Minecraft

Dump 16

Treasure Hunters concepts

Chisel brush: Art made with chisel brush, the most basic concept art w/ no shading

Shaded art: Art made with ??? brush + shaded, they have shading

MCD-style artstyle: Very similar to the MCD mob artstyle, the most detailed concept art w/ shading

Chisel brush

9/5/26: Squall Monstrosity

Shaded art
Minecraft Dungeons-style artstyle

Art

  • Do key art for addons and projects digitally, and key art concepts digitally
  • Do namespace backgrounds for projects digitally

Work on new big vanilla+ add-on + work on dimension projects from dump 15 (copper, shadow, eye, moon)

Journal September 5 2026

I wanted to watch MCC fall stars, and I watched some of it, but decided it was kind of boring I guess. A better way to describe why I stopped is there were so many minigames, each round was long, each round was kind of the same, and I wanted to see the drop's name, but the name reveal would be in a while so I stopped. Mama went to auntie j's to spend time with her. Mama will be coming back on Monday. We went to Lowes to get water, Mac and cheese for dinner, and a drink. We got a big bottle of grape crush and 4 cheese Mac and cheese. My check came and I wanted to get a blub plush from ebay since all other places were out of stock in blub plushies, but the eBay was way more expensive than the others, so we ordered light blue minky using my check (9 dollars for the minky), and I found brown felt and light blue yarn + ripped apart an old pillow with permission to get stuffing. I used more of my check to get Nexomon: Extinction. Formerly I wanted Nexomon, but the key website only had Extinction, and people say it is better than normal Nexomon, so we got that for 7 dollars (it would normally be around 23)

Tyler art

Pride art

beach art

Camping art

Redo the art I have already done and make the art amazing! The art I want to redo is from 9/4/26 and 9/5/26

Stories

Make stories about Tyler?

PMC to-do

  • Support card: Has a special Tyler art on it, remember make the tyler art amazing
  • Custom status
  • Make a group
  • Organize my about me into sections

Treasure Hunters

  • More gear!
  • More effects!
  • More enchants!
  • More enemies!
  • Work on missions and mission objectives
  • Name more things after MCD DLCs (ex. a mission is called Howling Peaks)
  • New enchantment: Perpetual. Any armor that has this enchantment will allow for the armor wearer to have their effect's time increased by x1.5 --> x2 --> x2.5

Creature collector addons

  • x2 of my own with unique gimmicks, creatures, and twists
  • Nexomon/Nexomon Extinction add-on

My Nexomon Extinction character

Zack Cornell aka Zack. Male.

Make his appearance kind of like the avatar I chose

Project Cat

Another new dimension!

  • Draw random good MC-style environment concepts on tablet
  • Post on PMC
  • Maybe request others to think of a good name?
  • 9/5/26: Detailer brush concept 1: Must be redone since it is messy and does not look like concept art + needs perspective
  • Very big addon
  • 9/5/26: Detailer brush concept 1: An underwater environment, a new block called Seaslate, a cliff made of seaslate with dark pink, orange, and yellow coral + a floating light blue jellyfish-like mob

Treasure Hunters: The Seek

This must be worked on heavily to make it how I want

Music

9/5/26: Seeking tablet version 1: Main theme for the Seek?

Mobs
  • Seekers: Hostile mobs (10 different variants/family members)
  • The Visionary: A boss. A giant butterfly that can see the threads of reality and bend them + see the future
Gear
  • Seeking Armor (based on seekers)
  • ??? Armor (based on visionary)
Environment

???

Lore

The Seek is a world of treasure, desires, wishes, and dreams but also deceit and illusions (?)

Other details

The wishes you seek

Will be found down in the deep

You may find what you seek...but what lives in this dimension isn't willing to give it up so easily...

Treasure Hunters new gear

Artifact: Singing Shroom

Armor: Driftwood Armor

Expand on heroes beyond gear parts 1 and 2 from previous dump

Treasure Hunters: new dimension

  • Make this dimension cool and full of hostile mobs
  • Also make it have a good name
  • half-scrap the seek: Do not use it for treasure hunters, and repurpose it for something else in the future

Treasure Hunters more heroes

Santiago

Chandra

Stuff

  • Make actually good Tyler art on fresco without using watercolor, find a good brush
  • Treasure Hunters new dimension:
    • Find the main focus, main antagonists, and main theme/vibe of this project to make the dimension fit in
    • Ambient music and ambush music on MIDI device
    • Hostile mobs
    • Make very good digital concepts for environments
    • Post stuff like teasers on PMC + other stuff like mobs and concepts posted there too
  • Plushie stuff: Make more MC plushies, post my plushies on PMC, put details here (details = name, date made, process, and materials, etc)
  • MC environment concept art, mob concept art, other MC concept art:
    • Find out how to do perspective and adapt it to my view I want
    • Find a good brush that makes it look good and MC-style
    • Make the concept arts very good

2D pixel art mob platformer game built in MC

Project Tome

A very good creature collector project

Project Spot

This is where my new creations go.

I make stuff on Blockbench randomly, with nothing in mind, then I put the stuff here.

Basically I make a bunch of random stuff just going with the flow and then I turn that random stuff into an amazing creation

Things to post on my wall on PMC

Blockbench creations (ex. renders of my add-on stuff like blocks and mobs)

Add-on progress (ex. what has been added to the game)

IRL plushies (ex. progress, materials, images [take a picture using the tablet and send it to drive])

Tyler art (ex. renders)

Concept art (ex. treasure hunters dimension, environments for addons)

WORK ON ALL THREE OF MY DUNGEONS PROJECTS: Heroes Beyond, Debug Dungeons, and Treasure Hunters

Art to do

Better Tyler art without watercolor, find a good brush

Treasure Hunters:

Squall Monstrosity better concept w/ shading

New dimension environment concepts in the MC style and with good perspective

Project Tome:

Creature render concepts and icon concepts

Blub plushies

I will make 2:

  • I need 1/2 of a yard of minky to make one 8-inch one, so since we ordered a yard I will have enough for about 2
  • I have SO MUCH COTTON, maybe enough for like 15 plushies
  • I can find more brown felt to make more eyes/face
  • I might have enough yarn too
  • Plushie #1 name: Boba
  • Plushie #2 name: ??
  • Get help from Mama

Tyler stuff

  • He has horns he hides under his mohawk (not in any art yet)
  • He has heterochromia: one orange eye and one blue eye (revealed in sleeping on a beach)
  • Gather all the art I have made of him so far and put in a gallery; 9/4/26 x2 and 9/5/26 x2 + 9/6/26 x1. 9/4/26 digital art render 1, 9/4/26 digital art beach 1, 9/5/26 digital art icon 1, 9/5/26 digital art in a floaty 9/6/26 digital art sleeping on a beach

Lego Minecraft

Make Lego blub, Sifter, Nester, sprout, etc out of our Legos from that Lego dresser

Lego MC

  • Make blub, Sifter, Nester, and sprout (sprout should have dangly tentacles, Sifter/nester should have openable jaws, Nester should have moveable legs)
  • Make new MC environments, mobs, blocks, etc out of Lego then turn it into something actual
  • Make a whole new dimension concept using lego
  • Turn official MC legosets into structures

