Minecraft

Dump 14

Stuff

Move and expand

Move:

  • All papers, green NB pages, and donut NB

Expand on:

  • Journal for whole month
  • Slurp page + move it
  • Fire Altar section
  • Page w/ poison bottle and stuff + move it
Unique MC stuff

A huge vanilla+ add-on with lots of unique and good stuff, including a new dimension, lots of overhauls, and many many new features

New stuff: mounts, vessels (what are these?)

Sections such as nature, mounts, etc

Dungeons project/Creeping Darkness map
  • More stuff, gear, enemies, bosses, etc
  • Keep building the non-dungeons
  • Build dungeons + add new blocks
Prodigy stuff

Posed art like Pokemon

Leaffin, Rootrout (carrot scovile, blastrout)

Star character stuff
  • Art
  • Work on characters (ex. Lich is pure evil and siphons off of other characters and uses vessels to live)
  • Gather more star names
  • Project name: Starlight
Catbean Paradise stuff
  • Make lots of tunnels under Cold Campsite out of sulfur and stuff, and have storage
  • Build more around the cold campsite
  • Make Snowbed Village a pale oak village
  • Build a lot on the isles
  • Set up trading hubs and basic hubs for each isle
  • Build in/beyond the rift
Panoramas
  • Make the panoramas
  • Do panorama viewers like on MCW
Poppy Playtime addons
  • Expand on Huggy & Friends
  • Make my own with blocks, toys, hands, and building with new blocks and scanners and stuff
Music (on a MIDI device)
  • For projects
  • For MC (ambient, bosses, music discs)
  • Random ones for fun too
Plushies
  • More squishmallows
  • More MC mobs
  • More my mobs

new sift mobs

Model, texture, and detail all the new sift mobs from the August 20 2026 trailer, for both Brave the Unknown and Sifter Legends

New trial chamber-style structure/new add-on about it

The Crypt structure, and the addon's name is Better Places (not related to PPT)

Has many new undead mobs.

Made out of new blocks.

Has Caskets and puzzles that reset daily, meaning this structure is very replayable

Gameplay loop: Defeat mobs, get loot like in Trial Chambers. Also solve puzzles, avoid traps, and complete tasks. Also ???

There are 6 different crypts you can find, each with their own mobs, loot, puzzles, and blocks.

Crypt: The normal one, found underground rarely

Sandy Crypt: Found under deserts rarely

Ancient Crypt: Found near deep darks rarely

Icy Crypt: Found under snowy biomes rarely

Sulfur Crypt: Found near sulfur caves rarely

Woodland Crypt: Found under forest biomes rarely

Blocks for normal Crypt:

  • Cryptic Bricks
  • Cryptic Brick Slab
  • Cryptic Brick Stairs
  • Cryptic Brick Wall

Blocks for Sandy Crypt: Sandy [Cryptic Brick block]

Cryptic Bricks blockset

  • Crafted with Cryptic Brick item (found in Crypt Vaults when a Cryptic Key is used on one)
  • Stairs, slab, and wall are crafted with Cryptic Bricks block, or stonecutted
  • Cryptic Bricks sounds are the brick blockset but pitched down by 2

Sandy Cryptic Bricks sounds are the Cryptic Bricks sounds, but with some sand sounds mixed in. The Icy Cryptic Bricks are the same, only with some ice sounds mixed in. The Sulfur Cryptic Bricks are the same but with sulfur sounds mixed in, and both Woodland and Ancient Cryptic Bricks have their own unique sounds that are separate from Cryptic Bricks.

normal Crypts are made of these blocks:

  • Cryptic Bricks, Terracotta, White Terracotta, Light Grey Terracotta, Mud Bricks, Packed Mud
  • Crypt Bricks, Puzzling Bricks, NEW, NEW, NEW, Polished Granite(?), Polished Tuff, Tuff Bricks

Spawning:

The mobs will spawn from Crypt Spawners.

Crypts are usually very big, so lots of mobs can be in one.

Normal Crypt mobs:

  • Zombie
  • Skeleton
  • NEW
  • NEW
  • NEW
  • NEW
  • Zombie Villager
  • Zombie Piglin
  • Zoglin

Sandy Crypt mobs:

  • Wither Skeleton
  • Silverfish
  • Parched
  • Husk
  • NEW
  • NEW
  • NEW
  • NEW

Ancient Crypt mobs:

  • NEW
  • NEW
  • NEW
  • NEW
  • NEW

Icy Crypt mobs:

  • Stray
  • NEW
  • NEW
  • NEW
  • NEW
  • NEW

Sulfur Crypt mobs:

  • NEW
  • NEW
  • NEW
  • NEW
  • NEW
  • Spider
  • Cave Spider

Woodland Crypt mobs:

  • Bogged
  • Zombie
  • Drowned
  • Slime
  • Witch

Blocks:

  • Make sure to get the .geo.json of all the new wall blocks and render them
  • Make pages for everything here or at least pages with only the images
  • All of the new wall blocks will not have the non-post part connect when they are placed on top of each other. This was a bug, but now I want it to stay.
  • Cryptic Bricks, Woodland/Sulfur/Icy/Ancient/Sandy ones all have the same brick overlay. They are crafted with Cryptic Brick (for full block) and Cryptic Bricks block (for stairs, slab, and wall)
  • There is also the Crypt Bricks set, which has variants for all other crypts, and they use the resin brick overlay. They are crafted with Crypt Brick (for full block) and Crypt Bricks block (for stairs, slab, and wall)
  • There is also the Puzzling Bricks set, which has variants for all other crypts, and they use the normal brick overlay. They are crafted with Puzzling Brick (for full block) and Puzzling Bricks block (for stairs, slab, and wall)
  • There is a non-brick set too, called the Crypt set, which has variants for all other crypts, and is not a brick blocks.

normal Crypt rooms:

Outer:

The entrance to the normal Crypt, it has a spiral staircase down and a classic crypt building that holds the stairs. The stairs lead all the way down into a crypt.

