model/texture
- Brave the Unknown: Very similar to Bridge the Gap
- Sifter Legends: Very similar to Bridge the Gap, differing texture from Brave the Unknown
MCW
Make a subpage of my userpage that describes everything I have added to MC, and only things that are actually in MC.
Melody of the Ages
New mobs:
- Beaver
- Lobster
- ?
- ?
- ?
Do mob face icons: main to-do list
- Bountiful Blubs blub
- Astroblub
- Brave the Unknown: Sprout, Echo Golem, Twisted Nester, Nester, Blub
- Primal Sifter
- Rustling
- Sashibee
List of models/textures that must be finished
- Tiny Rex
- Caver
- Twisted Nester
- Brave the Unknown Echo Golem
Addon-inspired skins
Make these skins in MC and use them when I like, also turn them into NPCs in a different add-on.
Brave the Unknown
- Snarlix (means twisted)
- Male
- Represents the twisted bosses
- Personality: Uncanny, unhinged, very creepy, mysterious
- Can communicate to the twisted bosses
- Came from the Undertone and can mysteriously disappear randomly
Lee
- My other main Minecraft skin for when I cannot use Kyle or when I simply choose to be Lee.
- My skin for Metaplex since Kyle has pride flags on his skin and I do not want meta kids/meta kids' parents to see that and then the kids could get in trouble
- Full name: Lee Arborite
- Make the Lee skin.
Paper concepts/Project: Tome
An entire new paper concept project.
8/15/26
- x3 new wood sets
- +6 more things
twisted concepts needed for brave the unknown
Twisted Sifter, twisted Sprout, twisted Mourner, and any other twisteds
To-Do
Other stuff: Learn how to animate in Blockbench, add my stuff to MC + coding with AI + model/textures, make more navboxes, expand on and work on all add-ons, make pages for stuff, do key art concepts and actual key art, add more to Brave the Unknown and Sifter Legends
- Work on Brave the Unknown and Sifter Legends
- Add stuff, expand stuff, and fix stuff from/for Brave the Unknown + Sifter Legends
- Make mob face icons
- Move papers, green notebook pages, donut notebook, and 3ds videos
- Make stuff for Project: Antiquity (model mobs, detail mobs, make blocks, detail blocks, pixel art biomes, detail biomes, pixel art items, detail items)
- Expand on Metaplex stuff for me on here and the Metaplex doc. Move my stuff from the Lee tab into this wiki, and detail the stuff in the Lee tab on the doc
- Make the Lee skin
- Finish models, textures, and renders that need to be done (ex. Caver, tiny rex, primal Sifter, a lot of things in my drive)
- Clean up this wiki + make pages for things + make those pages good
- Draw concepts for Project: Tome and Brave the Unknown and Sifter Legends
MCW Page: User: Kyle Clover/Additions
A page showing all the things I have added to MC + their details
Sulfur Maw
Renewable Vaults
Trial Chamber quests
Honeycomb Hollow (did not work)
Chiseled Oak Planks + Dripstone Bricks blockset
Agate blocksets
Resonant wood and planks
Azure Grove/Blueblossom wood set (did not work really)
Golden Grove/Cornelian Cherry wood set
Brave the Unknown Blub
???
Zeke helps me with MC stuff. But, does he think of them himself or do I help or do we do it together? Idk
Music
Do music on:
- Garageband smart piano
- Make very good music on MIDI device
Also work on addon soundtracks, project soundtracks, ambient biome music, and music discs + boss music for Brave the Unknown
Save up for
- MCD2 pre-order deluxe (~50$)
- Plushie material (minky, fabric, cotton + minky colors and sizes)
- MIDI device for making good music (~60-75$)
- MCD2 figures and plushies (~9-21$, depending on the thing)
- MC Creaking action figure (~26$)
Squeekybeans
Add navboxes like on the MCW. They are for addons.
Mobs, structures, biomes, etc categories, with the categories listing what is in each category. Also images beside the listed things too
brave the unknown: twisted blub
Meant to not have much pixel shading/diversity since it is based on the brave the unknown blub
A centipede made of blub-like segments
Made on chromebook
How to fight: Doing a ritual with 30 blub plushes, souls, and other stuff. Once this ritual is complete, it teleports you to a medium-sized boss arena where the Twisted Blub will appear from the ground. There is no way to leave this boss arena until you beat it or you lose. If you beat it, you will get your rewards and then you can step on a teleporter that brings you back to where you did the ritual. The things/items you used for the ritual will have disappeared, meaning you must gather them again if you want to fight the Twisted Blub again.