Save up for

  • MCD2 deluxe pre-order, MCD1 for switch
  • All MCD2 figures
  • Official MCD2 blub and baby Sifter plush
  • Twisted Warden Lego set

Stuff -- expansion needed

  • New OCs/characters
    • Very evil and irredeemable villain
    • A bat character
    • The character collection thing that Tyler belongs to
    • Post on PMC
    • Lots of art
    • Pride stuff
  • Tyler details and art
    • More digital art
    • More outfits
    • More details like personality and minor details (minor details are like eye color or favorite food)
  • New mobs
    • The Snare
  • New dimension work
    • Yes, another one. Make it VERY good, unique environments, unique mobs, and good name
  • Animations for all my MC stuff
  • Journal 9/6/26
    • We played with LEGOs from our dresser and I built a sifter out of Legos + found an old Lego movie 2 Lego set (sweet mayhem starship) and kind of rebuilt it
    • We watched Star trek's Space Seed and also the wrath of khan
    • We went to Sonic, and I got a chocolate chunk blast w/ m&ms
  • Treasure Hunters new mobs:
    • Blastmite, Watchmite, and Snaremite (Endermite variants based on blastling, watchling, and snareling)
    • Blastling, Watchling, and Snareling are also in the project

Stuff again

  • Heroes Beyond
    • Gear parts 1 and 2: Expand and make pages
  • New dimension
    • Requirements:
      • Unique name
      • Very good mobs
      • Medium-sized addon
      • New and unique environments
      • ?
      • ?
  • New characters
    • Batthew
      • A bisexual male bipedal bat/dragon hybrid
      • Do art of him!
      • Personality: Friendly, ?, ?, ?
      • Height: 7 feet
      • Lives in a cave and collects gems
      • Pun on matthew
      • Pride art too
    • More
  • Art
    • Digital art -- must be very good
      • Namespace backgrounds
      • Dimension art (for fun! ex. blubs in the sift, my dimensions wallpaper, sifters and nesters, nether and end backgrounds too)
      • Concept art (for treasure hunters environments, treasure hunters missions, and treasure hunters dimension, for dimension legends, etc)
  • Music
    • MIDI device + try on computer using an app
      • Dungeons projects (for ambient, ambush, boss, trailer, fun, etc)
      • Dimensions (for ambient, trailers, and for fun)
  • Treasure Hunters
    • Roots of Evil DLC
      • Main area: Eden
      • New gear piece: Root of Evil
      • New boss: The Serpent/BOSS NAME
    • Into the Abyss DLC
      • Main area: The Abyssal
      • New boss: The Abysm
  • Other stuff
    • Make a blub art for my support card on PMC
    • My group for PMC:
    • My custom status for PMC:
    • Gather all Tyler digital art and put in one place with their names
  • Creatures
    • Work on Project tome

Treasure Hunters OST

Random music pieces I will make one day

  • Vestiges
  • Beyond Repair
  • Heartless

Main villains/antagonists of Treasure Hunters

Work on them

Tyler art

More Tyler art!

More details: Tyler species: Dragon

More details:

Treasure Hunters

New enemies

Dryad: does lots of heavy damage, has lots of attacks, a small jungle abomination-like mob that is also bipedal

Deluge: does lots of heavy damage, has lots of attacks, water version of Dryad, has coral and stuff

Wishing

Wishing Well + daily wishes + wishes from quests

Quests

Like achievements, but replayable + they grant you different things depending on the quest type and lore and origin and stuff

Wishful Thinking: use the origami Crane artifact 1000 times, reward: grants you a free wish

Ancient Hunts

They return but with more features, more mechanics, and more ancients

Ancient Dryad: Vernal Spectral:

  • Summons enchanted whisperers

Ancient Deluge: ??? (summons enchanted wavewhisperers)

Abyss lore

???

Boss titles

Like in most recent Kirby games

Ancient Dryad: The Forest Guardian

Ancient Deluge: The Tidal Guardian

Squall Monstrosity: The Howling Winds

Armor

Wraith Armor: ???

Melee

Mystic Staff: Like beam Kirby in terms of how it is wielded

Ranged

Soulshot (Crossbow): ???

Artifacts

Soul Hearth: Does the wraith summon soul fire thing

Mystery Brew: Gives a random effect out of these each time it is activated: Water Breathing, Dense Brew, Sweet Brew, jungle awakens brew, NEW, NEW, NEW, NEW

Doom Shroom: ???

Wind Chime: ???

Origami Crane: ???

Star Striker: Is a star-shaped shuriken

Smoke Bomb: When activated, the holder throws it and dazes mobs + gives the holder a short burst of swiftness, allowing them to get away

Glitter Bomb:

Talismans

Fish Dish (summons a random combat pet cat, or rarely an ocelot) [combat pet cats attack by scratching] {looks like a dinner plate with cod and salmon piled up on it}

Sifting Pan (summons a combat pet sifter, which looks kind of like a baby Sifter)

Fire Fungus (summons a magma Mooshroom, which is a combat pet)

???

Gnarl ???

Bramble ???

Characters

  • Stories
  • Batthew
  • New cat character: Bartholomew (bartholo mew as in cat mew)

Treasure Hunters

Heroes

Make the skins in Blockbench then put on PMC.

Those skins/heroes are for other people to use + for this project as well (mainly for this project but I also want to post stuff for other people on PMC as well)

Missions

Hidden Depths (named after the DLC)

  • Boss: ??? (created by main antagonist, wants to go to the surface so it can flood islands)
  • Main mechanic: Diving -- will allow you to go deeper into the water, but you will need to find water breathing columns and also survive the pressure somehow
  • Enemies: Barnacle (from mob vote)
  • Gear rewards examples: Barnacle Armor, Heart of the Sea (talisman), ?, ?, ?, ?, ?
Mission narrator

Try to find a TTS

For hidden depths narrator voiceline:

Deep within these cold depths, an evil rises from below. Created by MAIN ANTAGONIST, it will wash away the islands of treasure. Don't let that evil reach the surface, and dive deep into the heart of the sea.

Drop expansions again

Names are based on the actual drop names, inspired by my idea of Wilderness Unbound, not inspired by other drop expansions like the Garden Deepens and stuff

Wilderness Bound = Wilderness Unbound

Treasure Hunters heroes

Santiago

Chandra

Astrid

Irina

Kaen

Corran

Brute

Berry

Tempest (Squall Monstrosity hero)

Guardian

?

?

?

?

?

?

?

?

Valorie

Hex

Adriene

Hal

Ren

Flores

Kellen

?

?

?

?

?

?