Caskets, Urns, Coffins, other stuff

Navbox icons

Mobs: Small version of mob face (big versions are for pages)

Blocks: One-faced Texture

Biomes: Small version of pixel art (big versions are for pages)

Items: Small version of image (big versions are for pages)

Sea Scorpion mob

Liminal space structure

Made out of Deepslate and stuff. Called ???. Built in the same world as the Crypt structure building

MCD replacing skins/capes

make more skins and capes to replace existing skins every so often. Make sure to make a Java skin then convert to MCD skin

Skins:

  • Kyle Clover MCD ver
  • Lee Arborite MCD ver
  • Blubbster
  • Finn (a shark)
  • All skins from a page which I forgot the title of
  • All skins from dumps

Hollow skin (the basic Blockbench skin while it is not colored in, has an empty personality)

Capes:

  • Blub Cape
  • Banana Cape
  • Escapede (escapade + cape)
  • All capes from dumps ex piano cape

Bridge the Gap

  • Adds everything from MCD besides blocks
  • Incorporate everything into a vanilla style. Gear and artifacts somehow, mobs spawn in places, new biomes and structures

More structures

  • More trial chamber-like
  • More dungeon-like (not a dungeon feature, but actual dungeons that have segments

More sifter Legends stuff

Very good mobs, blocks, items, etc

Addon stuff

  • Work on loading tips for each addon
  • Do panoramas for each add-on + panorama viewer
  • Recorded in-game trailers for each add-on + music for them
  • Work on key art concepts + actually drawing the key art
  • Work on Sifter Legends and Brave the Unknown navboxes. Do icons and put in more features that I have made but not put there

Todo

  • Navboxes. Add more to them and add icons
  • make pages needed, list found on dump 13
  • Lee details + art
  • Move papers
  • Expand on + move Poison Bottle page + Slurp page
  • JOURNAL
  • Work on panoramas + test Meadow panorama
  • Star characters: Details for characters, pages, make a project, gather more names, more characters, stories
  • Work on Project: Antiquity
  • Work on Creeping Darkness
  • Make all new MCD2 mobs for Sifter Legends and Brave the Unknown + make more of my own stuff for Sifter Legends
  • Work on crypts and their stuff
  • More Blockbench + more adding to MC
  • Save up for MCD2 deluxe, plush material, and MIDI device
  • More paper concepts
  • Move papers
  • Idea videos: Move x2 videos from Zekes 3ds, and x2 videos from my 3ds, mine are on August 19, zeke's are around the hour of joy stuff

Stuff

Sifter Legends
  • Do everything in MCD2 in this addon that is sift-related
  • Make all new mobs, and sprout, and Nester, etc blockbench
  • Work on stuff from navbox
    • Snifter: A sniffer with sift colors
    • High Council: Bosses
    • More + expand on + work on
  • New stuff
    • More sifter mobs, but they are non-unique, they resemble sifters/nesters
    • A manticore-like mob (idea given by zeke)
  • Rename Sifter Gel
Brave the Unknown
  • Make Singer/Mourner (and add stuff) Blockbench + add it (passive, can sing, find singing sounds) [finish texture and render]
  • Also make that sprout boss + all other new mobs
Projects

New SR project made in MC (sr = slime rancher). New slimes and stuff

Lee

More details

New good dimension

VERY GOOD

Poison bottle-related stuff

Draw concepts

Move + expand on

Sand Sifter mobs

Fix Meadow panorama

It has sharp cut offs so that must be fixed

Shapeshifter Secrets

The morph add-on for all MC mobs + all my mobs. Each morph allows morphing into mobs and allows for even modded mobs to be able to be morphed into. However, there is no special abilities in this morphing add-on, because then I would have to add mobs manually, without abilities allows for any mob in any mod to be morphed into. All variants of mobs are supported. Encountering a mob will allow you to morph into it. To morph, wear the new item Shapeshifter Amulet and choose your mob, which can be selected in a menu. Yes this is similar to Morph Gauntlet but it is also my own creation. Wearing the amulet will not take up any armor slots, it goes in the offhand instead.

Make page for Shapeshifter Amulet.

Sprout morph:

Copper Golem morph:

To morph using the Amulet, a player must wear it, which requires using it while it is in a player's hand, and it will go to the offhand slot but it will not be held in the offhand visibly. Then, a menu will appear and the player can select a mob to morph into, but only if said player has encountered the mob.

The morphing function will hide the player and teleport a mob to them, making it resemble the player morphed.

Brave the Unknown soul corrupted mobs

Stuff

  • More treasure tracks
  • Make themed collections for something
  • Make seasonal adventure-like things for something

New stuff

Two new forests/trees, one real one made up. Also a village variant for both.

Real tree/wood type/forest: Winter King

Made-up tree/wood type/forest:

7 more very good add-ons, medium to large-sized.

Number 1: Frights & Flights

Creeping Darkness

Make new blocks to build locations and dungeons out of

New SR project

  • Lots of new blocks to build the map out of
  • New areas, expansions, slimes, and stuff
  • Project: Ruby

New blocks

  • The Ranch:
    • Bamboo Bricks
    • Bamboo Brick Slab
    • Bamboo Brick Stairs
    • Bamboo Brick Wall
    • Bamboo Pillar
    • Bamboo Arched Trellis
    • Mossy Bamboo (resembles bamboo planks)
    • Mossy Bamboo Slab
    • Mossy Bamboo Stairs
    • Mossy Bamboo Fence
    • Mossy Bamboo Fence Gate

Locations

  • The Ranch (a tropical paradise full of flora, corrals, tech, and made of bamboo)
    • The ?
    • The ?
    • The Grove (a meadow full of many types of trees)
    • The Crater (a giant crater with lots of vibrant plantlife)
    • The ?
    • The Isle (a sandy beach island)
  • Shadow Safari
  • Magma Mountain
    • An icy mountain location that has ice, frost, but also fire and volcanoes.

add more stuff to MC

Sifter Legends new stuff

  • x10 new mobs
  • x3 new biomes
  • Eye of the Sift item
  • Heart of the Sift item
  • More very good items/mobs/blocks/etc

Brave the Unknown new stuff

  • New monstrosity

Model/texture to-do

Sifter Legends:

  • Singer, nester, sifter, sprout
  • Sculk monstrosity
  • All other new mobs from trailers

brave the unknown:

  • Sifter, Sculk Monstrosity, all other new mobs from trailers

Creeping Darkness new stuff

Bosses: ??? Monstrosity, ?, ?, ?, ?