The boss arena is built by me and is placed somewhere in the world where players in survival cannot access it. It can only be accessed through the ritual. This boss arena is built out of soul-related blocks. You are teleported to it when the ritual is complete. You cannot break the boss arena in survival
Two other twisted bosses can be fought by doing a ritual and being teleported to a boss arena. These bosses are the Twisted NEW MOB and the Twisted EXISTING MOB.
Also make 3 new mobs that also have twisted variants
Navboxes
Make Navboxes out of tables. Make Blockbench icons, one big one small for each icon. The big version of those icons are for the pages, the small version of those icons are for the navboxes.
Icons:
- Biome: Small pixel art of the biome
- Mob: Mob face
- Block: Inventory icon
Brave the Unknown
| Name | List |
|---|---|
| Mobs | Twisted Chicken, Blub, Baby Sifter, Nester, Sprout, Sproutling, Echo Golem, Mourner, Emberfade, The Lull, Shrieker, Soul Merchants, Blubber, Slog |
| Bosses | Twisted Warden, Twisted Blub, Twisted Sifter, Twisted Nester, Twisted Sprout, Twisted Mourner, Twisted Emberfade, Shadow Shifter |
| Blocks | Blub Plush, Warden Heart, Corruption Core, Echo Golem Statue, Soul Block |
| Items | Soul Amber, Echoplast, Soul Corruptor, Music Disc Heartbeat |
| Biomes | |
| Structures | Echo Temple, Twisted Blub Boss Arena |
| Generation Features | Sculk Patch, Echo Ruins |
| Dimensions | The Undertone |
| Mechanics/Features | Soul Corruption, Souls |
| Changes | |
| Music | Heartbeat, Twisted Takeover |
| Other |
Sifter Legends
The Siftral Wood set and Echostone blockset pages are pages that show every block in those sets in a gallery, similar to the Agate blockset page.
Brave the Unknown
Make pages for everything in the navbox
Work on everything in this addon
Compose music
Work on icons for navbox
Add more to this addon!!!
Animations
Either learn how to do animations for my MC stuff or commission someone.
Key art
Draw concepts for key art + do key art digitally
Sifter Legends: Sift mobs, souls, stuff
Brave the Unknown: Twisted Warden in the style of the first MCD2 image, more twisted mobs, in the deep dark
Zeke brainstorming me stuff
August 15, 2026
Zeke brainstorms stuff for me, in exchange we do squirt guns in the backyard.
3 blocksets:
2 mobs:
1 biome:
1 structure:
2 enchantments:
1 boss:
4 items:
Lee
Dimensional magic. He does something with dimension travel.
Sifter Legends
Otherarbor
Hostile
Concealer
Moves/acts/animated like a dinosaur. Roams around when disturbed from its camouflage, and once it spots someone, it runs at them and starts attacking by biting rapidly.
Another to-do
Z draws zenith, then I draw Zenith on paper then model it when I get my computer back
Stuff
- Do key art concepts for brave the unknown
- Work on Brave the Unknown new Sprout behavior
- More paper concepts
- Make pages for stuff
Brave the Unknown
Sprout details
ADD TO IT
Blub stuff
Emissive, moves by hopping, can squeak, when hurt they flee, drop nothing on death
Echo Golem details
ADD TO IT
Slog
A very slow Sculk snail-like mob
Sifter Legends
Echo Golem details
Has lots of health
Sift Spider mob
A very creepy hostile spider mob
Blub details/behavior
The Echo Keeper
Draw concepts + record myself doing its walk, run, attack x3, and resummon animations A new mob that spawns when:
- A blub is killed 100% of the time
- When an Echo Golem is hurt 3-6 times, 75% of the time
- When a singer is killed/hurt, 50% of the time
When it spawns in, a Dimensional rift will open on the ground, they will hover a bit, a few inches above the ground, above it, and then go to the ground. They can also teleport to players who hurt listed mobs, by sinking into a Dimensional rift that opens and then doing their spawn animation closer to the player(s).
Has lots and lots of health
When they lose sight of the player, right before doing their track behavior, they will resummon any listed mobs that were killed
Echo Keeper armor (how is this gotten?)