Treasure Hunters Cosmetic pets

Squall Ministrosity

Treasure Hunters dimension DLCs

  • ? (nether DLC)
    • Story:
    • Mission list:
      • ? (the End and the Sift have their own biomes/big structures that lets you access the dimensions for the first time, so now the Nether has a large structure to access the dimension for the first time) (Mainland) [A sprawling cave with walls of Netherrack, lots of obsidian structures, golden vaults, ???, ???, and a nether portal at the end]
      • ??? (Bastion)
      • ??? (fortress)
      • ?
      • ?
      • ?
      • ?
      • ?
    • New gear:
      • Gold Rush (a crossbow, variant of sugar rush)
  • ? (end DLC)
    • Story:
    • Mission list:
      • Stronghold (Mainland)
      • Obsidian Fortress (a fortress made of obsidian)
      • Dragon's Rest (has the ender dragon boss, boss 1)
      • Shadow Spire (end city)
      • ?
      • ?
      • ?
      • ?
  • Worlds Unknown
    • Story:
    • Mission list:
      • Deep Dark (Mainland)
      • ?
      • ?
      • ?
      • ?
    • New gear:
      • Sifting Pan (from earlier in this dump)
      • Soul Sifter (artifact that does something with souls)
    • New mobs:
      • Wardwhisperer (deep dark variant of a whisperer, enemy, summons sculk wall-like things and sculk flower-like things)

Do pages for Heroes Beyond gear parts 1 and 2 from dump 15

IMPORTANT TO-DO

  • Journal for July 31 - August 31 (Grandma and granddads, popcats, tournament, therapist, mama's birthday, psychiatrist)
  • Move + expand on Slurp page
  • Move + expand + draw concepts for poison bottle section
  • Move x2 idea dump 3ds videos from zeke's 3ds
  • Move x2 idea dump 3ds videos from my 3ds
  • Move + expand on donut NB
  • Move green NB pages
  • Move all long-sized papers (Glow Nautilus, Starfall idea dump, etc)

Dimension Legends

Work on project shadow, project eye, and project moon

All dimension legends add-ons = big!

More sifter Legends stuff

Work on nether Legends and Ender legends

Treasure Hunters: Worlds Unknown

Bosses:

  • SIFTER BOSS (boss)
  • The Catalyst (final boss)
  • Wicked Warden (secret boss) [separate from twisted warden]

Decide the name for treasure hunters new dimension

Journal September 7 2026

No jiu Jitsu today, since it is labor day. Daddy and I went to good Sam but it was closed because of labor day so we had to go back home. Mama came home! Remember she left on Saturday and went to auntie J's to go to something with auntie J, but now she is home! Mama brought back some 20 bagged popcorn stuff, 2x boxes of lettered cheez-its, donut hole fruit loops, and root beer cinnamon toast crunch!

New dimension: The Flux

A random word was chosen for this dimension. Not related to the Shift, even though shift and flux are similar. Checklist:

  • [V] Unique name
  • [] Very good, very vanilla+, very unique
  • [] Medium-sized add-on/dimension
  • [] Unique mobs
  • [] Great concepts and great music
  • [] A new and amazing environment
  • [] A unique mechanic like the Sift's souls

Environment:

  • An aquatic dimension with ever-changing waters, beautiful foliage, hidden underwater treasures, and lots of unique places to explore.

Some ambient music:

  • Changing Tides
  • Atlantis
  • Serenity
  • Depths
  • Ebbflow

Bosses:

  • Primeval Guardian (even older than the ancient guardian) [finish render and texture!]

Treasure Hunters

Mooshroom Monstrosity, Mooshroom are in + the Mushroom Golem (it is like Redstone Golems and Squall Golems, it has lots of health and does big damage) + Mooshroom Ministrosity

Mission where the Mooshroom Monstrosity is: Shroom Doom

Zeke's ideas when I asked him to name the mission:

  • I like to MOO-ve it
  • Moo-Moo Massacre
  • Murdering Mushroom

New dungeons project/Project Coal

I started this one because I wanted to make more monstrosities

Creaking Monstrosity:

  • Made of resin, pale oak, and pale moss
  • Similar to the Mooshroom Monstrosity since it is named after a mob
  • Found in the secret mission: The Shadow Garden
  • Summons Resin Golems in its boss fight (resin golems are not powerful mobs, but they are like Squall golems kind of)

Tuff Monstrosity:

  • Trial chamber-related
  • Made of copper and tuff
  • Related to the tuff golem too
  • Found in the Trial Chambers
  • Summons a bunch of super-powerful trial chamber mobs

Shulker Monstrosity:

  • Shulkers kind of count as golems
  • Made of Shulker boxes/shells, endstone, and purpur
  • Summons Shulker Sentries (shulker sentry: a Shulker but with spider legs, they shoot bullets at you)
  • Fought in the ???
  • Summons Levitation Mines: Mines that if you step on them they levitate you

Cosmetic pets:

  • Tuff Ministrosity
  • Shulker Ministrosity
  • Creaking Ministrosity

Gear:

  • Creaking Monstrosity Armor
  • Tuff Monstrosity Armor
  • Shulker Monstrosity Armor

Trial Chambers:

  • A post game challenge like the tower
  • Lots of loot to get but it is challenging to beat
  • If you can get through the whole trial chambers you can fight the Tuff Monstrosity
  • Each time you go into a trial chamber challenge thing, the layout will be different

Tyler

Details

He has yellow horns and shoulder spikes, wings made of blood, orange bands around white claws, and also a yellow tail. Both of his legs are made of wood since he lost both of his real legs but his magic allowed him to adapt wood into legs. His eyes are orange and blue, with blue and orange pupils respectively. A male bipedal gay dragon that uses he/they pronouns.

Can enter people's dreams somehow and mess with them?, but when he does this he is shrunken to 1 foot tall. 10 feet tall normally, can shrink down to 5 feet if needed.

Gallery

Project Coal

Heroes

You have a set of 10 heroes you can play as. The rest of the heroes are unavailable to play as and are instead NPCs with personalities, friendship and trust meters, and a quest/request system

Lore

[DF] means that this question will be answered in Dual Fates.

The Siphon

A long time ago, a cult known as the Siphon formed. They formed due to [DF1]. It took many many years for them to gain more power. They called themselves the Siphon due to their characteristic of siphoning powers off of others, using others only to dispose them, and getting to where they are today by manipulating and tricking entire kingdoms.

--Present Day--

The Siphon is now at full power, and they are the main antagonists of Project Coal. Their armies of Wyrms, ENEMY, ENEMY, and more ravage the land. Their generals construct powerful automatons to decimate the land. All for one reason: [DF2].

The Architects

A long time ago, the Architects were once great builders. They built lots and lots of ancient architecture, automatons, and altars. But the Siphon, way before they were where they are today, chased them out and the Architects were never seen again...until the present day. The Siphon had threatened their very way of living, and once the Architects fled, the Siphon destroyed every single piece of architecture the Architects had made, wiping them from all history books. At that time, nobody but the Architects knew what the Siphon was. The Siphon wanted to run out the Architects because of [DF3].

--Present Day--

It is revealed that the Architects fled to a dimension known as the Echo. After the Siphon started threatening their way of life, they constructed a new plane of existence that they escaped to. It was called the Echo for many reasons; it echoed their wisdom, echoes of the past, how they left an echo behind, and more reasons. When the heroes reach the Echo, they meet the High Architects (the council of architects) and all of their creations. But what the heroes don't know is that the Siphon followed them in.

At this point in the story, the final boss of the Siphon was supposedly defeated. After the heroes defeat the "final" boss, they receive a message from a character known as Alexander (a magical being who helps the heroes throughout the story, he notices the shrine has energy, and he sacrifices himself in the true final battle) saying lots of frequencies were sensed near an ancient shrine. The shrine was the only thing that the architects built in the Overworld that survived. The Siphon had been using the shrine for a long time, never knowing that it led to the Echo.

