Minecraft

Tome of Concepts

A Minecraft concept notebook. I took this from Zeke and then gave him one of mine, so we traded. I wanted this one since it was big. There are many new add-ons that features from here go into.

Also I will mostly decide things on this page before they go onto paper, but MCC papers and Minecraft Innovation involve me putting things on paper then writing them down + expanding them on their pages.

July 27, 2026

Merchant: Cryptic Keeper

A new merchant that trades new and rare items for many types of currency.

Types of currency this merchant takes: Iron Ingot, Copper Ingot, Redstone, Lapis, Quartz, Gold, Emerald, Diamond, Netherite Ingot, Amethyst Shard, Echo Shard, Pewter, Prisma Shard, Resin Clump, Resin Brick.

Examples of new items:

These items are not craftable and not found any other way besides through the merchant.

  • Resin Heart: A beating heart made of resin.
  • Silver Silk: Extremely hard-to-break valuable silk used to make many helpful items.
  • Cloud Shard: A colorful shard from the skies. Used to make sky-related objects of value.
  • Energy Flask: Drink this to get a boost!
  • Golden Bar: Piglins go crazy for extra gold.
  • Honey Leaf: A green leaf covered in sweet honey.

Unknown dates

Not in order of the notebook.

Decorative Foliage
Ashen Bush

A dark grey bush, like the bush

Ashen Shrub

A dark grey shrub, like the red shrub

?
?
?
?
Remnants

Ancient artifacts that do things.

Pets

10 new pets

Blocks

9 new blocks

Trials

A new trial type + key + mob + vault + rewards + spawner

Pride

Pride Flag Dyes. This is not for Rainbow Rave.

Boss

A new boss that can be summoned/resummoned using a ritual and drops rare items each time it is killed, however it is super hard to beat

Biomes

3 new biomes

Weapons and Tools
Bone Weapons/Tools
Cactus Weapons/Tools
Mobs
Skelly
New skeleton variant
Items
  • Blighted Berries (new fruit)
  • New skeleton bone
  • New skeleton bonemeal
  • Solar Core (a core)
  • Sundust (powering material for Solar Core)
  • Pewter (new ore, can also be used for trimming, armor, weapons, tools, a golem, a block, and other things too)
  • Prisma Shard (a new material. not an ore, but is used for things that ores can be used for) [a white shard that reflects light and is used in many new recipes]
  • Heartstone Brick
  • Dripstone Brick
  • Agate Brick
  • Copper Brick (Normal, Exposed, Weathered, Oxidized)
  • Snowstone Brick
  • Snowslate Brick
  • Other bricks for my blocksets (yes these are supposed to be in here, they will be in a separate add-on from the addons that the blocks were introduced in, but they will still work alongside those addons)
Other blocks
New skeleton variant bone block
Block of Pewter
Blocksets
Wood set 1
  • Log
  • Stripped Log
  • Wood
  • Stripped Wood
  • Planks
  • Stairs
  • Slab
  • Door
  • Trapdoor
  • Fence
  • Fence Gate
  • Shelf
  • Boat
  • Boat with Chest
  • Button
  • Sapling
  • Leaves
Stone set 1
  • Block
  • Stairs
  • Slab
  • Wall
  • Polished
  • Polished Stairs
  • Polished Slab
  • Polished Wall
  • Bricks
  • Brick Stairs
  • Brick Slab
  • Brick Wall
  • Brick item
  • Chiseled
  • Spike
New Sulfur Cube archetypes + new blocks
New blocks
New archetypes
Stuff

This stuff was originally for Melody of the Ages and was in a green notebook idea dump, but it is moved here now.

Snowslate
Snowstone
Black Ice
New wood set
New flower
Snowflake mob
The Lumbering mob
Jars
Add-ons

Add-ons for something.

Chilling Tales

Worlds of snow, secrets, and storytelling.

Step into a mysterious world locked away...