They are hostile towards players who hurt/kill the listen mobs, and they have many behaviors:
- Chase: They will chase down the player throughout the sift until the player dies, leaves, or they lose sight of the player. It will do its run animation
- Track: They will attempt to locate the player by scanning. It will do its walk animation
- Attacks: Attack 1: slamming the ground. Attack 2: punching the player away. Attack 3: Opening its fingers to unleash a beam
Lee
Artwork (digital)
Icon, Pride Icon, Render, Pride Render, More renders, more icons
Carries a very-enhanced rift staff
Details
A super-gay male 40-feet bipedal jackal, who can shrink down to ~6 feet. Also has a MC skin
Other stuff
- Carries a very-enhanced rift staff
- Can open and close rifts at will
- Can cross into dimensional mobs' minds and nudge them to do what he wants them to do
- Can open rifts for those dimensional mobs, and when they need to go home, he lets them through the rifts, and the mobs envision their home in their mind and the rift teleports them there
- Likes to travel with rifts
- Cares for + has pets of cute dimensional mobs
- Holding open rifts for mobs so they do not close and leave mobs behind + crossing into minds takes a lot out of him
Prodigy treasure track renames + expansions
August 2026 treasure track: Showtime Stars
Journal August 16 2026
We went to get water, cinnamon rolls from Lowes, and then recycling
Make codex make a change log when it codes
Brave the Unknown nester
Add it to MC
Hostile mob found in the Sift, will not spawn naturally yet
Sounds: Snarls, grunts, and chomping sounds, all slightly distorted
Nester drops:
- 50% of the time: Unknown1
- 10% of the time: Unknown2
Dimensional Doorways
Zeke's idea, he originally wanted it just for metaplex but we agreed it will be in Sifter Legends.
Place down two of these doors, and go through one, you will go out the other. The texture will be different from other doors too, and it will work in dimensions, but not across.
Example: place one door at your dirt hut and place another 500 blocks away. Now you can travel there!
It can work in the nether, end, and sift, but not across dimensions, meaning you cannot link one from the Overworld and one in the nether.
When you look into a linked door, it will show you what the other door sees on the other side
Recipe: Surround 1 door by 8 of a new item from the sift. This item is hard to get. This new item is called Hourglass Sand. You can also craft Hourglasses too out of Hourglass Sand, which act as stasis chambers. This fits in the Sifter Legends add-on because I feel like it does. Hourglass Sand is obtained from ???.
Brave the Unknown
- Twisted Rituals: Find a ritual building in the deep dark and set up the ritual. Also, make sure to give a sacrifice too. The sacrifice must be good. Then after the ritual and sacrifice are done, you can fight the boss. Remember, only Twisted Blub, Twisted ???, and twisted ??? can be fought this way
- Special spawn egg designs
- Do boss fight details and music, boss drops, and start with twisted warden music, details, and drops (it drops a new material, a music disc, and something else too)
Make share folder for Z + K on PC
Make more skins/capes to replace MCD skins
Sprout (Brave the Unknown)
To-do list for today:
- Sounds and animations
- Spawn egg texture
- New behavior
- Drops
- Does not spawn naturally yet
Behavior: It should swoop down to attack. Also it has 70 health
It flies high in the sky at a medium pace to chase the player, and then it can swoop down to attack
The right tentacles on its .geo.json are moved by one pixel. The one in drive has this error, but I asked the AI to fix this for the in-game sprout
Emissive eye.
another attack it has is firing fire charges from its eye
It will use free sound screeching, firing, flying, and other sounds.
The Sprout will try to attack back if you attack it.
Sprout drops: Abyssal Eye (10% drop chance) and Darkness Clump (50% drop chance). It is possible for both to drop from the same kill.
Make different textures for both Abyssal Eye and Darkness Clump.
Darkness Clump: Can be crafted into Blocks of Somber, which have stairs, slab, and wall variants. Can also be used for crafting Dark Fire charges and other items.
Abyssal Eye: Can be thrown at any entity, which will teleport said entity 2x, 3x, 4x, 5x, or 6x closer than where it was originally to the player who threw it. [[The closing distance is random, choosing between 2, 3, 4, 5, and 6 times closer.]] Putting Abyssal Eyes into the new Abyssal Seer (a new block) will allow for ???. Up to 3 Abyssal Eyes can be put inside the Abyssal Seer.