Within the Echo, the Architects lived on. They had their council, their people, and their helpers. Each helper was a different golem made of different material, and each helper had only one order: Construct what you can.

The Architects built massive cities, giant automations, and copied architecture from the Overworld too. They did this because of [DF4].

The Echo

A dimension created by the architects, accessed through a hidden mechanism at the Ancestral Shrine. It has light blue skies with glimmering indigo stars. It has cities made of endless material and blocks that the Architects kept in mind while forming the Echo; they wanted it to have endless material for building. The cities range from shining yellow and orange to sleek blue to pulsing red. The water in this dimension is perfect for drinking and heals you up if it is consumed. Everything in this dimension, the Architects designed and detailed perfectly to their desires. A sky that stays bright even when it is nighttime, a healing water, and endless blocks to build with.

The Ancestral Shrine was where the "final" boss was supposedly defeated, and then the heroes returned later to enter the Echo, but the final boss was actually a plan, a trap, a ploy to trick the heroes so the Siphon could win.

in the Echo, there are 6 missions. There are LOTS of enemies within each mission due to the Siphon. Without the siphon, those enemies would not be there. Each enemy is either an echo-themed version of an existing mainland enemy or an all-new enemy

The Yin and the Yang/Dual Fates DLC

THIS LORE WAS DECIDED A BIT AFTER THE ABOVE LORE. There used to be question marks in unanswered question spots, and this section was made to add more lore and answer those questions.

In the project, this story is revealed in the Dual Fates DLC. The Dual Fates DLC explores a new barren world, lets the heroes find out and piece together Yin and Yang's story, and also the heroes come face-to-face with an ancient curse...

The Yin and the Yang were once great entities, forming two races to start building a new world; the two races were The Siphons and the Architects. The Siphons were supposed to gather materials, and the Architects were dispatched to build. But soon Yin and Yang started fighting: Who would rule the land? Who would birth the new members of the races? Who would watch over the world? They kept fighting for decades, until Yin decided they (yin and yang both use they/them) had enough; they gave new instructions to the Siphons: Cause chaos. But then Yang cursed the world, and the world was left unfinished as the Siphons and the Architects fell to the Overworld. The Siphons and Architects were unseen by any other creature or entity. The Architects kept building, as those were their instructions, but the Siphons did what their last instruction was: Kill the Architects and cause chaos. They ran the Architects out and soon became the Siphon, using their powers to siphon powers and manipulate. The Architects built their dimension and continued following the only instructions they ever knew: Build. This is why the Siphon destroy and kill; it is what they were told to do. They became more closely-knit and became a cult and army, each Siphon member having their own instruction and role.

Meanwhile, Yin and Yang's unfinished and cursed world sat there for centuries as Yin and Yang continued fighting, so much fighting that they destroyed themselves after they had vexed, corrupted, and scarred each other. The world remained empty and barren until a new group discovered it...

In the DLC, this world is explored. The heroes eventually name it the Duality. The world was originally supposed to be a collaboration with harmony and togetherness between Yin and Yang, but after their fights grew worse, heavily contrasting architecture, environments, and plants began to appear. When the heroes visit, they see all of this contrast from centuries ago. The Duality is also empty and unfinished. No mobs in sight, and there are constant matrix glitches since the world was left unfinished.

The group that finds the Duality in the first place is a group of magical beings called the Finders that were birthed by the Siphon. Their goal is to find the world that Yin and Yang built, and to harness it. The Siphon was defeated in the main project, but stragglers still survived and the Finders were made a while ago as well. The Finders populate the world with enemies, most of them being reflections of the Siphon enemies.

After the boss is beaten in the Duality, all of the enemies and the Finders are destroyed, and there is an entire new storyline about the world; heroes get to rebuild the Duality and create passive mobs with the help of the Architects that will live in the Duality.

Unanswered questions:

  • DF1:
  • DF2:
  • DF3:
  • DF4:
Story
The Echo and the Final Battles

MIDDLE PART OF THE STORY:

The Siphons have found 4 ancient titan entities and corrupted them. Defeat the Titans and clear their corruption to earn ???.

FINAL PART OF THE STORY:

Ancestral Shrine

The heroes defeat the final boss siphon, or at least they think they do. They enter the Echo later, but the Siphon follows them in.

The Echo

A whole storyline passes that I will make later...

Unknown Echo mission, at the end

The Siphon reveal that the final boss that they fought was only a trap to trick the heroes, and then the Siphon take control of the Echo.

The Skyrend

The actual final boss is fought in the Echo, which is now falling apart. Yes it is fought in the Echo, but more specifically, at the tallest tower/spire in the Echo. This spire is known as the Skyrend. The boss is known as the Echo Abomination, formed from siphon's souls and bodies, the Echo's own reality, and more Siphon stuff. After the Echo Abomination is defeated, the Siphon either retreat or die, if they weren't already defeated in the final battle. The heroes help rebuild the Echo as well.

DLC: Dual Fates

The Duality

Fateful Fortress

At the biggest structure in the Duality, an formerly-unnamed fortress (which is where yin and yang used to live before they fought) [after the final DLC battle, the heroes name the fortress] is reached by the Finders, who then start corrupting it.

The final boss of Dual Fates is fought in this fortress. The final boss is known as the Seeker. It is formed by the Finders putting all their power and souls together to form a massive entity.

The ???/DLC 2

A new dimension that is like the Sift; it is actually populated and has lots of unique plantlife and unique moblife.

This dimension's main colors are sickly light green, dark and light deep purple, and faint pink alongside bright yellow and very dark blue.

This dimension is explored in DLC 2. The heroes find it after reading Alexander's wish he left before he died that he had been studying a new world that is accessed through ???. Within the world, a corruption is spreading, however.

Also: Alexander plays a MAJOR role in the story, and when he went to the final battle in the Echo, he was planning on sacrificing himself. Alexander helps the heroes greatly, studies other worlds, and is the reason the heroes even find the Echo AND this new world. He has even more roles beyond that too.

A note for Project Coal

Like with Kirby and normal MCD, after the boss/story is beaten, the world/enemies are still the same or still there or how it was before the story was beaten

In here, there are two modes: Memory and Actual. Actual is unlocked after the main story is beaten and no enemies or stuff are there, which allows you to do things like quests and training, and there are no missions but there are simulated dungeons. Memory is also unlocked after the main story, and it allows players to continue fighting enemies, bosses, and explore hostile/corrupted environments as if nothing in the main story happened. The memory mode's lore is basically you are reliving your memories as if the memories reflected what was actually happening

Project Coal: Lore Fragments

Post these on PMC.

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Project coal

Draw paper concepts and digital concepts

Mimic Chests:

  • A variant for all chests
  • It looks exactly like a normal chest, but when it is tapped it opens up and reveals its eye and teeth

Creature collector project

  • Draw on paper first
  • Something with souls
  • Creature names: Companions
  • Companion no. 66: Bombard (a bombing bard, singer)
  • Snow S'mores food, Dynamite Durian food for Bombard

Creature collector again

Yep, with all-new, all-made by me, 200 creatures, drawn very well on paper and also very well digitally!

Project Coal

Playable heroes (8)
NPC heroes (20?)
  • Alexander
  • Raj
  • Sylvia
  • Maybel
  • Tyler (based on Tyler rossell)

Treasure Hunters

Make its lore, story, etc as great as Project Coal's story/lore was + also make the project's new dimension AMAZING.