Armor comes in four pieces

Armor sets: Amethyst Dream, Ice Scream, Artisan, Stardust Meteor, Monstrosity, Techno

Amethyst Dream:

Ice Scream: Horrifying ice cream

Artisan: Ancient

Stardust Meteor: Star and meteor-inspired

Monstrosity: Pieces that resemble different official monstrosities (Mooshroom, Redstone, Sculk, and copper)

Techno: Grey with light blue glitchy accents

Jungle Skeleton Vanguard, Parched Vanguard, etc

Royal Excavator Guard, Royal Vindicator Guard, etc

More armor trims, pottery sherds, and other treasures

Armor trims:

Pottery sherds:

Robot character for unknown uses

A robotic voice for this character

Project Brick

A new very good and unique and vanilla+ set of things. The add-on will be called Project Brick for now.

Mobs: Boss. Very unique mobs as well. The Ranger (a giant stone beetle with mossy accents. this mob is a mount. with unfinished texture and render) [texture and render need to be finished!]

Blocks: Many new blocksets. Gloam blockset.

Gloam blockset: Gloam, Gloam Slab, Gloam Stairs, Gloam Wall. Gloam Bricks blockset: Gloam Bricks, Gloam Brick Slab, Gloam Brick Stairs, Gloam Brick Wall, Gloam Brick (item).

Gloam is a twilight-like block, made with nothing in mind, and can be found/crafted out of ???. Get renders of wall blocks for the sets later.

Biomes: ???

Items: An Elytra variant that looks like bat wings, allows for different styles of flying + night vision. Obtained from ???

A new wood type or two + a new village type

Have tables.

Mobs

| Image | Name | Details

Blocks

Soul Gatherer

A boss for Brave the Unknown.

Name was originally for Zeke and one of his projects but he allowed me to use it for mine instead

Brave the Unknown MCD2 mobs to model/texture/render

This table will show the name and which project needs the model, texture, and render. Sifter Legends will need a clearer image because Sifter Legends is a combination of my vision for the mob + MCD2's vision for the mob. The textures for Sifter Legends will be my own, but different from Brave the Unknown's my textures.

Name Brave the Unknown Sifter Legends
Baby Sifter Needed Needed
Nester Done Needed
Sprout Done Needed
Blub Done Needed
Singer Almost done Needed
Echo Golem Must be redone Needed
Sculk Monstrosity Needed Needed
Twisted Warden Needed Not in this project
High Council members Not in this project Needed
All other new mobs from gameplay trailer Needed Needed

Codex stuff

Sift stuff

  • Bridge the Gap sift: Exactly like MCD2
  • Sifter Legends: Also adds the sift, has many new biomes and my visions for it too

Codex stuff

Changelog: Done

Make sure to commit changes every so often

Move + expand

Journal

Fire Altar section of dump 13

Poison Bottle section of a paper

Slurp paper

Sifter Legends

Make many new unique stuff

New mob: ??? (kind of soul/blub-colored)

Blockbench

Images needed for blocks: Small texture, large texture, render, inventory icon

Images needed for mobs: Face icon small, face icon large, render, animation gifs

Structure Building 3.0

Make new blocks and build new structures.

Project for this: Project Relic.

Lots of new blocks and structures, plus a small amount of new mobs and biomes, and a lot of items too

New structures:

  • Campsites that are not abandoned camps
  • Blackstone Temple w/ gold

Stuff

  • Make Lee Arborite plushie
  • Record Plushie adventures for my plushies, record using 3ds or camera or something
  • More Lee details and art (do paper art, then skin, then digital art)
  • More Project Brick stuff + brainstorming
  • Maybe get a new game/save up for one using my check?
  • Work on Project Brick in blockbench

New project: Wild Wonders

Explore a sprawling and wild world full of collectible creatures, minigames, quests, lots of things to do, a story, and also...a sandbox game. Create buildings, collect and battle with creatures, play minigames and quests, lots of replayability, a full story, dungeon raiding, and more!

Passes

For Wild Wonders. A combination of treasure track inspired, themed collections/eras, and small DLC-style stuff.

Passes: Complete quests for rewards, explore new areas and meet new characters, and get new characters and creatures that are themed.

1.

New projects

Build new projects in MC with new blocks

Creeping Darkness

  • Decorate your camp!
  • Try out trials and pass trials
  • Raid Dungeons on a time limit in Timed Trial

DRAW LEE

Journal

August 22 2026, Saturday

We had a small squirtgun battle outside (Zeke and I). Daddy and I went to Walgreens to get my prescription.

Stuff to build

  • Liminal spaces
  • A portal map: Lots of puzzles, using the/a portal add-on, like in the game portal, my own creation/build, my own portal add-on(or will I use the one I have?)

Portal map:

  • Portal Gun: Not craftable
  • Cubes and Buttons:
  • Turrets:
  • Spark Orbs:
  • Doors: Only open when the objective is complete.

Poppy Playtime hands and stuff:

  • Blue Hand:
  • Red Hand:
  • Green Hand:
  • Purple Hand:
  • Omni-Hand:
  • Flare Hand:
  • Pressure Hand:
  • Other C5 hand:
  • ??? Hand: Using it on a wall will bounce you back far
  • ??? Hand: Using it on an item that is far will pull it back to you
  • Hand Scanners and Doors:
  • Handles:
  • Jump Pads, Pressure Hand stuff:

Stuff

Blossom Abomination

A variant of the jungle abomination but cherry! Also Mini Blossom Abomination

Project Brick: Fabric
Dimension stuff

LOTS MORE STUFF FOR SIFTER LEGENDS

NEW VERY VERY VERY GOOD DIMENSION ADDON that is HUGE + has many many new mobs, items, blocks, etc. Draw concepts for it. This dimension is unique and has unique environments, like how the Nether is the fire environment, the End is the void environment, and the Sift is all-new environments. Each dimension brings in a new environment that the Overworld does not have.

Stuff
  • Do journal from July 31 to August 22 but only important stuff
  • Move + expand on slurp page, fire Altar section, and poison bottle section
Child Prodigy stuff
  • Pets and spawning and battles
  • Gear and special inventory and gear durability
  • Furniture and shops and gold obtainability
New decor addon

Adds small decor trinkets, bigger decor, and functional blocks.