Fixes that need to be done:
Add sprout swooping attack
Remove fleeing into the sky
Fix movement speed
Add animations
Add Nester animations too
Add sounds + Nester sounds too
Abyssal Eye should not move bosses
Abyssal Eye can pull groups of mobs, but only if said group are mobs clustering together. Each mob in that group will have the same 2x to 6x pull. Currently it is a 4-block radius for mob group pulls, but this might change.
Sprouts fire Dark Fire Charges, which light you on fire with new Dark Fire, and also gives you slowness. to craft these new fire charges, you need darkness clumps and a fire charge.
Stuff
- Work on key art concepts for Sifter Legends and Brave the Unknown
- Make Lee skin + shade it
- Another very good dimension addon + lots of very good and unique mobs
- More very unique mobs for Sifter Legends
- Bountiful Blubs: Blubs for all colors of the rainbow, pride Blubs, and also Blub Club: complete requests to get blub merch and join the blub club
New Sifter Legends mob: Barbarian
Named by Khalen, with Zeke trying to find words meaning weird and finding barbaric.
Made on PC, on Blockbench, with nothing in mind. I just created something random.
Legs made of soil, and this mob is a really weird plant-like mob that does something
Supposed to be really weird
New biome for something: Moonglade
My skins in MCD
Make them java and then convert to MCD, not bedrock
No new namespace, just use MC namespace?
Kyle Clover (MCD ver)
Lee Arborite (MCD ver)
Blubbster
Finn (shark)
Blub Cape
Banana Cape
Navbox:
| Name | List |
|---|---|
| Skins | |
| Capes |
Portfolios
For Kyle and Lee
Work on
Mob face icons
Brave the Unknown
Sifter Legends
Mob skins from unknown project
Project: Antiquity
New stuff
- Toxic Waste
- A new fluid/liquid-like item that can poison
- Can be put in Toxic Barrels
- Toxic Barrel
- A 2-block tall block that can store Toxic Waste
- Made of iron, not related to a wooden Barrel
- Hearth Bricks
- The Loch
Better new stuff
Full list:
- Toxic Waste
- Bucket of Toxic Waste
- Polluted Water
- Polluted Water Bucket
- Skeleton Salmon
- Skeleton Cod
- Skeleton Tropical Fish
- Skeleton Pufferfish
- Toxolotl
- Bucket of Skeleton Salmon/Cod/Tropical Fish/Pufferfish
- Bucket of Toxolotl
- Skeleton Squid
- Glow Skeleton Squid
- Toxic Barrel
- Hearth Bricks/Soul Hearth Bricks
- Hearth Brick Slab/Soul Hearth Brick Slab
- Hearth Brick Stairs/Soul Hearth Brick Stairs
- Hearth Brick Wall/Soul Hearth Brick Wall
- Fire Altar
- Altar Torch
- Altar Soul Torch
- Altar Copper Torch
- Offering Table
- Ritual
- The Loch
- Highlands
What they do:
Toxic Waste is a new liquid-like/fluid-like item that can be bucketed. It can be used to poison entities, or to pollute water. Polluting water allows you to obtain new skeletal aquatic mobs. It also has many other uses too.
Polluted Water can be obtained by poisoning water using Toxic Waste or throwing enough items into the water. This allows you to get skeleton fish, skeleton squids, and toxolotls (axolotls that absorb the polluted water). Nautiluses and frogs will die in polluted water. Polluted Water will start to poison the player if said player is underneath/in polluted water enough.
Skeleton fish and toxolotls will become hostile and will attack the player whenever they go into the water.
Toxic Barrels are crafted out of barrels and iron, and have no relation to normal barrels. They are two blocks tall, and they allow safe storage of toxic waste, and also can hold a stack of toxic waste.
Hearth Bricks/blockset are new bricks that are reddish-brown, and are used for building, and are meant to be used for fireplaces. They also stop the spread of fire. They can generate at the Fire Altar structure.
Fire Altars are rare structures that generate in the Nether with Hearth Bricks, Red Nether Bricks, and Altar Torches.
Soul Fire Altars are even rarer structures that only generate in Soul Sand Valleys, and they generate with Soul Hearth Bricks, Nether Bricks, and Soul Altar Torches.
Altar Torches are new two block tall torches that are a great light source and resemble the wooden torches from Alola. They also have soul and copper variants. They are crafted with torches, logs, and charcoal.
Offering Tables allows you to submit offerings to summon new minibosses to fight. These fights are called rituals. The fights are harder when you do a ritual at the Soul Fire Altar
The Loch is a new neutral mob that resembles the Loch Ness monster. They generate rarely in lakes in the Highland biome.