  • Explore a new dimension: The Frostlock. This dimension is cold and chilly and is full of mobs, which could be friends or foes.
  • Crack open ancient books and walk into their worlds. There are 30 ancient books and therefore, 30 bookworlds.
  • Bring aspects of books into the Minecraft worlds.
  • Explore new snowy and frosty biomes in the Overworld.
  • ?
  • ?
  • Forge new weapons out of ice and other materials and face cold-hearted enemies within realms.
  • ?
  • ?
  • ?
  • ? Realms:
  • There are 6 realms, known as the Realms of Storytelling.
  • Each realm represents/is based on an aspect of storytelling: Character, Conflict, Plot, Setting, Theme, and Resolution.
  • Each realm is super hard to beat and, to conquer and defeat them, you need new gear.
  • Each time you leave a realm, it will be reset and re-arranged, so each adventure will be different.
  • These realms are only 2000x2000, so they are small dimensions.
  • Each realm is made up of new biomes that fit into different biome types.
  • Ocean biomes, arid biomes, mountain biomes, grassland biomes, forest biomes, and cave biomes.
  • Realm 1: The Personage. Character aspect and Forest biome type.
  • Realm 2: The ???. Conflict aspect and Cave biome type.
  • Realm 3: The ???. Plot aspect and Arid biome type.
  • Realm 4: The Nexus. Setting aspect and Grassland biome type. Called the Nexus since that name fit with a location realm
  • Realm 5: The ???. Theme aspect and Ocean biome type.
  • Realm 6: The Resolute. Resolution aspect and Mountain biome type. Mountain fits because it is a resolution to something, like climbing a mountain.

The Bookworlds:

  • Worlds entered by using ancient books.
  • These books are written like real books, only if you walk inside their dimension, the things from the ancient books are inside the dimensions.
  • I will write the ancient books.
  • The ancient books can be carried around. When put on the ground, they open like a guidebook and you can go inside a Bookworld.
  • ?
  • ?
  • ?
  • ?
  • ?
Research Rescue
  • Play as an animal rescuer
  • 100 new animal mobs, both from real life and made-up
  • Build and find sanctuaries. Build them out of new blocks, find mob habitats and sanctuaries
  • Research and study mobs
  • Forge bonds and friendships with the animals you find
  • Deck out your animal rescue vehicle, the animals, and your sanctuaries with decorations and cosmetics
  • ?
  • ?
  • ?
  • ?
  • ?
  • Craft functional blocks that enrich your animals and give them fun and happiness
  • ?
  • ?
  • ?
  • ?
  • ?
  • Explore 50 new biomes, from forests and grasslands to swamps and caves
  • ?
  • ?

Flesh out everything below this

Stuff

The stuff in this section is for the add-on Bluemoon Bliss (name has nothing to do with the content of the addon)

More vanilla+
Enchants & gear

Special enchants for elytra + more special gear.

Elemental ores

Territe, Ignitus, Aqis, Ventul, and Astrallite. Used for new items + armor + weapons/tools + blocks.

Elemental stones

Earth, Fire, Water, Wind, and Aether stone Blocksets and caves.

These sets have normal, polished, bricks, chiseled, and also spikes + slab/stairs/wall for normal, polished, and bricks.

Earth stone set: Terra. Is green and brown.

Fire stone set: Ignis. Is red and orange.

Water stone set: Aquos. Is blue and white.

Wind stone set: Ventus. Is grey and white.

Aether stone set: Aethera. Is yellow and blue.

The caves:

  • Earthly Grotto
  • Scorched Hollow
  • Sunken Caves
  • Windy ???
  • Astral ???

Cave mobs:

  • ?
  • ?
  • ?
  • ?
  • ?
new wood type

Work on it. It is colored light purple.

Stuff

Re-draw Snowslate, Snowstone, Black Ice, Lumbering, Snowflake, and Jar concepts.

Blocks

LOTS OF BLOCKS. Many new blocksets.

Vanilla+

New mount + tiered uncraftable armor for mount. New mount has two variants, one variant found in Arid biomes, the other in snowy biomes.

Mob vote stuff

Add all mob vote mobs to MC again, but this time with more features + differing models with small/medium changes to distinguish them from other add-ons with those mob vote mobs in them. Also make variants for all mob vote mobs (besides Crab and Penguin)

Barnacle

Barnacle: A mob that dwells in the seas. It is hostile and pulls players from the top of the water into the sea, even if they are on a boat. If the player is on a boat, it will break the boat and then drag the player down. Beneath the water, it ???. It wants to eat both Nautilus variants but is too scared of them. Tame the Barnacle with 5-10 Nautilus Shells. When tamed it will attack Guardians and Elder Guardians.

Zombie Barnacle: A more dangerous version of the Barnacle that is even more stronger and scarier. It will attack Nautilus mobs, including zombie ones. This mob also does not burn in the day. It does not drag players down, instead it goes up to the surface of the water and then attacks the player there. Beneath the water, it ???. Cannot be tamed.