  • Brazier: Outside made of iron and can hold fire
  • Soul Brazier: Outside made of iron and can hold soul fire
  • Copper Brazier: Outside made of copper, can hold copper fire, can oxidize and can be waxed
  • Reading Chairs: For all wool colors, can be sat in
  • Placeable ores: Copper, Gold, Netherite can be placed + stacked, Lapis, Emeralds, Diamonds, and Quartz + Amethyst Shards and Echo Shards can be placed without stacking
  • Many new rugs
  • Wind Chimes, Chimes, Woodsocks, and Hanging from ceiling Woodsocks

Child Prodigy/Prodigy stuff

New pet 1

Sproutad, ???, Timbertoad

A literal tree frog line! The frogs are made of soil and grass, and they have small to medium to large trees growing on them

Pet type: healer

New pet 2

Frostfright

A wyvern with icicle wings and an icy body. They can breathe ice to freeze opponents or prey

Pet type: force

Spells:

  • Cold Snap
  • Bite
  • Blizzard Breath (new ice signature spell, signature spells are spells that are for only one pet, like Pokemon signature moves)
  • Crumble (new physical signature spell)
Prodigal Dungeons

A new dungeons project about prodigy

Pages

Make pages that are kind of like prodigy wiki pages + have an infobox with icon, sprite, and MC icon and MC sprite

Fanon

Add a lot of my old fan made stuff to child prodigy

Lots more prodigy stuff

Make lots of unique Prodigy stuff

New areas

Icy Cavern (Frostfright among other pets lives in this small area within an area)

Open-world battling

Exactly what it sounds like. Battle in open-world with moving around, surviving, and getting spell energy

Rescuing overhaul

To rescue, you must build up your Finders Keepers spell. To do this, answer questions, do spells, deal damage, and do powerful damage to fill up the finders keepers spell. Once it is filled, you can rescue a pet! Normally, this spell will only be used once or twice per battle due to how short or long battles can be

Pet nicknames

Nickname your pet

Stuff
  • Posed art like pokemon for pets
  • Special animations and sounds for pets
Art

Draw concepts on paper, then draw digitally (for pets)

Prodigal Realms

A new project about dimensions?

Blockbench

Do daily modelling, texturing, and rendering

Dimension stuff

Sifter Legends

More unique stuff!

The Summit

A Dimension that I wanted to build in Metaplex, but now it is its own dimension and the original idea for Metaplex, which was to build a small part of a non-existent dimension, is gone since the dimension will be real.

Main colors: Grey, white, yellow. A dimension full of magic, mage-like mobs, broken cities, and mystical environments.

Zeke will help me with the Summit, such as the environment and mobs.

The Shift

A new dimension that has unique environments and can change right before your eyes.

Main colors: All shades of blue. Why? Water can shift, and water is blue, and we also do not have a dimension with a main color of basic blue.

Another new dimension: The ________
The Squall

The Squall: A dimension of endless storms, hazardous locations, windy whispers, and giant peaks.

Add-on name: Lightning Legends

Environment: Stormy, dark, special environments

SUPER LARGE ADDON! Lots of features and stuff!

Vibe: Dreary but also hopeful

Reason for creating this dimension:

I noticed that each new dimension in official MC brings an all-new vibe and environment to the world. Nether is dangerous and a fire environment, End is lonely and a void environment, and Sift is an all-new made up environment with a very weird vibe. So, I decided to think some. Environments that are not in the Overworld, and I realized that the wind element/storm element did not have any representation or biome related to storms. Overworld is Earth and water, Nether is fire, End is aether, and we already had ice in the overworld too. And I realize: whenever I think of something that fits with storm, no MC biomes come to mind and no real-life locations come to mind either. So, now we have a storm-based dimension, with its own unique generation and environments, and its own special mobs, items, blocks, and structures. To restate, each dimension has a new environment and a new vibe, plus a special color scheme. And I wanted to capture a feeling of a new world, a new place to explore, a new environmental embodiment. So, after searching my mind and realizing that storm/wind was left out, I decided to find a synonym for storm, and I found squall. A new environment to explore, search, and find all the secrets to. I wanted a new fresh environment that was unique and my own creation, and probably my most unique creation. I want to go for the MC vibe, think of the Ghast, the Sulfur Cube, the Warden, the Blub. Each one of those are very unique and steeped in lots of creation.

Stuff for Squall:

New ore

Found in high altitudes, contrasting ores being found in caves in the Overworld.

The ore: Horizonite. Is a cloud-like ore that can be used to make armor that gives slow falling, tools that can levitate mobs/players when hit, the Cloud Shroud one-piece armor that can be used to hide from the locator bar sometimes, multiple other useful crafting recipes, and an entire blockset made of Block of Horizonite. Called Horizionite because the sky is a horizon.

Biomes

Whispering Peaks (mountain-like, made out of ???)

Blocks

Stormstone + Polished Stormstone + Stormstone Bricks

New mount

New mob/mount: Alto

Can be ridden on and can fly. Wings made of clouds, body is light blue. Is found as a baby and must be grown and then it can fly around and be mounted. This mob is bird-like. Not based on Aether Moa.

Finish texture and render for Adult Alto. Make sure its texture resembles the baby Alto, and make sure the wings and tail look like clouds.

Boss x2

Storm Monstrosity

Skyward

How to make portal to Squall

You need breeze rods and wind charges for one part

Breezes

Breezes are a common mob in the Squall, and they also have other variants here too.

New mob family

Like how the Sift has an entire Sifter family, this dimension has a family like that: The ???s

Draw concepts
Weather Cores

Rain Core, Hail Core, Thunder Core, Acid Core, Snow Core, and Fire Core.

Use the cores at the Weather Machine to do something. Weather Machine is a small machine-like structure where weather cores can be used.

More unique MC stuff

  • More mobs with babies
  • Another forest biome
  • Golden Retriever, Dalmation, Bulldog, Pitbull, Dauchhund dogs/wolves

Our pets as mobs

Use a name tag on a wolf or cat. Name tag must be named after our pets. Each pet has special behaviors, ex. Squeeks will play with string and Duke will howl at storms.

New MC thing to add to MC

The Squawk. A tameable bird pet. Variants for biomes. Each variant does something different and has a different tame item.

Forest Squawk: Tamed with Cocoa Beans, gives Regeneration when fed more seeds, found in all forest biomes

Ocean Squawk: Tamed with Melon Seeds, gives Water Breathing when fed more seeds, found in all ocean biomes

Mountain Squawk: Tamed with Pumpkin Seeds, gives Jump Boost when fed more seeds, found in all mountain biomes

Arid Squawk: Tamed with Potatoes, gives Strength when fed more potatoes, found in all arid biomes

Cave Squawk: Tamed with Carrots, gives Haste when fed more carrots, found in all cave biomes

Nether Squawk: Tamed with Nether Wart, gives Fire Resistance when fed more wart, found in all nether biomes

End Squawk: Tamed with Beetroot Seeds, gives Slow Falling when fed more seeds, found in all end biomes

Grassland Squawk: Tamed with Wheat Seeds, gives Speed when fed more seeds, found in all grassland biomes

More cave cubes

Separate from Cubical Chaos.