Highland biomes are new biomes that are based on the Scottish Highlands, as well as normal Highlands too. They have lakes, meadows, and hills.
Stuff
- Expand on above (Must be done August 18 evening)
- Move + expand on 8/16/26 idea dump paper (Must be done August 17 evening)
- Do journal for July 31 -- August 17 (Must be done August 17 evening)
- Beauty of Nature:
- Do music for all biomes
- More beautiful biomes
- Work on key art for Sifter Legends
Sifter Legends and Brave the Unknown stuff
Add to navboxes.
Sifter Legends:
- Rift Generator
A new block/item that can be found deactivated in a ruined structure. Power it using Soulblood, and it can open special rifts that do something. Rift Generators can lose charge over time too. The ruined structures are made of new blocks. Rift Generators cannot be obtained/moved in survival
- An ultimate boss
The final boss of Sifter Legends.
- Work on stuff from navbox
Details for stuff like Echo Ministrosity, High Council, new fruit, and New echo biome
- Shifter Armor
Crafted from Shifter Sediment, dropped by Soul Shifters. This new armor allows for blending/adapting into environments. Also Soul Shifters are a rare mob. Shifter Sediment can be used for many other things too.
- New ore/armor
- Primordial Tendencies
Use a Primordial Key to unlock primordial tendencies within Sifter mobs. This will change their behaviors, and make them look more like dinosaurs. To use the key, do something, and parts of the sift will turn into primordial forms. The sifters have animations instead of simply popping into their primordial forms
- New plants/flowers
Resonate: Eerie plants that sing back when Singers sing to them. Take their Resonate Petals and use them in brewing to make Harmony Potions, which do something. pronounced reso-nit, not reso-nate
- Slitherift
A giant wyrm-like mob that can slither, burrow, or fly through rifts. It can open rifts at will, and it can be found within caves.
Brave the Unknown:
- Runes
Runes are very powerful artifacts, crafted from souls and rune fragments. Runes such as Silent Rune, Melody Rune, Keeper Rune, and Watcher Rune. Their uses are very powerful, and they awaken the hidden soul stories. Soul stories are the souls speaking to players about their lore, with sayings such as Follow...the...path and Awaken...the...warden.
- Dark Fire stuff
Dark Fire: Flint & Steel, Campfire, Torch, Lantern, Fire, Lava, Lamp
- Sprout family + purification
Work on the Sprout family. We have hostile Ghasts, dried Ghasts, and passive Ghasts. Slumbering Sproutlings can be found, and Sproutlings can grow into hostile Sprouts or passive Galesprouts. Galesprouts can help with transporting and also attacking mobs. You can also purify the sprout family. The sprout family is a dark mob, but purifying members of the sprout family can turn them into members of the blossom family.
Sproutlings are similar to baby Ghasts/ghastlings, but were not made as a parallel to those. However, the Slumbering Sproutling is similar to the dried ghast and was made that way, and you can wake up the Sproutling by feeding them ???.
Work on the other members of the Sprout family, you can find empty slots in Dump 12.
The light sprouts/blossoms cannot use fire at all.
Lore: The sprouts are the original form, but they have DNA that allows them to convert into purified forms.
Purify item: Angelic Eye?
Dark. Light.
Sprout --Purify--> Blossom
Sproutling --Purify--> Blossomling
Galesprout --Purify--> Gustblossom
Journal
July 31, 2026, August 1, 2026, and August 2, 2026
Grandma and granddad's
Idea dump paper
Sieges:
- When a naturally-spawning Dimensional rift opens near a village, a Siege can begin
- A siege is when Sifter mobs start attacking the village
- The reason for the attack is: The sifters are confused in this environment, and the rift pulled them out of their home, and they are also scared of Illagers, so they attack villagers since villagers look like illagers
Sifter Legends: more very good, unique, and vanilla+ mobs and stuff
Work on Brave the Unknown panorama
Nester Brave the Unknown
18 hearts (change to 25 later)
More Blockbench + add more to MC + do mob face icons
More paper concepts
Lee
Draw Lee on paper, then make the skin, then draw a bunch on digital
Brave the Unknown purple blub
???