Project Quartz

Another dungeons project with lots of great lore, a great story, and lots of new mechanics and new enemies.

Artifact: Cookie Jar: When activated the hero takes a random cookie out, each cookie grants a different effect.

Mission: Ocean Monument (has three elder guardian mini-bossfights)

Existing Enderlings:

  • Snareling
  • Blastling
  • Watchling
  • Enderman
  • Boss Enderman/Endersent
  • Endermite

Boss Enderlings are like Endersent; they are not Endersent variants but they are Endersent equivalents; enderman boss = Endersent, so Snareling boss = ?, Blastling boss = ?, etc.

New Enderlings:

  • ling
  • ling
  • ling
  • ling
  • ling
  • Boss Snareling/?
  • Boss Blastling/
  • Boss Watchling/
  • mite
  • mite
  • mite
  • Boss Endermite/not an Endersent equivalent

The Leviathan:

  • A massive oceanic boss
  • First concept done on paper on 9/8/26

Find all paper concepts, take a picture of them, and put them in one spot, but separate them by what project they belong to

Work on these dimension projects

Project Shadow

Project Moon

Project Eye

Treasure Hunters dimension

DLC2 for project coal dimension

New project/Project Sun

This is a project like Starfall and MC x Pokopia. This project is about MC mobs, vanilla and MCD. There are mob skins too. Mob RPG with classes for mobs?

Stuff

To-Do
Other stuff
  • Searches: cover up the discord-related searches on my PC
  • Journal September 8 2026: do it; Gracie Barra, bread baking
Lyric songs

Prototype song/rap: A Better Place

MCD2 song/rap: Beyond

Tyler's Dreamscape
Characters

Do character details + full names + real names for characters with nicknames + make art of them using the same brush I used for Tyler sleeping on the beach (it was natural brush 1 I think, found in my favorites)

Zachary/Zachary ??? (Male bipedal dragon)

Rummage/??? ??? (Male bipedal raccoon)

Batthew/Matthew Harrow (Male bipedal bat-dragon)

Bartholomew/??? ??? (Male bipedal cat)

Oliver/??? ??? (Male bipedal ???)

Twig/Baxter Greene (Male bipedal ???)

Grim Winters/Dexter Frost (Male bipedal goat) [a villain who lives on a secluded mountain, very misguided]

The Sentry (Male bipedal MC Nester) [a protective Nester who lives in the sift]


Boba (a blub) [follows sentry everywhere despite sentry's protests] (only speaks in squeaks)

Server stuff
  • Channels
    • Teasers
    • Brainstorming
  • Categories
    • Add them
    • Addon stuff (my add-on stuff)
    • Main (chats)
    • Media (music, art, memes)
    • Roleplay (for all roleplays)
    • Locations (more roleplay stuff but this time they are fictional locations)
  • Descriptions
    • For all channels
    • Teasers: where I post this stuff for my add-ons: teasers, hints, ARG-style things, lore fragments, lore, poems, and small details and stuff like that
    • Concepts: Where I post concept art
    • Brainstorming: Working with other users on adding stuff to my add-ons by brainstorming
    • Blubposting: Posting stuff about Blub
  • Narrator
    • Examples of usage:
    • When a user goes offline or has to go: [username] left the world.
    • Entering locations ([username/character] entered [location])
    • Entering locations but descriptive (You enter the Sift, and it looks [very descriptive writing])
    • Dying in roleplays ([username] died. [death message])
  • Locations
    • Nether Portal Cave
    • Stronghold -- Portal Room
    • Deep Dark -- The Portal
    • The Nether
    • The End
    • The Sift
    • Islands like the island realms from MCD
  • Art, Lore, Details, Stories, etc
    • Draw: characters, locations, and user houses
    • Add lots of lore to characters and the server itself
    • More details (ex. location properties, where characters live, etc)
    • Stories (our roleplays get turned into stories after the roleplays are done, or at least a major part of the roleplay)
  • Add arcane (the thing with levels and custom greeting stuff)
  • User houses
    • Mine: Tower of Tyler
Work on
  • Keep working on all 5 of my main dungeons projects (Heroes Beyond, Debug Dungeons, Treasure Hunters, Project Coal, Project Quartz)
  • Make a medium-sized vanilla+ add-on that is amazing
  • Work on mob skins (only customization) and mob variants (like cold pigs and stuff) for Project Sun
  • Work on these dimension stuff: Shadow, Eye, Moon, Proj. Coal DLC2 dimension, Treasure Hunters new dimension
  • make ANOTHER new and good dimension: The Whisper (has many layers, levels, and islands which get more terrifying as you descend down those levels and layers)
  • another dimension: The Fungal (related to a fungus infection, has overgrown fungi and stuff)

Prototype song/rap: A Better Place

Descending deeper down, to a world renowned, crowned, for its torment

Project Quartz

Remember, in all of my main five MCD projects, all returning enemies and gear I must model/texture myself to be unique

All bosses from MCD/MCD2 return in simulated battles.

Boss Appearance Location
The boss name Each boss has a new cyber-themed appearance due to the simulation generating them The boss's arena within the simulation
Corrupted Cauldron
Redstone Monstrosity
Nameless One
Arch-Illager/Heart of Ender
Mooshroom Monstrosity
Jungle Abomination
Wretched Wraith
Tempest Golem
Ancient Guardian
Vengeful Heart of Ender
Wandering Witch
Copper Monstrosity
Twisted Warden
Sculk Monstrosity
Prime Enchanter
Grand Illusioner?
Monstrous Opus/Supreme Evoker

MORE PRODIGY PETS!

Project Quartz enemies

Returning
New

Project Quartz bosses

  • Stone Monstrosity
  • Glowing Monstrosity

Stuff

Project Quartz
  • Finish Glow monstrosity texture and render!
  • Make glitch versions of the boss themes for the boss simulation w/ MCD bosses or at least compose new ones
  • Remix Redstone monstrosity theme for Glow monstrosity theme
  • Ancient hunts are in; new ancients exist, and returning ancients from MCD get redesigned
Dungeons projects OSTs
  • Make them VERY good
  • Ambient, boss, ambush, area, camp, etc
MIDI keyboard
  • Don't save up for it, 1. they are expensive, 2. we have one in the unit somewhere
Save up for
  • MCD2 deluxe preorder
  • MCD2 plushies and figures
Blockbench unfinished
  • Gather all unfinished textures, renders, models etc. Make a list for them. Look through drive and dumps to find all unfinished content and gather them and finish them one day
To-do
  • Move papers throughout the weeks
  • Expand on/details + pages for heroes Beyond gear parts 1 and 2 on wednesday
  • Do journal for July 31 - august 31 on thursday

Project Quartz ancients

New

Ancient Blastling

Returning

Ancients originally from MCD, returning with a new design.

Formerly unused

Within MCD, there are a lot of unused ancients, so those ancients are brought back with new designs (since the returning ones also have new designs) and boss fights.