Sulfur Caves: Sulfur Cube

Dripstone Caves:

Lush Caves:

Deep Dark:

More twisted mobs for Brave the Unknown

Do more twisteds for the new mobs seen in the sift.

More Sifter Legends stuff

Mobs
Whisp

A new jellyfish-like mob. It has blue patterns and designs all over its bell body, dark tentacles, and 3 eyes. Name from whisper and wisp.

Behavior: A hostile mob. Maybe it can paralyze a mob/player when a player or mob is under its tentacles?

MCD2 mobs

Add the list from MCW, replace names when names are revealed.

Blocks
Biomes
Items

Stuff

Add all Sifter Legends and Brave the Unknown new stuff to the navbox + make pages for everything too

Stuff

Another new dimension again

This time to make the dimension I am choosing a random short word then I am making a unique environment.

The Harbor: A port for dimension stuff. Called the Harbor since it is a port. It has many many biomes and mobs, but each biome in this dimension is vastly different in terms of generation, colors, appearance, and mobs.

Another dimension: The Dulcet

Add-on name: Dulcet Legends

A dimension of music, melodies, and harmonies.

Sifter Legends

Make more unique and vanilla+ stuff!

More vanilla+ and unique stuff
Lee

Do paper art then skin

Addon stuff

Panoramas + viewers, key art + concepts, loading tips, screenshots of biomes and stuff, key art + concepts, pack icons, animations & sounds + special captions

The Dulcet

Mobs
Ringle

A hostile mob. It looks cute and it looks like a bell, but it has a large mouth with teeth. It also does lots of damage for a small mob.

Tales of Homeschool SMP

Like Stories from SmashWorld.

Episode 1: Mystery of the Borrowed Iron

Episode 2: My journey to the deep dark maybe? Or maybe make that once an ancient city is found

Episode 3: The Codforsaken Caves

The Smog/Smog Legends

A new dimension full of weird and wonderful environments, with a constant green sky.

I was drawing messy concepts on the tablet and I gave both images a green sky, that birthed the name. Also, everything on the tablet I drew without writing anything down, meaning I just went with the flow. Everything here just has a random vibe.

List of concept drawings:

List of new stuff from those drawings:

The Tromp:

From the first concept art. A new rideable mob that does not require a saddle. A distant cousin of the Sprout. Is green, has leaves, and is very large and roams around the lands.

Rustlebloom:

From the first concept art. A new puffy flower that can be picked up. When placed outside the Smog, it ???. It rustles around and ???. Can only be put on Smog Soil.

Smog Soil:

From the first concept art, it is seen as part of a floating island with Rustleblooms on it.

Glow Wyrm:

From the second concept art. A very dark but also bright mount that can seat four players.

Rustlewood:

From the second concept art, the element of the art with the magenta leaves.

The Glimpse:

Not from any concept art

Sifter Legends

A new sprout variant.


The ultimate boss: The High Council, after each member has been defeated, will summon a ginormous and super super-powerful boss known as the Highest Burden. Then, they will initiate a bossfight with the player, you must defeat each high council member in a Gauntlet, only this time, they will summon creatures. The first time you fight them before they summon the Burden you physically fight them, but this time they summon beasts. Prime Enchanter summons the Archival, Grand Illusioner summons the Illusionary, and the Supreme Evoker summons the Vexed. After this, you can fight the Burden.

Prime Enchanter, grand Illusioner, and supreme evoker + the archival/illusionary/vexed are all bosses

Dulcet Legends

To enter the Dulcet ,you must find a rare Overworld structure called the Belltower. Then, you can do a ritual-like thing to open the portal, which involves the giant bell in the Belltower.

Stuff (IMPORTANT)

  • Do Lee paper art and Lee skin
  • Do only important journal entries
  • Move + expand poison bottle section of page + draw concepts
  • Expand on fire Altar section
  • Move + expand slurp page
  • Move donut NB
  • Move green NB pages

New character

Draw on paper first then make skin.

Arven the (Bipedal) Argali (black and white colors, has some scars). Male. Full name: Arven Voloria.

My four main characters: Kyle Clover, Lee Arborite, and now Arven Voloria + Zack Corbin from later in this dump + Tyler Rossell from later as well

Tyler Rossell: main skin for Homeschool SMP and whenever I feel like it

Kyle Clover: main skin for elsewhere and without dylan and whenever I feel like it

Lee Arborite: main skin for Metaplex and whenever I feel like it

Zack Corbin: main skin for whenever I feel like it + for my trailers and YouTube channel

Arven Voloria: main skin for whatever I want

Dulcet Legends

Tree of Fortitude: A giant tree made of new wood and leaves. This counts as a structure. Related items: Fortune Root, Luckwood, Luckwood Planks, Lucky Leaves.

The Tree of Fortitude also has Charm Chimes, which are new chimes, and you can find Fortune Roots in its chests. To get a renewable source of the wood, find Luckwood Saplings within the Tree of Fortitude chests.

Also a new Luck feature/mechanic: The higher your luck, the more good things will happen, you can get more luck by visiting the Tree of Fortitude, brewing Fortune Roots, and more.

How does this fit in the dimension? I feel like it does so there.


Musical Key: ???. Opens something.


New boss: ???


Biomes:

  • The Monotone (a grey and dreary music-less biome)

Dulcet Legends navbox

Fix the navbox! Reverse dimension-legends and page to fix it within the link.

Name List
Mobs Ringle
Bosses
Blocks Luckwood set (Luckwood Log, add other blocks),
Items Fortune Root, Charm Chimes, Musical Key
Biomes Monotone
Structures Belltower, Dulcet Portal, Tree of Fortitude
Generation Features
Dimensions The Dulcet
Mechanics/Features
Changes
Music
Other

Unique stuff

Work on many new vanilla+/unique stuff for a new project called Project Frost

Make all new recent dimensions (Summit, Shift, Squall, Dulcet, Harbor, Smog) have very good environments, mobs, etc + draw paper concepts for stuff in those dimensions + dimension environments

One more new very good dimension

LAST DIMENSION PLEASE, I have made way too much.