Pages and icons to make
Icons: Purple blub
Pages: Purple blub, Stellith, Abyssal Eye, Darkness Clump, Trudge, Trudge Shell, Sifter Dragon, Sifter Cube, Sift Gel, Crypt Bricks blockset, Cryptic Bricks blockset, all Crypts, all other crypts stuff (key, spawner, vault, casket, urns)
Upload to pages: Blub spawn egg
New Brave the Unknown mob: Stellith
A giant cosmic-like mob.
Shaggy hair covering its face, smooth brush markings on its body, head and two main body segments are emissive, feet made of stars, very big, made with nothing in mind on PC, meant to have not much shading/pixel diversity
New brave the unknown blocks
New stone set
2 other
1/2 other: Murmur
- A very weird block
- Finish the stairs/slab/wall, plus Murmur Bricks too
- Not stone
Brave the Unknown Blub
Zekes idea
Shift + interact + no item in hand to have a special animation. This animation/action is petting the blub.
Watermelon shark mob
More Brave the Unknown
Add Twisted Blub as hostile without boss details.
Health: 2050/Hearts: 1025
Drops: ??, ??, ??, or ??
Add many new blocks so I can build boss arenas for the twisted boss arenas in the add-on + in Metaplex
Make successful survival worlds with good builds
Blub Is Best
A new creative/survival world like Metaplex with some of my add-ons on it.
For me, Zeke, and other people maybe
Build brave the unknown arenas:
- Sprout
- Twisted Blub
- Nester
Pet versions of all my, vanilla, and MCD mobs for new add-on: Mob Pets
Stuff
new add-on: CRITTERS
A creature collector addon.
Biomes
Critters spawn in biomes, as well as in other dimensions.
There are many new biomes as well, for all Dimensions.
Care
You can clean, care for, and more care stuff for your Critters.
Variants
Shinies, glitches, etc
Battles
Player vs player w/ critters, NPC battles w/ critters, training battles w/ critters
Specials
To make this a good and special add-on, there will be special features to distinguish it from a normal and basic creature add-on.
Crates
Critter Crates are how to transport critters.
Table
Make a table with ID, Icon/Render, Name, Details, and Spawning.
Decor
Plushies + chairs and stuff, other decor too
Ascension
Ascend your Critters for a short time
Actions
Sit, Roam, Follow, etc
Other stuff
Expeditions (critters find stuff for you)
Training
Traits
Like Pokemon abilities.
Skills
Like Pokemon moves.
Shops & currency & merchants
Currency: Critter Coins
Examples
Creature No. 86: Humbug (a icy ghost bug that spawns in ice biomes).
Trait: Christmas Spirit (turns from mortal/ice bug form to ghostly/ghost bug form)
Evolutions: ??, ??
Lee details
Remember, Lee = bipedal jackal.
Paper art: Lee render with his flag and his staff, plus one of his clothing sets.
Appearance details:
- Lee has a mohawk
- Lee's clothing:
- Lee likes to hold his special rift staff + his mini gay flag
Art:
- Draw Lee on paper, then make skin, then draw digitally a lot
- Lee skin is 128x128
- Lee outfits: Pride, Camper, Beach
- Digital art: Pride, Normal, Camper renders, Pride, Normal, Camper icons, Beach render + icon
Project: Antiquity
Make the tables. For the images:
Biome: Biome pixel art for icon, biome screenshot for image
Mob: big Mob icon for icon, Mob render for image
Item: Icon for both
Block: Inv. icon for icon, render for image
New stuff:
Item: Magic Broom
Mob: Zephyr, Enchanted Maw, Moa [not related to aether addons]
Enchanted Maw: A new maw-like mob. Feed it any enchanting Book, and it will gain that enchantment + change its appearance. Also 10 new enchants too. Its base form has an enchanting table head. Each new form uses textures of existing blocks to make its texture, ex Soul Speed = soul sand, Frost Walker = icy water
Horror addon
Critter table
| ID | Image | Name | Details | Spawning |
|---|---|---|---|---|
| 86 | ??? | Humbug | ??? | - New biome - Snowy Slopes |
Woodland Trial Chambers
A new structure, built on the world Structure building for addons.
Special spawners, special keys, special (renewable) vaults, special rewards, and new mobs/mob variants.
Woodland Spawner, Woodland Key, Woodland Vault
Woodland Skeleton, Zombie, Spider
Made out of wood and other woodland-related blocks, such as mud/mud bricks, moss, and amethyst.