Name Image Runes Min. Enchantments Minions
Ancient Blaze/
Ancient Cave Spider/
Ancient Creeper/
Ancient Enderman/Creeping Calamity ?, ?, ? Echo, Quick, Rush, Gravity Pulse x10 Enchanted Endermites w/ Weakening
Ancient Evoker/Sinister Summoner
Ancient Frozen Zombie/Frosty Fiend
Ancient Ghast/
Ancient Wildfire/
Ancient Iceologer/Glacial ???
Ancient Redstone Cube/??? ???
Ancient Skeleton Horseman/??? ???
Ancient Wind Caller/??? ???

Project Quartz new enemies

Cleaveling: Another hostile Enderling found in the End. It attacks by using its shadow cleavers at the ends of its arms. It has a weapon named after it: The Shadow Cleaver. It has 5000 base health.

Cleaveling.pngcleaveling texture.png

Project Sun

A turn-based? mob RPG! Fight enemies using mobs and their skills, explore a vast world, play the story, customize your mobs, complete missions, upgrade mobs, and meet with amazing characters

Stuff

Characters for Tylers Dreamscape

Do character details, skins, art, and lore.

Harbin: A main antagonist, it/its, a heart/core

Vivian: A main antagonist, she/her, ???

Bramble: ???

More Tyler details: More art and details!

Ruby: She/her, gemstone collector

Jungle Awakens-inspired character/

Creeping Winter-inspired character/??? Winters

Howling Peaks-inspired character/Gale

Flames of the Nether-inspired character/

Hidden Depths-inspired character/

Echoing Void-inspired character/Erebus (a darkness that once spread across the land, now contained in a mortal body. they/them pronouns, very unhinged)

More stuff for Tylers dreamscape (repurpose these for project Quartz as well)
  • Souls (somehow set up a soul system, after you defeat enemies you are granted an amount of souls told to you by the Soulkeeper, you can use those souls on stuff)
  • Enemies (somehow set up an enemy system, like an RPG, make entire new enemies and people can fight them using magic spells which can also be upgraded, defeating enemies grants souls, the battles are narrated by the Watcher) [draw art of them for their images]
  • Companions (somehow set up a creature collecting system with encountering companions and battling with companions, peoples' actions are narrated by the Companion Companion) [draw art of them for their images]

Project Quartz:

  • Soul system
  • Companions
  • Magic spells stuff
  • Use all enemies I make as enemies in the project
  • Soulkeeper, Watcher, and Companion Companion
Vanilla+

A new medium/big-sized add-on w/ a medium-sized dimension + LOTS of good vanilla+ stuff

Stuff

Journal September 8 2026: For my Mia life skills I got to bake bread with daddy's help as we followed a recipe in the PDF. The bread turned out good!

Make pages for stuff + clean up wiki

Draw Dryad concept (bipedal jungle abomination-like mob)

Project Quartz

Quests

Like MCD2 side quests.

Goals

Like achievements, but replayable + they grant rewards that you can use temporarily. You can complete goals 3 times each week.

Example goal: Pest Control (kill 300 Silverfish. reward: temporary silverfish combat pet. the silverfish combat pet is only temporary and does not require a talisman to equip it, it will be equipped all the time until its temporary time is up)

Curios

A new type of thing like an artifact and a talisman

Dimension

Another new dimension

Greatness

Make this project as great as MCD2!

Bosses

Add more bosses

??? Monolith

Dragonlings

New category of pets that provide bonuses + are very cute

The Lure mob

Lures players in somehow

Lore, story, etc

Work on the lore + the main storyline as well

Something with soul construct

That is the codename of the Monstrous Opus

Capes

Cybercape (dark blue BG with light blue cyber designs, related to the simulation with MCD bosses in it)

Dragon Cape

Curious Cape

Monstrous Cape (represents monstrosities and the monstrous opus)

Beach Cape (sand-colored BG with some water coming up from the bottom)

Cosmetic pets

Scaredy Cat: A cat with a sheet ghost costume

DLCs

Jungle: Wicked Wilderness

Snow: Chilling

Desert: ???

Mountains: ???

Wetlands/Swamps: ???

Forests: ???

Caves: ??? Treasures

Oceans: Sunken Secrets

DLC missions
Wicked Wilderness

Jungle Temple

?

? (boss mission)

?

Forest DLC

Woodland Mansion

Mossy Ruins

flower forest mission

Eerie Deepwoods (boss mission)

Cave DLC

? (lush caves and dripstone caves)

? (sulfur caves and mineshaft)

? (trial chambers? + boss mission)

Dark Descent (deep dark and monster rooms)

Sunken Secrets

?

Neptune's Keep

Ocean Monument

? (boss mission)

DLC enemies
DLC bosses
DLC gear
DLC enchantments
Chilling ???

Brumal

Auroral

Passes

Remember the season passes from MCD? They return...

New: 10 new season passes: SAFARI, ???

Expansions: An entire medium-sized DLC for each pass, which includes 2, 3, or 4 missions and some gear/a lot of gear + some new enemies as well

Returning: Cloudy Climb, Luminous Night, Fauna Faire

Missions/Bosses: 2-4 missions for each pass + a boss at the end. Each boss is not a real boss, but also not a powerful mob either, they are in between, similar to how the Enchanted Endersents and Ancient mobs are in-between powerful and boss

Missions:

Cloudy Climb (3 missions)

Cloudy Climb (a mountain in the clouds, climb up the mountain to reach the summit while fighting enemies)

Cloud Nine

Sky Spire

Luminous Night (2 missions)

Luminous Lagoon

??? ???

Fauna Faire (?? missions)

??? (3 missions)

???

???

Wild Woods

Gear:

Cloudy Climb

Cloudy Climber Armor

Luminous Night

Glowstick (artifact)

Fauna Faire

Wild Tamer (talisman that summons a random wilderness-themed combat pet)

Taking MCD mission names literally

Post on PMC with edited images

Soggy Swamp: MC swamp with a water overlay

Lone Fortress: Lots of nether fortresses to both sides, with a single one in the center

Windswept Peaks: A wind sweeping with a broom

Broken Citadel: image of an IRL citadel with a crack down it

Art for Tylers Dreamscape characters

Do the art for them (ex. profile pictures and renders) [digital art btw]

Project Quartz stuff

Stories

The mainland/main game has its own story, and so do each DLC. Each DLC has its own separate story as well

DLC stuff

Work on their bosses, enemies, and gear, etc

Concepts

Draw both paper and digital concepts for bosses, mobs, environments, etc

DLC islands

Each DLC has an island. Draw concepts for them. Each island is named and has a hub too.

Random dimension concepts

Draw environment concepts digitally on big digital paper, with perspective, with shading, and with a good artstyle/style

All of these dimensions besides the Untamed I thought of while doing exercises, I had random words come to me (besides the Pulse and the Farside, I looked up synonyms for dark side and heartbeat) and turned them into small environment details that will then turn into medium-sized dimensions

The Hearth/The Tinder

A fiery dimension but unlike the Nether.

The Whim

A very weird dimension that is whimsical, with upside-down orange trees, purple grass, and other very weird stuff. Name comes from whimsical

The Resonant

A peaceful musical dimension with calming ambient music, dark green grass and foliage, and large hills and mountains

The Brine

A deep-sea dimension with eerie creatures, deep water depths, and lost treasures

The Untamed

A wild dimension with thick foliage and forests, dangerous wildlife, and colorful foliage

The Farside

A dimension like the dark side of a tidally-locked planet; cold, dangerous, and dark

The Pulse

A creepy heart-based dimension, with beating heart cores, blood-formed mobs, and red foliage

The Ascent

A false heaven dimension?