The _____

Choose a random word? Or let the name come to me? I am not sure yet.

Draw everything as paper concepts first. Draw environments that take up the whole paper, mob journal-style papers, item listings, blockset pages, etc

Think of how great the new Sift mobs are (the dancer, the sifters, etc) and try to capture that feeling of amazing mobs when making new mobs + this dimension needs to have a unique environment and it must be as cool as the Sift

Stuff

Sounds and captions

Sound tables: Should have the sound and the caption

Special captions: Make all-new sounds, do not reuse any (besides blocks breaking and stuff), this way I can make special captions.

Ex. Abyssal Eye misfires (when it dies), Abyssal Eye pulls mobs (when it pulls mobs), Nester attacks (when it attacks/bites), Nester dies, Rustleblooms sway, etc.

Work on addons

All dimension legends add-ons should be big

Stop making new add-ons and work heavily on old ones, by writing down new features and adding more to MC

Small icons uses

For blocks, items, etc.

For navboxes, for add-on pages, and for feature roundups

Feature roundups: Like on MCW front page with the image + features

Addon page example:

Squeeks addon (not a real addon)

Mobs

(small image here)Squeeks

Save up for

MCD2 deluxe edition (50.00)

Special renders

  • Animated renders like from MCW MCD pages
  • Posed renders like with Pokemon, this time I actually render them
  • Artwork renders like with Pokemon again, only this time I draw them instead of rendering them

One more add-on and the true last Dimension Legends addon

The Cog dimension/Clockwork Legends addon

The Cog: A dimension of intense mystery. You will find ancient structures built by an unknown race, mechanical marvels that defy logic, guardians, keepers, and sentries of yore, and rogue mechanical monsters.

Draw concepts on paper.

Stuff

  • Move all concepts from the Smog concepts to actual ideas
  • MORE UNIQUE/VANILLA+ stuff

The Shift Dimension

Details from paper

Move everything from concept environment papers into actual ideas

Spark Lamp, Spark

Spark Lamp: A new lantern-like block that is crafted from a new ore (the red part) and a new material (Spark Energy/the yellow part)

Sparks: New flying fairy-like mobs that carry Spark Lamps and hide in the unknown giant tree

Spark Fire: Torch, Campfire, Fire, etc

Unknown dragon-like mob
Unknown wolf-like mob
Shiftstone

Obtained from mining the islands that the unknown giant trees grow on. Has polished, bricks, and slabs, stairs, and wall blocks + Shiftstone Brick item.

Unknown giant tree
Wispbloom

A flower that can whisper

Copycat

A ghostly cat mob that mimics blocks. Try to mine those blocks, and it will either flee or attack, but there is a way to see the difference between a copy block and a normal block

Veils

Craft Veils from Weaver Thread. There are 15 different veils.

Light Veil: Allows for swifter movement and turns the player into a light source, requires medium amounts of Phantasma.

??? Veil: Allows for hiding from the locator bar, and sometimes invisibility, requires small to medium amounts of Phantasma.

Thread Veil: The most powerful and most rare veil. Does something with being able to see the threads of reality.

Phantasma/Phantasma Energy (usually called just Phantasma): Special type of Spark Energy needed to power the Veils

Weaver

A new giant spider-like hostile mob. It likes to sleep in Weaver Dens, and players can steal Weaver Thread from it, but if you are too loud while in the Den, it will attack. The threads are threads of reality within the Shift, and each thread type represents a different part of the Shift's existence.

Wood types

Unknown giant tree: ??? Wood

Lull: New wood type

Facade: New wood type

Bosses

The Amalgam (an amalgamation of ???, formed from ???)

Dream Serpent and Nightmare Serpent/The Yin and the Yang (???)

Enchantments

Cloaking (allows for players to go invisible when something is attacking them, this is activated randomly while being attacked. Is put on any armor piece)

Drifting (???)

Deceptive (creates copies of the player, mobs will attack a random copy. Is put on any armor piece)

Incants

Incants lock certain structures, items, and mobs. To unlock them, you must say an unlocking phrase in the correct order and way.

Music

Add music.

Biomes

Lulling Woods (lull wood)

Facade Forest (facade wood)

??? (from the concept environment paper. has giant cliffs, giant trees, Shiftstone islands w/ those giant trees, and eerie grasslands)

Dreamspring (like a wellspring, has lots of colorful flora, in all rainbow colors, as well as fluffy clouds, floating mobs, and calming incense)

?

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?

Shifters

A new mob family, each one looks different from the others.

A lore fragment: The Soul Shifters from Sifter Legends are actually part of the Shifter family, but they evolved and changed over time

More Soul Shifter lore: The Shifter part of its name does not relate to how it was originally a Shifter, it was called that because it shifts its body, it was recently discovered that it was originally part of the Shifter family.

More Soul Shifter lore: Way before I even had the idea for the Shift, I made this mob. It was not created to be an evolved Shifter, I created it randomly and then later connected it to the Shifters through lore.

Shadow Shifter: ???

Dimension details

Lore writing:

This is the world of dreams and nightmares. The world of shadows. The world where nothing is as it seems. The shadows shift, the dreams drift. This is the world of hidden secrets, deception, and constant change.

Shadow Well

A rare structure that holds Shadows in it. You need a special bucket to get the Shadows out.

Shift Portal entry

How to enter the Shift: Find a structure called the Hidden Spire, collect all aspect cores and perform a ritual to open the Shift Portal.

Aspect Cores

Cores that are important to unlock the Shift and also perform other (replayable) rituals.

List of Aspect Cores (they represent aspects of dreams listed in John E Thomas's book)

  • Water Core (represents the emotions or cleansing aspect of dreams) [Used for ?]
  • Fire Core (represents the passion or changes aspect of dreams) [Used for ?]
  • Life Core (represents the house/life aspect of dreams) [Used for ?]
  • Family Core (represents the family/people aspect of dreams) [Used for ?]

Trailers & add-on videos

Add-on trailers: Is recorded in-game, has a small plot, shows some of the add-on

Feature reveals: Shows one thing from an add-on in detail

Story trailers: A story to go with a trailer showcasing a few features from the addon

Narrative trailers: Like the story, only it shows a bunch of stuff in the add-on with the MCD narrator voice

Overview: Shows all features in an add-on with no commentary

Feature spotlight: Me making a video following, using, and doing something with the thing

?:

Random videos: Me showing off something randomly, it does not matter if the thing is finished or unfinished

Shift Dimension stuff again

Shift Dimension navbox

New stuff

Grudgemaw

For add-on: Twilight Nights (name has nothing to do with the addon)

A new hostile mob. It spawns in new Slimy Swamp biomes, and it can ??? to attack. It is very weird-looking, with a long and narrow head.