Vault Room 1:
Have a world with my home in a trial chamber
More replacement skins and capes for MCD
Lee (MCD ver)
New dungeons project
Built in MC.
Namespace needed.
Project name: Creeping Darkness
- Custom cameras, so you can have overhead or first person views
- Borders so you do not stray away
- Procedurally generated dungeons somehow
- Mobs have differing behaviors on this world/project
- Special drops from mobs
- Gear and durability
- AMAZING BUILDS
- Like 200 new blocks to make dungeons out of
- Very fun and replayable, with many other things to do besides dungeon crawling, like quests, village tending, and minigames
- Pets
- Special screen UI for current mission/task, modifiers, etc
- Make very unique mobs, like blub-level unique
- Lots of stuff to make this project unique
- New mobs, gear, bosses, etc
- Unique dungeon layouts and rooms
- Make a new tool thing: This allows for me to set spawn blocks, special drop chances, and mob group spawning, to make spawning/dropping similar to MCD
- Puzzles
- Adapt blocks and enemies into vanilla MC. Blocks will have recipes and stuff, while mobs will spawn in certain locations.
- For namespace background, take a screenshot of the village hub
- For the world, use a non-superflat seed that the game will generate.
- All the blocks, enemies, and stuff will be in Creeping Darkness (map). The MC-adapted stuff will be in Creeping Darkness (add-on). Everything will share the same model, but have different pages, details, spawn rules, obtainability, etc
Locations:
Autumn Meadow (village hub)
New very good dimension legends addon
Adds a new dimension that is very good and vanilla+
More themed addons
Instead of making random/random additions-style add-ons, make add-ons that have a theme to them, like ice or ocean
Beat the Heat
Summer theme.
Navbox:
| Name | List |
|---|---|
| Mobs | Crawfish, Simmer |
| Bosses | N/A |
| Blocks | Sand Spur, Sunny Sand, Sunny Sandstone (add full blockset) |
| Items | Hot Dog, Parasol |
| Biomes | Sandy Crags, Sunny Shore |
| Structures | |
| Generation Features | Sand Spike |
| Dimensions | |
| Mechanics/Features | |
| Changes | |
| Music | |
| Other | Hot Flash |
Stuff:
- Sandy Spur is like a Dripstone spike and generates in the new Sandy Crags biome.
- Sunny Sand/Sandstone is for the new summer beach biome, Sunny Shore
- Sand Spike is like a Dripstone spike generation feature (the giant ones from Dripstone caves)
- Hot Dog is food
- Hot Flash is an effect, caused when you get overheated, separate from Heat Stroke and Sun Rays.
- Simmer is a variant of the Sprout
Inspired thing
PPT spark universe hands-inspired thing
Sifter Legends
New mob: Trudge. It resembles a snail with lots of patterns and markings, it has pink frills, it is kind of snail-like, but its main snail body is connected to a long tail, and it moves kind of slow. It is large, however, and can be ridden on when a saddle is used on it. When it is ridden, it goes faster. When it moves without being ridden on, it leaves behind a trail of goo. This goo is called Soul Sludge. When attacked, it attacks back by firing goo balls at the enemy and then fleeing very quickly. Before you can ride it, it must be tamed with a new item, which is dropped by Sifter Cubes. Make page for it + add to navbox. Has 50 health.
Emissive eyes, add health, change size, does not spawn naturally yet, mob takes no fall damage, saddle is rendered on it. Sounds are me gurgling(?), has a baby variant, fix hitbox and saddle texture
Drops: Trudge Shell (it looks like a snail shell)
Sifter Cubes: Hostile cube mobs that drop Sift Gel, which is required for taming a Trudge. They are colored like Sifters.
Sifter Dragon mob, with sift scales? Not related to Ender Dragon, is much smaller, and is a mount
Vials of Virtue modes
Classic: Every 5 levels, gain a heart. Every 10 levels, gain a heart + an effect.
New: Mob hunting, a bar at the right, will be filled out later
Lee art
Concepts - 8/19/26
Paper drawing/render 1 - ??
Skin - ??
Digital art 1 - ??
Finished thumbnail list for worlds 2
Catbean Paradise
3DS videos
Move these ideas dump videos:
- x2 from Zeke's 3ds, around the hour of joy stuff
- x2 from my 3ds on August 19 2026
Stuff
- Build more structures in creative + make lots of blocks
- Do more Blockbench and adding into MC
- More paper concepts
- Move all papers, green NB pages, and donut notebook