The Purge

Another soul-based dimension? Name comes from purgatory

Digital concept stuff

9/9/26 random mob concepts 1:

  • Not done
  • Has 6 random mobs on it
  • I just drew randomly and went with the flow and drew with nothing in mind
  • Brush used: Natural brush 1

9/9/26 random dimension environment concept 1:

  • Not done
  • For an entirely new dimension that will start from me drawing random concepts. This dimension is all-new and was not listed anywhere on this wiki until now. I just drew randomly and went with the flow and drew with nothing in mind
  • Brush used: Natural brush 1

9/9/26 random enemy concepts 1:

  • Not done
  • Has 6 random dungeons-style enemies on it
  • I just drew randomly and went with the flow and drew with nothing in mind
  • Brush used: Natural brush 1

9/9/26 random existing mob drawings 1:

  • Blub, Monarch, Nester, Sprout
  • Simple little mini drawings for fun

Adobe fresco

Figure out how to do perspective, MC artstyle, and straight blocky lines, then make an entire new VERY GOOD dimension concept!

Project Quartz new mobs

Remember -- mobs can and will have differing behaviors from normal MC, just like MCD does.

Depthclaw (a rare spider crab-like mob, they rush at heroes and attack them with their claws, they have a good amount of health, has a weapon named after them called the Depthclaw) [Ancient: Hadal Zone]

Behemoths (powerful skeleton-like mob, variant for every skeleton variant)

Barnacle (powerful mob from mob vote, has a weapon named after it called the Barnacle Harpoon, which mimics their pulling tongue) [Ancient: ??? Riptide]

Typhoon (powerful breeze variant, looks like wildfire) [Ancient: ??? ???]

Concepts

Treasure Hunters Dryad and Project Quartz Behemoth messy concepts done on paper on 9/9/26

New mob: Verve

Called verve because that word is related to vitality.

Has many different forms.

Image Name Spawn Texture Behavior Trait
Verve (shrub).png Verve (shrub) Plains and forests Dirt body, shrub top Passive, burrows in ground when scared Helps with farming after tamed with Carrots
Verve (pale).png Verve (pale) Pale Gardens Pale moss body, closed eyeblossom top Neutral, goes invisible when scared Pacifies Creakings after tamed with Resin
Verve (coral).png Verve (coral) Oceans Sand body, tube coral top Passive, swims away fast when scared Gives water breathing after tamed with Kelp
Verve (mushroom) Mooshroom Island Mycelium body, red mushroom top Passive, disguises self as mooshroom when scared Wards hostile mobs away after tamed with Brown Mushroom
Verve (poplar) Dappled Forests ??? body, poplar sapling top Passive, ??? when scared ??? after tamed with Red Shrub
Verve (wither) Soul Sand Valley ??? body, wither rose top Hostile, must be calmed before tamed Can attack mobs and wither them on command after tamed with ???
Verve (sniffer) Can be dug up by Sniffer Sniffer texture for body, torchflower top Passive, burrows underground when scared Dug up by sniffers at a 2% chance, ??? after tamed with Pitcher Pod

Tylers Dreamscape

Use D-Proxy for companions, narrators, and enemies and Tupperbox for characters.

Remember everything here will also be reused for a Project Quartz DLC called ??? ???

Soul system

Soulkeeper (narrator)

Enemies

Watcher (narrator)

Rpg-style battles

List:

Image Name Attacks Description
? Spellcaster Fire Hex, Ice Hex, Lightning Hex The Spellcaster harnesses the powers of three elements, forging those elements into spells.
? Harborer Soul Blast, Fury, Soul Ignite The Harborer harbors long-lost souls, taking advantage of their fury and wrath to power itself and its attacks.
? Echomite Mimic, Echo, Vanish The Echomite is small but mighty; it can copy attacks, vanish at will, and even create copies of itself.
Enemy attacks

Fire Hex: Summons a fire spell, 40% chance to burn the opposing side.

Ice Hex: Summons an ice spell, 40% chance to freeze the opposing side.

Lightning Hex: Summons a lightning spell, 40% chance to paralyze the opposing side.

Soul Blast: Releases a huge amount of souls?

Fury: ???

Soul Ignite: Summons a bunch of soul fire

Mimic: Copies attacks

Echo: Leaves afterimages

Vanish: Disappears for 5 seconds

Curios

There are Curios which mimic these enemies' attacks, buy them using souls. You can have 4 curios equipped at once.

Fire Hex: Fire Rune

Ice Hex: Ice Rune

Lightning Hex: Lightning Rune

Soul Blast = Soul Summoner

Fury: Anger ???

Soul Ignite: Spectral ???

Mimic: ???

Echo: ???

Vanish: Shadow Flask

Locations

Each enemy has spawn rules for locations within the server.

Magic powers
Magic upgrades
Companions

Work on

New dimensions: Project Shadow, Project Eye, Project Moon, Project Copper, Project Coal DLC2 dimension, Project Quartz new dimension, Treasure Hunters new dimension

Music [use MIDI keyboard once we move]: Heroes Beyond, Debug Dungeons, Treasure Hunters, Project Coal, Project Quartz

new dimension

Unique name, unique mobs, unique environment, new mob family like sifters, cool way to enter, and very good and vanilla+

Draw digital concepts on an ancient paper background

Choose a random word and go from there

The dimension name is...The Chill

A horrific and cold dimension known for its constant snowstorms and creepy mobs. Called the chill for two reasons: Cold (chill) and scary (chilling)

Project Star

New dimension, make it as great as the sift!

Unique name, unique mobs, unique environment, cool way to enter, and very good and vanilla+, project star, make it as cool as the sift

Stuff

  • Two more dimension projects
  • More stuff (gear, enemies, missions, etc) for all my dungeons projects!
  • Another creature collector with very good creatures
  • Journal September 9 2026: Mama wanted me to pick something else with my check money since the minky I got would be used for a plushie, but said plushie would be very hard to make since it is blocky and 3D. I made my pick; a Creaking action figure, and we will order it tomorrow. We will put the minky, felt, yarn, and cotton away for now as well
  • More tyler digital art
  • Project Quartz new gear: Bonechill Armor
  • My dimension legends add-ons and main projects (shadow, copper, eye, moon) MUST have very unique and cool mobs
  • New mob-related project about mobs; with mobs designed/re-designed by me (meaning they could have new design features), mob skins (cosmetics), and mob variants (actual MC-style variants)

New vanilla+ addon

Has a new medium-sized dimension as well + very good vanilla+ additions. Think of the Blub, the Creaking, the sulfur cube. All of those are very unique and strange, and I want to capture that feeling.

Features: Lots of vanilla+!

Reveal trailers: Like at MC live

Suggestions: Get ideas from other people and make their ideas w/ credit

To-do: Sounds, animations, key art, blockbench, roadmaps, etc

Creature stuff

More food creatures for that one project:

  • Pearrot (pear parrot)
  • Peanut Butter Jellyfish
  • Gummy Worm and Gummy Bear
  • Tacodile

Actual creature collector project:

  • Torrentail, Rainine (cloudy dog creatures related to rain)
  • Creature cosmetics
  • Collections (ex. halloween)

More stuff for dungeons projects!