The Dusken Depths: A new deep and rare Ocean biome that has lots of trenches and dangers. Also has Sea Spirits (an underwater undead mob) and, rarely, the ???, which is a structure that houses the Benthic.

The Benthic: A boss version of the Barnacle. Summons untameable Barnacles and Zombie Barnacles as its minions. Is very large and only spawns in the structure in the Dusken Depths

History:

  • July 29, 2026: .geo.json created on Chromebook.
Wildfire

A new boss with a boss bar. Spawns in the Nether. ??????

Great Hunger

History:

  • July 29, 2026: .geo.json created on Chromebook.
Iceologer

A pillager/Illager variant that is found in the Lone Outpost, a rare structure in snow biomes. This mob, in the lore, was rejected by the other Illagers and they constructed Lone Outposts. Iceologers can summon iceberg-like formations, like floating ice chunks and icy walls.

Ice Golem: A giant and brute golem made of ice, constructed by the Iceologers. One spawns per Lone Outpost, and they do lots of damage, have lots of health, and can make ice patches that non-illagers slip on.

Raids: Iceologers and Ice Golems can appear in a raid rarely. This is because, in the lore, the Iceologers snuck in.

Barnacle variant

Found in the End

Stuff again

  • Make mob vote-style mobs. These are mobs that have unique names, behaviors, appearances, and simply a unique style.
  • New add-ons that share the name of MCD stuff but are not related to MCD:
    • Cloudy Climb
    • Luminous Night
    • Fauna Faire
    • Chills & Thrills
    • Spooky Fall
  • New structures: Ruins. There are ruins for almost every biome besides oceans.

July 28, 2026 concepts

The Drench

A new deep sea mob.

The Refraction

A prism-like giant golem-like mob.

Glint

A new sea mob that emits light.

Copper Glint

A new copper mob that emits light and is a variant of the Glint.

Luminous Wood set

For Luminous Night addon

Inspired by Luminous Night color scheme

Glow Leaves, Luminous Wood, Luminous Trees

New mob: Lumi (spawns in Luminous Forest)

July 29, 2026

New blocks
  • Snowstone (is a white stone with an ice patch at the top)
  • Black Ice (???)
  • Snowslate (a light-grey stone with snowflake patterns)
  • Polished Snowstone (a blue and white colored stone)
  • Snowstone Bricks (has a different texture on each side. the texture resembles resin bricks. a white stone with blue bricks on it)
  • Polished Snowslate (a grey and light-blue stone)
  • Snowslate Bricks (has the classic brick overlay + lots of detail)
Snowy Caves

A new cave biome that has two variants depending on its y-level. Both variants have crag-like generation, Black Ice patches, igloo-like formations, and frozen water.

Upper: This variant generates above Deepslate level. Its stone is Snowstone. A mob known as the Snowflake can spawn here.

Lower: This variant generates at and below Deepslate level. Its stone is Snowslate. A mob known as the Snowball can spawn here.

Lumbering mobs

Wood type = the wood type that the Lumbering resembles.

Appearances

Each Lumbering has a similar body shape, but their main body will have a slightly different shape. Each head will also have a slightly different shape, the log legs will resemble their wood type's log, and their tail will resemble their wood type's leaves.

Each Lumbering has: A leafy tail, a carved head, moss on top of its body, and giant log legs.

Each Lumbering are also very large. Stumplings are about 2 times the size of a baby Minecraft pig.

Oak
Spruce
Cherry
Poplar
Stumplings

Stumplings are baby Lumberings. They have small log legs, bushy tails, and carved heads.

Abilities

Each Lumbering variant has two special abilities.

Spawning

Lumberings will only spawn in new forests that correspond to their wood type. These new forests are similar to the original forests, except they have sparse and giant trees, more vegetation, and are generally bigger. The only two wood types that do not have a special variant are jungle and acacia.

These new forests must be big for the Lumberings to be able to spawn. They will spawn medium-rarely in these new forests, but only if the new forest is big. If the new forest is smaller, you have a rare chance to find a Stumpling instead.

List:

  • Oak: Sparse Forest
  • Spruce: Towering Taiga
  • Birch: Sparse Birch Forest
  • Jungle: Sparse Jungle
  • Acacia: Savanna
  • Dark Oak: Vast Woodland
  • Cherry: Blossom Grove
  • Crimson: Crimson Woods
  • Warped: Warped Woods
  • Pale Oak: Pallid Grove
  • Poplar: Wildwood
  • Bamboo: Thicket
  • Mangrove: Vast Wetland