Another mounts add-on!
New hostile mob variants
Taken from MCD, separate from Bridge the Gap:
Frozen Zombie/Chilled
Jungle Zombie/Envenomed
Mossy Skeleton/Mossed
Sunken Skeleton/Sunken
My own for synergy: (separate from the other add-on with these in it)
Swamp Zombie/Marshed
Wither Zombie/Wither Zombie
New horse variants (separate from the other add-on with these in it)
- Drowned Horse
- Husk Horse
- Chilled Horse
- Marshed Horse
- Wither Zombie Horse
- Envenomed Horse
- Sunken Horse
- Parched Horse
- Stray Horse
- Bogged Horse
- Wither Skeleton Horse
- Mossed Horse
Jockeys
Drowned Horses spawn in deep oceans, ridden by a Drowned with an iron trident.
Husk Horses spawn in deserts, ridden by a Husk with an iron cleaver.
Chilled Horses spawn in icy biomes, ridden by a Chilled with an iron mallet.
Marshed Horses spawn in wetland biomes, ridden by a Marshed with an iron ???.
Wither Zombie Horses spawn in Nether biomes, ridden by a Wither Zombie with an iron ???.
Envenomed Horses spawn in jungle biomes, ridden by an Envenomed with an iron ???.
Sunken Horses spawn ???
Parched Horses spawn ???
Stray Horses spawn ???
Bogged Horses spawn ???
Wither Skeleton Horses spawn ???
Mossed Horses spawn ???
New weapons
Tiered details
Cleavers can be used for rapid attacks
Mallets can be used for slow but powerful attacks
Tiered
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine Cleaver
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine Mallet
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for marshed)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for wither zombie)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for envenomed)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for rugged)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for whispered)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for Piglin mount)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for Illager mount)
Wood/Stone/Iron/Copper/Diamond/Netherite/Prismarine ??? (for creaking mount)
Newly-tiered
Tridents, Bows, and Crossbows are now tiered.
Trident renamed to Prismarine Trident
Bow/Crossbow renamed to Wooden Bow/Wooden Crossbow
Wood/Stone/Gold/Copper/Diamond/Netherite/Iron Trident
Stone/Gold/Copper/Diamond/Netherite/Iron/Prismarine Bow/Crossbow
Added tiers
Sword, Axe, Shovel, Hoe, Spear, Pickaxe now have Prismarine tiers
Armor
Mount armor
Invisible armor if you want your undead mount's beauty to show
Armor for almost every new mount
Synergy: Leather Nautilus Armor, Chainmail Horse Armor, Chainmail Nautilus Armor
Player armor
New material + a new tier of player armor
Stuff
New hostile mobs/horses
Mountain Zombie/Rugged
Mountain Skeleton/Jagged
Soul Zombie/Whispered
Soul Skeleton/Corrupted
Rugged Horse
Jagged Horse
??? Horse
??? Horse
Soul Zombie/Skeleton are inspired by soul-corrupted mobs
Rugged Horses spawn in mountain biomes, ridden by a Rugged with an iron ???
Whispered Horses spawn in soul sand valleys, ridden by a Whispered with an iron ???.
Jagged Horses spawn ???
Corrupted Horses spawn ???
New hostile mob with lots of variants
We already have zombie and skeleton, I will make a new one with variants based on biomes, it will be an undead mob too
Creeper variants
Creeper [spawns in most biomes]
Icy Creeper (from MCD, separate from Bridge the Gap) [spawns in icy/snowy biomes]
Mossy Creeper [spawns in woodland biomes]
??? Creeper [spawns in dry/arid biomes]
??? Creeper [spawns in ocean biomes]
Illagers
Bring all MCD Illagers in, separate from bridge the gap
Iceologer: Lives in icy/snowy biomes
Enchanter: A common Illager mob
Mage, Illusioner, Excavator, Wind Caller, Vindicator Chef, Royal Guard, Pillager w/ tiers, etc
- all other illagers
Hostile mob tiers
From MCD, separate from bridge the gap
Tiered variants for zombie, skeleton, and all their variants (ex. bigger size, better weapons, etc from MCD)
Traits
Special behaviors that the undead mounts have.
Zombie Horse: ???
Skeleton Horse: ???
Husk Horse: ???
Parched Horse: ???
Chilled Horse: Can walk through powdered snow, ???
Stray Horse: ???
Drowned Horse: Can breathe underwater, allows player/rider to breathe underwater as well
Sunken Horse: ???
Wither Skeleton Horse and Wither Zombie Horse: ???
Marshed Horse:
Bogged Horse:
Rugged Horse: Can jump very high and land without taking damage
Jagged Horse: ???
Effects
Frozen: Given by Chilled/Frozen Zombies. Makes you move slower and take small damage every tick
New mounts
???PIGLIN
Spawns in Bastions and Nether Wastes
Ridden by piglin brutes, the brutes will have a golden variant of a new weapon
???ILLAGER
Spawns in raids and woodland mansions
Ridden by a new Illager, the Illager will have an iron variant of a new weapon
???MALICE
???, is hostile + does not spawn with a rider
???RESONANT
???, makes music
???END
Spawns in the End, allows for players to fly over the void
Does not spawn with a rider
???PALE
Spawns in Pale gardens
ridden by a Creaking variant, the Creaking variant will have a diamond variant of a new weapon
Skeleton Horse jockeys
All skeleton variants that ride on a skeleton horse variant will have a tiered bow
Lots more unique stuff
Lots more stuff in general
New weapons crafting
Prismarine tools: Use prismarine shards
Cleaver: x2 sticks, x2 of the material
Mallet: x1 sticks, x5 of the material?