More enemies, gear, missions, enchants, pets, cosmetics, and more!

Project Quartz

Vast Voyages -- Space DLC
Missions

Stellar Nursery

Starfall ???

WEIRD PLANET 1

WEIRD PLANET 2

WEIRD PLANET 3

?

?

?

?

Enemies

Cosmic Zombie

Cosmic Skeleton

Astro Creeper

Bosses

The Cosmic Horror

Lightless (black hole based, lightless due to black holes being able to suck up light)

Locations

Hub: Space Station

Enchantments

?

?

?

?

?

?

?

?

Armor
Melee
Ranged

Starstruck Crossbow

Gamma Ray (crossbow)

Artifacts
Talismans

Rover Kit (summons a rover combat pet)

Possible DLC

A DLC about all three other MC dimensions?

Another DLC

About another new dimension (project quartz has two dimensions; one in the main game and one in this DLC)

Another DLC

As big as the Space DLC

Another DLC

As big as the Space DLC

DLC islands/archipelago

Paper concepts for these: The overhead map view, islands' appearances, village designs and architecture

Jungle: Burgeon Island

  • Hub village: Tropic Thicket (a village among the bamboo and jungle thicket)

Snow: Glacial Island

  • Hub village: Hidden Hearth (a warm village hidden inside an icy cave, the cave is in the side of a giant mountain)

Mountain: Zephyr Island

  • Hub village: Stormy Sanctum (a village on top of a tall mountain, with architecture similar to Howling Peaks architecture)

Swamp: Swampy Island

  • Hub village: Mellow Marsh (???)

Ocean: Oceanus Island

  • Hub village: Sea Breeze Basin (a village on the water, surrounded by hills and mountains)

Forest: Earthen Island

  • Hub village: Vernal Grove (a village on a peaceful hill surrounded by forests)

Caves: Hidden Island

  • Hub village: Gemstone Grotto

Desert: Mirage Island

  • Hub village: Ancestral Ruins (a village built among Sandy ruins)

Project Quartz

New bosses:

  • Creaking Abomination (I tried to draw it but I failed. A jungle abomination-like boss with orange eyes all over it, body and head made of pale logs, super long and uncanny arms)
  • Mechanical Menace (a steampunk-style ancient monster that was awakened by force) [lore: it was built by ancients, but it went rogue so the ancients sealed it in a deep cave]

Another dragon creature collector project

Project Lure

A creature collector project!

9/10/26 concepts:

  • Anglerfish (stage 1)
  • Lamprey/anglerfish (stage 2)
  • Both are colored dark blue and purple, with lots of big teeth, lights, and black eyes

Project Quartz

These ideas are mostly taken from Dungeon Distortion and Minecraft Dungeons gear descriptions.

  • Gargoyles are now actual mobs
  • Redstone Sentries are now actual mobs
  • New mobs: Black Wolf (from black wolf armor), Black Ocelot (from shadow walker armor), Seafarer (from anchor), Sea Reaver (from scale mail), Jailor (from truthseeker and jailor's scythe)

Project Quartz

Ocean DLC
Boss: Abyssal Wyrm

A giant sea serpent. The only one of its kind. In its boss battle, you can only hit its head, its body is made of reinforced scales.

Boss mission: Colossal Chasm

Mission opening: The deepest depths of the sea: The Colossal Chasm. It lies deep below anything you have ever seen before, and at the very bottom lies the Abyssal Wyrm. ????

Enemy: Sea Serpent

Summoned by the Abyssal Wyrm and also found in Colossal Chasm. Is a powerful mob, but when summoned by the Abyssal Wyrm it is non-powerful

Boss attacks

Burrow: It burrows underground, swims beneath the ocean floor, and then chooses a random spot to burst upwards

Barrage: It swims upward, unable to be hit, and fires giant orbs of rock that crash down into the ground

Laser Beam: It stays in one place and fires a beam while it rotates to lock onto heroes

Summon: It summons 3-6 Sea Serpents

Swim: The Abyssal Wyrm swims through the water, dealing damage and knocking heroes to the side

?:

?:

?:

Lore

The Abyssal Wyrm sleeps at the bottom of the Chasm, but the main antagonist of the DLCs roused it, causing it to cause unrest in the oceans, giant tidal waves at the surface, and its mind control, which it usually keeps deactivated, was activated causing all of the ocean creatures to turn evil. The Abyssal Wyrm is not evil; its mind control was only used to control mobs to protect the oceans, but when the antagonists awakened it, it lost control of its mind control

Gear
  • Armor: Luminescent Armor: based on glowing coral
  • Melee: Pirate Hooks (a sickle variant)
  • Ranged: Tidal Crossbow: fires waves?
  • Artifact: Anchorer (a new anchor artifact. aim it at mobs, activate it, wait 1.5 seconds, watch as it fires itself at mobs before retracting back. it has a big cooldown when actually hitting things, and a shorter cooldown when it was used but it didn't hit anything)
  • Talisman: Leviathan's Tooth
New artifacts

Sushi Satchel

Sandwich Satchel

New Starfall cat

I would put this on the starfall papers but I cannot find them right now.

Magic cat: Abracatdabra

DO HEROES BEYOND GEARS 1 AND 2 PAGES AND DETAILS

Treasure Hunters

Make the new dimension + something all-new the focus. In MCD2, the deep dark and sift are the focus, having lots of gear, enemies, involvement, lore, story, and other stuff.

Stuff

  • Work on music/OSTs for dungeons projects
  • Work on creature collector stuff
  • Lyric songs!

Vanilla+ addon/Project: Rain

LOTS OF GOOD STUFF!

LAST MAIN DUNGEONS PROJECT

Project name: Project Sunbear

Actual name: Brave the Unseen (named that because players/heroes will be exploring all-new, unseen, unknown, and mysterious places and environments)

Lots of very good: gear, bosses, missions, DLCs, enchantments, enemies, heroes, consumables, lore, story, etc

Cuttlefish Armor

MAKE NAMESPACE BACKGROUND ART -- ESPECIALLY FOR DUNGEONS PROJECTS

Journal September 11 2026: We ordered what I chose for my check (check previous journal entries for context). The thing I chose was a creaking action figure, and I think it will arrive tomorrow

Stuff

Work on a creature collector project + work on the creatures!

Make a bunch of good skins that are not for dungeons projects! (animal skins)

Remember: all my projects (Starfall, MCD projects, MC x pokopia, etc) will be made in Minecraft because it is easier than an actual game, models/textures are easier, and I can build stuff too

Prodigy pet art that makes the pets in poses or in action stances, like Pokemon artwork

Brave the Unseen

More enchantments + new enchant system + enchanted mobs return + more enchantment-related stuff

Prodigial Dungeons

Make it in MC

Another unique MCD-inspired thing

Make it in MC, and it is not a crossover nor another Minecraft Dungeons project, it is unique and my own creation but styled like MCD

New stuff

  • Another new VERY good dimension!
  • Mob art for new project: For a new project, digital art, draw icons, sprites, etc, posed like Pokemon art, make it very good
  • Journal September 12 2026: My creaking action figure came! Also we cleaned outside and in our rooms because we have a showing tomorrow.