Slimy Swamp: Slimes, Grudgemaws, and ??? spawn here.

Make pages for Grudgemaw and Slimy Swamp.

Grudgemaw:

  • Spawns in Slimy Swamps
  • Has 25 hearts
  • Hostile
  • Attacks by firing slime balls that trap players in place
  • Said slime ball attack deals a half heart of damage
  • When a player is trapped in place they have no forms of movement available to them
  • The player will be trapped for 3 seconds before they can move again
  • During the trap, the Grudgemaw will physically attack the player, dealing 3 to 5 hearts of damage, chosen randomly
  • When they die, they have a 50% chance to drop 1 Grudge Goo
  • Grudge Goo is used for crafting Grudge Traps, which can be placed down
  • When a player or mob walks into a Grudge Trap, they will be trapped for 4 seconds, and a half-heart will be taken from them every half-second
  • Grudge Traps are visible when placed, but players could lure a mob to one or a player to one and then place it down
  • Grudge Trap recipe: Iron Ingots, Grudge Goo, Tripwire (x1 Grudge Goo, x1 Tripwire, x2 Iron Ingots)
  • Grudge Traps can only trap 5 things before they break
  • Sounds: Grudgemaws sound like growling, and Grudge Traps sound like bear traps with a slime sound mixed in
  • When a mob is trapped in a Grudge Trap, the mob will have a half-heart taken from them every half-second, plus a 50% chance to produce Grudgeblood. Each half-second will roll the Grudgeblood chance.

---Implement later---

  • Grudgeblood is used for crafting
  • Grudge Goo can also craft the Grudgestone blockset.

Homeschool SMP: Grim Manor

Floor 1: Pet floor

Floor 2: Living room

Floor 3: Armory/forge/utility room

Floor 4: The battle arena

Floor 5: Kitchen

Floor 6: Comfy room + bedroom

Floors 7-9: Storage!

Floor 10: Enchanting

Floor 11/Floor 10.1: The non-roofed garden room

Horse names: Brown w/ white spots: Doorknob. Black w/ one white dot: Lightswitch

Stuff

Addons x8 (was it 8?)

From earlier in this dump

Frights & Flights
Changing Tides

ocean expansion.

Enchanted Clams: Feed them stuff to enchant those stuff, a clam for each enchantment, enchanting with them has a cost

Cleanser:

Bosses:

More coral:

More biomes:

Snorkel:

Lights Camera Action

Movie studio addon Camera, Spotlight, etc

The World Beneath

Adds the Beneath dimension/world, about caves?

Flower Power
Distant Travels
Stuff
  • Deep Dive: A new project about creature collecting sea creatures and diving in the ocean
  • Journal for August 24 2026: It was mount week at Gracie Barra. Mama had to go to TXRD, so she left a quarter through the class and Daddy picked us up. Zeke and I had 8 cream cheese strawberry-filled strussel bites for dessert because Daddy brought them for us, and if we did not eat them they would be thrown away, so we ate all of them (besides the 2 daddy had earlier). I beat the Heart of Ender in MCD after like 12 tries. It was on a quarter health then I used a strength potion and Death Cap Mushroom and boom it was dead
  • New monstrosity for an addon
  • Model/texture the Trill mob for Sifter Legends and Brave the Unknown

Zack Corbin

A new main character for me! Male. Species: (Bipedal) Thylacine

More MCD gear

Artifacts:

Talismans:

Pets:

Armor:

Melee:

Ranged:

Enchantments:

Twilight Nights new merchant

The Exotic Merchant

Trades new exotic plants, exotic food, exotic items, and exotic mob spawn eggs for a new currency.

Project Branch

A new concept art thing on tablet.

8/24/26:

Carrot Golem -- Helps with harvesting crops

Carrot Block -- Crafted with 9 carrots

Project Leaf

A new paper concept project with VERY good concepts and lots of details for them

VERY LAST DIMENSION LEGENDS ADDON

A very very good new dimension with the same coolness as the Sift. It is a large add-on, the dimension has a very unique environment, and there are lots of vanilla+ mobs, items, blocks, etc.

Something

new biomes or small dimensions?

Elysium

Xanadu

Drawing to-do

  • Tyler paper art
  • Lee paper art
  • Zack paper art
  • Project Leaf
  • Dimension Legends concept art on paper

Twilight Nights

More species/variants for cow, chicken, sheep, pig, turtle, dolphin, salmon, cod, pufferfish, squid, horse, Mooshroom, and other animals

To-Do list

  • Draw Lee, Zack, and Arven paper art + then make skins w/ shading
  • Draw Project Leaf concepts
  • Do daily Blockbench
  • Move + expand on slurp paper, move + expand + draw concepts for poison bottle section, do journal
  • Make Tyler Rossell skin for Homeschool SMP

New skin/character for Homeschool SMP

Rename Tyler Voloria to someone else: Arven Voloria

Make Tyler a skin first, then draw on paper if wanted. New name: Tyler Rossell. Tyler is a non-blockbench skin since I have trouble making those and I decided to do the character creator.

Tyler is my skin for Homeschool SMP.

Reason for this: I wanted a very good skin for the SMP, and my original vision for Tyler was that he would be an Argali and be a skin after I draw him, but that would be not good since my original Tyler vision would have lots of details that would not carry over to a skin.

So, Tyler Voloria. Rename him to Arven Voloria, and Arven will be an Argali that is bipedal. Arven will be my main skin/character for whatever I want. Arven will have paper art and then a skin.

Basically all mentions of Tyler Voloria are now Arven Voloria, and Tyler is now an entirely new skin/character.

Skins in Bedrock

  1. Wolf skin (Name: Hallow)
  2. Classic skins (Werewolf skin, swamp monster skin, Lee skin, Kyle Clover skin, Zack skin, Arven skin)
  3. Bee skin (Name: ???)
  4. Crusader skin (Name: Tyler Rossell, main skin for Homeschool SMP)
  5. New skin

Tyler Rossell

A crusader who is very unhinged but also friendly. Male, he/him. Likes to collect and care for animals. Lives in his Grim Manor. Species:

Get render of him

he is skin 4 of my skins in bedrock

New dungeons project

Cyberspace something with glitches too

Honey Armor (made of hardened honey)

Treasure Hunts: Hard to get into, walk through ancient caves, fight hard enemies, and collect currency, materials, and resources

Voyages: Sail away and find randomly-generated islands with special armor, enemies, and more

Boss Gauntlet: Fight bosses, and adjust the amount of bosses, difficulty, and modifiers

Shift Dimension stuff

Elusive
Tectonic Plate

A new chestplate

Dimension Legends

Work on Nether Legends

Work on Ender Legends

All dimension legends add-ons are all very big and have lots of content in them

Twilight Nights

Horse armor trimming + Nautilus armor trimming

Also more player armor trims

How to trim:

  • Get a ??? Table, crafted from a smithing table and 8 copper blocks
  • Get some of the new trims, a horse armor, and new materials
  • The new materials will allow for color from the trims onto the horse armor, but the materials also allow for special abilities for your horse/nautilus

List of new trims:

Horse:

  • Apple
  • Steed
  • ?
  • ?
  • ?
  • ?

Nautilus:

  • Puffer
  • Ink
  • Coral
  • Sail
  • Droplet
  • Shard

New materials:

  • Swift Shard (increases speed) [Color: Green]
  • Hearty Shard (increases health) [Color: Red]
  • Leaper Shard (increases jumping for horses, dashing for nautiluses) [Color: Purple]
  • Fiery Shard (when your mount moves, a fire trail will go behind it) [Color: Orange]
  • Pierce Shard (something with spear) [Color: Grey]
  • ?
  • ?
  • ?

Example:

Droplet Armor Trim + Nautilus Armor + Hearty Shard = A patterned Nautilus armor with a special colored pattern and a new ability/boost. Each shard has a color that will appear on the trimmed armor.

Fun builds to make

My own PPT factory w/ my addon

My own portal facility w/ my addon

A liminal space

A facility

A horror-style thing

Many dungeons

Twilight Nights

This add-on is a big add-on and it is vanilla+ and very good and unique

Dimension Legends

  • Unique mobs and stuff
    • Think of all the Sift mobs and how unique and strange they are
  • Lore
    • All dimensions need lore, like how good Sift lore is
  • Sift stuff
    • Work on Sifter Legends more
    • Work on stuff from navbox
    • Connect things together once more is revealed (ex. so many mobs that I have made and barely any biomes that I have made, more details for all mobs once more is revealed, more official mobs and official biomes once more is revealed)
  • Big
    • All dimension legends add-ons are very big like how Sifter Legends is big and not done yet
  • New dimension
    • For section VERY LAST DIMENSION LEGENDS ADDON
    • On a new planet, a very unique world
    • A new Overworld biome where new mobs are, and a portal can be there that will lead to this dimension. Like how the Deep Dark (a new overworld biome) can sometimes have a portal

The Lich

For section VERY LAST DIMENSION LEGENDS ADDON.

Welcome to the Deadworld/The Lich. Dead coral-like arms reach out to grab you as you walk by. Monsters from your greatest nightmares dwell within this dark dimension. Stay here too long and your lifeforce might be siphoned from you. Biomes of greatest fears and horrors, mobs of darkest dreams. But within and beyond all these terrors, hope sparks. Within all of this death, a light reaches through slightly. There's still happiness in this dead dimension, but a small part of happiness.

Lore: A long time ago this world was once alive and thriving but became dead.

Mechanic: You can access both the Deadworld/The Lich and the Lifeworld/The Lucent, like how FNAF RUIN lets you access the real world and digital world. How will this work? I do not know yet. Everything in this dimension has an alive and a dead form, but the life form does not last long, showing how this death and sadness within this dimension will always overtake the life and happiness version.

New mob:

Deadworld/Lich form: Siphon (a fanged water-like viper-like mob that can suck your blood, has dead leaves)

Lifeworld/Lucent form: Succulent (the leaves are alive, it still has fangs, and it has brighter colors)

New biome + wood set

Deadworld/Lich version: Lifeless Hollow/Deadwood set (called that because it is lifeless and hollow)

Lifeworld/Lucent version: Blissful Thicket/Blisswood set

Final boss, known as the Leech, or its boss name: ??? Behemoth

I want something inspired by the belos mold spread from Owl House, that is also what inspired the dead and bleached coral arms

The ??? Behemoth is the final boss and can be re-fought, and was once the god/ethereal protector of this dimension, but got infected with the death, and mutated so much from its life version that it became unrecognizable. It is so far gone that beating it does nothing for the dimension, and it stays in its death form, but you can still see what it looked like in its life form.

Death forms/versions: The main version of this dimension. Everything once was the Life form, or the origin forms, but then something happened and everything slowly became Death forms, or the everlasting forms.

Life forms/versions: You can see what the dimension once was using the Origin Relic, but this does not last long due to the everlasting death forms in this dimension. These were the original forms, but then something happened and everything became Death forms/everlasting forms

Relics:

Origin Relic: Allows for someone with hope in their heart to see the past and original form of the Lich

Bravery Relic: Allows for someone with bravery in their heart to awaken the Burrower and ???

The Burrower: An important lore device, a boss, and a character. Can be awakened using the Bravery Relic and it does something very important. Here is the most important thing: It brings fear to anywhere it goes, and it used to live in the Lich, but it escaped to the Overworld and sleeps on a different fabric in the Hidden Hollow (like how in the Conjureverse, the Conjurors live differently then the fewels at a higher frequency). Using the Bravery Relic brings it back to the main fabric, and it can be fought and it does lots more important things too.

The biome where the portal is/can be: The Hidden Hollow: A biome where life and death clash, with dead plants, live coral, and new undead and alive mobs.

Music to make with MIDI device

MC ambient biome, dimension, etc music, boss music, and music disc music


Project OSTs (ex. Starfall, Deep Dive, etc)


Random music:

  • No Remorse
  • Road to Stardom
  • Atop the World (on top of a highest peak in the story of something)

Bridge the Gap

  • Model the mobs exactly like in game and move around the texture to fit on the model
  • Incorporate everything from MCD + MCD2 in a vanilla way, like jungle mobs spawn in the jungle, new small dungeon structures, new merchants, end and nether expansion, and find other ways to make it fun, replayable, incorporated, and a way to keep players coming back to fight mobs and get gear
  • Find a way to add everything from MCD/MCD2 + find a way to make everything fit into MC